dxx-rebirth/config.mingw
2006-04-03 19:47:41 +00:00

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# NOERROR: make sure there are no warnings in compile
#NOERROR = 1
#HAVE_MSYS: uncomment this if you have msys installed
#HAVE_MSYS = 1
# NO_ASM: don't use assembler
NO_ASM = 1
# MAKE_EDITOR: build editor into game be sure to comment RELEASE
#MAKE_EDITOR = 1 # not enabled by default - causes SEGVs...
# DEBUG: enable asserts, int3, etc. and include debugger data
#DEBUG = 1
# DEBUGABLE: compiles an executable that is suitable for debugging, but
# without including all the extra debug asserts/etc
#DEBUGABLE = 1
# PROFILE: compiles an executable suitable for profiling
#PROFILE = 1
# MONO:
#MONO = 1
# SHAREWARE: build for shareware files and remove registered only features
#SHAREWARE = 1
# RELEASE: release build. removes debug/editor things
RELEASE = 1
# WGL_IO: builds support for OpenGL on win32
WGL_IO = 1
# OGL_RUNTIME: use runtime dynamic loading, or link at compile time? (Also
# allows -gl_library command line to choose which opengl lib to use, and allows
# you to build d1x-ogl without having a compiler specific opengl32.a)
# Windows only, currently.
OGL_RUNTIME=1
#network
NETWORK = 1