dxx-rebirth/arch/ogl
2007-01-19 19:52:11 +00:00
..
glx.c initial import 2006-03-20 17:12:09 +00:00
gr.c gr_upixelc now able to scale pixels to current resolution 2007-01-19 19:52:11 +00:00
internal.h introduced FSAA; fixed fullscreen toggle glitches; adjusted OGL_TEXTURE_LIST_SIZE and OGLTEXBUFSIZE; code cleanup; fixed memleak in game pause; restored font.c (oops) 2006-10-09 21:44:24 +00:00
Makefile.am initial import 2006-03-20 17:12:09 +00:00
ogl.c allocate 'pixels' and 'texbuf' according to current screen resolution, saving over a hundred megabytes of memory 2006-12-29 09:50:21 +00:00
sdlgl.c re-enabled SDL_SetGammaRamp; removed FSAA because no function on all platforms; fixed offscreen render; better restriction to show menus ingame 2006-10-10 23:42:33 +00:00
wgl.c initial import 2006-03-20 17:12:09 +00:00