dxx-rebirth/editor/medsel.c
2006-03-20 16:43:15 +00:00

182 lines
4.3 KiB
C
Executable file

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
* $Source: /cvsroot/dxx-rebirth/d1x-rebirth/editor/medsel.c,v $
* $Revision: 1.1.1.1 $
* $Author: zicodxx $
* $Date: 2006/03/17 19:45:54 $
*
* Routines stripped from med.c for segment selection
*
* $Log: medsel.c,v $
* Revision 1.1.1.1 2006/03/17 19:45:54 zicodxx
* initial import
*
* Revision 1.1.1.1 1999/06/14 22:03:57 donut
* Import of d1x 1.37 source.
*
* Revision 2.0 1995/02/27 11:35:20 john
* Version 2.0! No anonymous unions, Watcom 10.0, with no need
* for bitmaps.tbl.
*
* Revision 1.10 1994/08/09 16:05:59 john
* Added the ability to place players. Made old
* Player variable be ConsoleObject.
*
* Revision 1.9 1994/05/23 14:56:27 mike
* make current segment be add segment.
*
* Revision 1.8 1994/05/14 18:00:50 matt
* Got rid of externs in source (non-header) files
*
* Revision 1.7 1994/03/31 12:03:33 matt
* Cleaned up includes
*
* Revision 1.6 1994/02/17 12:52:13 yuan
* Unbackdated
* y
*
* Revision 1.4 1994/02/17 09:46:53 matt
* Removed include of slew.h
*
* Revision 1.3 1994/01/05 10:54:23 john
* New object code by John
*
* Revision 1.2 1993/12/17 12:18:22 john
* Moved selection stuff out of med.c
*
* Revision 1.1 1993/12/17 09:29:34 john
* Initial revision
*
*
*/
#ifdef RCS
static char rcsid[] = "$Id: medsel.c,v 1.1.1.1 2006/03/17 19:45:54 zicodxx Exp $";
#endif
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#ifdef __MSDOS__
#include <process.h>
#endif
#include "gr.h"
#include "ui.h"
#include "key.h"
#include "mono.h"
#include "error.h"
#include "u_mem.h"
#include "inferno.h"
#include "editor.h"
#include "segment.h"
#include "object.h"
typedef struct sort_element {
short segnum;
fix dist;
} sort_element;
//compare the distance of two segments. slow, since it computes the
//distance each time
int segdist_cmp(sort_element *s0,sort_element *s1)
{
return (s0->dist==s1->dist)?0:((s0->dist<s1->dist)?-1:1);
}
//find the distance between a segment and a point
fix compute_dist(segment *seg,vms_vector *pos)
{
vms_vector delta;
compute_segment_center(&delta,seg);
vm_vec_sub2(&delta,pos);
return vm_vec_mag(&delta);
}
//sort a list of segments, in order of closeness to pos
void sort_seg_list(int n_segs,short *segnumlist,vms_vector *pos)
{
int i;
sort_element *sortlist;
sortlist = calloc(n_segs,sizeof(*sortlist));
for (i=0;i<n_segs;i++) {
sortlist[i].segnum = segnumlist[i];
sortlist[i].dist = compute_dist(&Segments[segnumlist[i]],pos);
}
qsort(sortlist,n_segs,sizeof(*sortlist),(int (*)(const void *, const void *))segdist_cmp);
for (i=0;i<n_segs;i++)
segnumlist[i] = sortlist[i].segnum;
free(sortlist);
}
int SortSelectedList(void)
{
sort_seg_list(N_selected_segs,Selected_segs,&ConsoleObject->pos);
editor_status("%i element selected list sorted.",N_selected_segs);
return 1;
}
int SelectNextFoundSeg(void)
{
if (++Found_seg_index >= N_found_segs)
Found_seg_index = 0;
Cursegp = &Segments[Found_segs[Found_seg_index]];
med_create_new_segment_from_cursegp();
Update_flags |= UF_WORLD_CHANGED;
if (Lock_view_to_cursegp)
set_view_target_from_segment(Cursegp);
editor_status("Curseg assigned to next found segment.");
return 1;
}
int SelectPreviousFoundSeg(void)
{
if (Found_seg_index > 0)
Found_seg_index--;
else
Found_seg_index = N_found_segs-1;
Cursegp = &Segments[Found_segs[Found_seg_index]];
med_create_new_segment_from_cursegp();
Update_flags |= UF_WORLD_CHANGED;
if (Lock_view_to_cursegp)
set_view_target_from_segment(Cursegp);
editor_status("Curseg assigned to previous found segment.");
return 1;
}