dxx-rebirth/common/ui/inputbox.cpp
2014-06-01 19:55:23 +02:00

175 lines
4.5 KiB
C++

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
#include <stdlib.h>
#include <string.h>
#include "u_mem.h"
#include "maths.h"
#include "pstypes.h"
#include "event.h"
#include "gr.h"
#include "ui.h"
#include "key.h"
#include "mouse.h"
void ui_draw_inputbox( UI_DIALOG *dlg, UI_GADGET_INPUTBOX * inputbox )
{
int w, h, aw;
#if 0 //ndef OGL
if ((inputbox->status==1) || (inputbox->position != inputbox->oldposition))
#endif
{
gr_set_current_canvas( inputbox->canvas );
gr_setcolor( CBLACK );
gr_rect( 0, 0, inputbox->width-1, inputbox->height-1 );
gr_get_string_size(inputbox->text, &w, &h, &aw );
if (dlg->keyboard_focus_gadget == (UI_GADGET *)inputbox)
{
if (inputbox->first_time)
{
gr_set_fontcolor( CBLACK, -1 );
gr_setcolor( CRED );
gr_rect(2, 2, 2 + w, 2 + h);
}
else
gr_set_fontcolor( CRED, -1 );
}
else
gr_set_fontcolor( CWHITE, -1 );
inputbox->status = 0;
gr_string( 2, 2, inputbox->text );
//gr_setcolor( CBLACK );
//gr_rect( 2+w, 0, inputbox->width-1, inputbox->height-1 );
if (dlg->keyboard_focus_gadget == (UI_GADGET *)inputbox && !inputbox->first_time )
{
gr_setcolor(CRED);
Vline( 2,inputbox->height-3, 2+w+1 );
Vline( 2,inputbox->height-3, 2+w+2 );
}
}
}
UI_GADGET_INPUTBOX * ui_add_gadget_inputbox( UI_DIALOG * dlg, short x, short y, short length, short slength, const char * text )
{
int h, w, aw;
UI_GADGET_INPUTBOX * inputbox;
gr_get_string_size( NULL, &w, &h, &aw );
inputbox = (UI_GADGET_INPUTBOX *)ui_gadget_add( dlg, 6, x, y, x+aw*slength-1, y+h-1+4 );
MALLOC(inputbox->text, char, length + 1);
strncpy( inputbox->text, text, length );
inputbox->position = strlen(inputbox->text);
inputbox->oldposition = inputbox->position;
inputbox->width = aw*slength;
inputbox->height = h+4;
inputbox->length = length;
inputbox->slength = slength;
inputbox->pressed = 0;
inputbox->first_time = 1;
return inputbox;
}
int ui_inputbox_do( UI_DIALOG *dlg, UI_GADGET_INPUTBOX * inputbox, d_event *event )
{
unsigned char ascii;
int keypress = 0;
int rval = 0;
if (event->type == EVENT_KEY_COMMAND)
keypress = event_key_get(event);
inputbox->oldposition = inputbox->position;
inputbox->pressed=0;
if (dlg->keyboard_focus_gadget==(UI_GADGET *)inputbox)
{
switch( keypress )
{
case 0:
break;
case (KEY_LEFT):
case (KEY_BACKSP):
if (inputbox->position > 0)
inputbox->position--;
inputbox->text[inputbox->position] = 0;
inputbox->status = 1;
if (inputbox->first_time) inputbox->first_time = 0;
rval = 1;
break;
case (KEY_ENTER):
inputbox->pressed=1;
inputbox->status = 1;
if (inputbox->first_time) inputbox->first_time = 0;
rval = 1;
break;
default:
ascii = key_ascii();
if ((ascii < 255 ) && (inputbox->position < inputbox->length-2))
{
if (inputbox->first_time) {
inputbox->first_time = 0;
inputbox->position = 0;
}
inputbox->text[inputbox->position++] = ascii;
inputbox->text[inputbox->position] = 0;
rval = 1;
}
inputbox->status = 1;
break;
}
} else {
inputbox->first_time = 1;
}
if (inputbox->pressed)
{
ui_gadget_send_event(dlg, EVENT_UI_GADGET_PRESSED, (UI_GADGET *)inputbox);
rval = 1;
}
if (event->type == EVENT_WINDOW_DRAW)
ui_draw_inputbox( dlg, inputbox );
return rval;
}
void ui_inputbox_set_text(UI_GADGET_INPUTBOX *inputbox, const char *text)
{
strncpy(inputbox->text, text, inputbox->length + 1);
inputbox->position = strlen(text);
inputbox->oldposition = inputbox->position;
inputbox->status = 1; // redraw
inputbox->first_time = 1; // select all
}