Go to file
Kp add7a80bfc Fix binding mouse button to arm fusion/omega cannon
Commit 3adc5fe77a added the ability to
bind mouse buttons to change weapons, but a copying error bound the
fusion/omega entry to joystick instead of mouse.  Switch it to mouse as
clearly intended.

This fix is needed for any commit with the underlying feature, but only
applies cleanly to 0.58.1 after applying cleanup commits:

    00381b2652 ("Abstract out weapon names")
    d035fb258a ("Remove unused kc_item->id")
    fc1e00dae6 ("Pre-compute labelx+inputx")
    a4f3c93247 ("Separate mutable and const kconfig data")
    953a1888d7 ("Combine state pointer and count pointer")
    2bd302cddd ("Move Controls ubyte values into substructure")
    ff8db8d39e ("Reduce relocations for Controls members")
    593d0b25ff ("Remove duplicate kconfig labels")
    dc36ee3ab3 ("Store kconfig labels separately")

Fixes: 3adc5fe77a ("Saving  weapon keys in PLX like in D1X-Rebirth" ...)
2015-11-01 21:15:38 +00:00
common Use enum class for kconfig subtype 2015-11-01 21:15:38 +00:00
contrib Add stub __attribute_always_inline to VS2013 header 2015-10-30 02:52:57 +00:00
d1x-rebirth Simplify select_tmap 2015-10-21 02:45:44 +00:00
d2x-rebirth Use macro get_local_player_secondary_ammo for player's secondary_ammo 2015-10-30 02:52:56 +00:00
similar Fix binding mouse button to arm fusion/omega cannon 2015-11-01 21:15:38 +00:00
.gitignore
COPYING.txt
GPL-3.txt
INSTALL.markdown Add basic instructions on building Rebirth 2015-09-26 21:17:14 +00:00
SConstruct Combine adjacent env.Append calls 2015-10-29 03:01:42 +00:00