dxx-rebirth/common/include/args.h

137 lines
3.3 KiB
C

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Prototypes for accessing arguments.
*
*/
#ifndef _ARGS_H
#define _ARGS_H
#ifdef __cplusplus
extern void InitArgs(int argc, char **argv);
extern void args_exit();
// Struct that keeps all variables used by FindArg
// Prefixes are:
// Sys - System Options
// Ctl - Control Options
// Snd - Sound Options
// Gfx - Graphics Options
// Ogl - OpenGL Options
// Mpl - Multiplayer Options
// Edi - Editor Options
// Dbg - Debugging/Undocumented Options
#if defined(DXX_BUILD_DESCENT_I) || defined(DXX_BUILD_DESCENT_II)
#include "dxxsconf.h"
struct Arg
{
int SysShowCmdHelp;
int SysNoNiceFPS;
int SysMaxFPS;
int SysNoHogDir;
const char *SysHogDir;
int SysUsePlayersDir;
int SysLowMem;
const char *SysPilot;
int SysWindow;
int SysNoBorders;
int SysAutoDemo;
#ifdef DXX_BUILD_DESCENT_I
int SysNoTitles;
#endif
#ifdef DXX_BUILD_DESCENT_II
int SysNoMovies;
#endif
int CtlNoCursor;
int CtlNoMouse;
int CtlNoJoystick;
int CtlNoStickyKeys;
int SndNoSound;
int SndNoMusic;
#ifdef USE_SDLMIXER
int SndDisableSdlMixer;
#endif
#ifdef DXX_BUILD_DESCENT_II
int SndDigiSampleRate;
int GfxSkipHiresMovie;
int GfxSkipHiresGFX;
#endif
int GfxSkipHiresFNT;
#ifdef OGL
int OglFixedFont;
#endif
const char *MplUdpHostAddr;
int MplUdpHostPort;
int MplUdpMyPort;
#ifdef USE_TRACKER
const char *MplTrackerAddr;
int MplTrackerPort;
#endif
#ifdef DXX_BUILD_DESCENT_I
int EdiNoBm;
#endif
#ifdef DXX_BUILD_DESCENT_II
const char *EdiAutoLoad;
int EdiSaveHoardData;
int EdiMacData; // also used for some read routines in non-editor build
#endif
int DbgVerbose;
int DbgSafelog;
int DbgNoRun;
int DbgForbidConsoleGrab;
int DbgRenderStats;
const char *DbgAltTex;
const char *DbgTexMap;
int DbgShowMemInfo;
int DbgNoDoubleBuffer;
int DbgNoCompressPigBitmap;
int DbgBpp;
#ifdef OGL
int DbgUseOldTextureMerge;
int DbgGlIntensity4Ok;
int DbgGlLuminance4Alpha4Ok;
int DbgGlRGBA2Ok;
int DbgGlReadPixelsOk;
int DbgGlGetTexLevelParamOk;
#else
int DbgSdlHWSurface;
int DbgSdlASyncBlit;
#endif
};
extern struct Arg GameArg;
static inline const char *PLAYER_DIRECTORY_STRING(const char *s, const char *f) __attribute_format_arg(2);
static inline const char *PLAYER_DIRECTORY_STRING(const char *s, const char *f)
{
return (GameArg.SysUsePlayersDir) ? s : (s + sizeof("Players/") - 1);
}
#define PLAYER_DIRECTORY_STRING(S) ((PLAYER_DIRECTORY_STRING)("Players/" S, S))
#endif
#endif
#endif