462 lines
12 KiB
C
462 lines
12 KiB
C
/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Inferno High Scores and Statistics System
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*
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*/
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#ifdef RCS
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#pragma off (unreferenced)
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static char rcsid[] = "$Id: scores.c,v 1.1.1.1 2006/03/17 19:42:39 zicodxx Exp $";
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#pragma on (unreferenced)
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <stdarg.h>
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#include "error.h"
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#include "types.h"
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#include "gr.h"
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#include "mono.h"
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#include "key.h"
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#include "palette.h"
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#include "game.h"
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#include "gamefont.h"
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#include "u_mem.h"
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#include "newmenu.h"
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#include "menu.h"
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#include "player.h"
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#include "screens.h"
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#include "gamefont.h"
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#include "mouse.h"
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#include "joy.h"
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#include "timer.h"
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#include "text.h"
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#include "d_io.h"
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#ifdef OGL
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#include "ogl_init.h"
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#endif
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void scores_view(int citem);
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extern void nm_draw_background1(char * filename);
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#define VERSION_NUMBER 1
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#define SCORES_FILENAME "descent.hi"//"DESCENT.HI"
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#define COOL_MESSAGE_LEN 50
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#define MAX_HIGH_SCORES 10
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typedef struct stats_info {
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char name[CALLSIGN_LEN+1];
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int score;
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sbyte starting_level;
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sbyte ending_level;
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sbyte diff_level;
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short kill_ratio; // 0-100
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short hostage_ratio; //
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int seconds; // How long it took in seconds...
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} __pack__ stats_info;
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typedef struct all_scores {
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char signature[3]; // DHS
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sbyte version; // version
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char cool_saying[COOL_MESSAGE_LEN];
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stats_info stats[MAX_HIGH_SCORES];
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} __pack__ all_scores;
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static all_scores Scores;
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stats_info Last_game;
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char scores_filename[128];
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#define XX (7)
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#define YY (-3)
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#define LHX(x) ((x)*(GameArg.GfxUseHiresFont && SWIDTH>=640 && SHEIGHT>=480?FONTSCALE_X(2):FONTSCALE_X(1)))
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#define LHY(y) ((y)*(GameArg.GfxUseHiresFont && SWIDTH>=640 && SHEIGHT>=480?FONTSCALE_Y(2.4):FONTSCALE_Y(1)))
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char * get_scores_filename()
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{
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#ifndef RELEASE
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// Only use the MINER variable for internal developement
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char *p;
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p=getenv( "MINER" );
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if (p) {
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sprintf( scores_filename, "%s\\game\\%s", p, SCORES_FILENAME );
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Assert(strlen(scores_filename) < 128);
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return scores_filename;
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}
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#endif
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sprintf( scores_filename, "%s", SCORES_FILENAME );
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return scores_filename;
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}
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void scores_read()
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{
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FILE * fp;
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int fsize;
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// clear score array...
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memset( &Scores, 0, sizeof(all_scores) );
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fp = fopen( get_scores_filename(), "rb" );
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if (fp==NULL) {
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int i;
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// No error message needed, code will work without a scores file
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sprintf( Scores.cool_saying, TXT_REGISTER_DESCENT );
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sprintf( Scores.stats[0].name, "Parallax" );
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sprintf( Scores.stats[1].name, "Mike" );
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sprintf( Scores.stats[2].name, "Matt" );
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sprintf( Scores.stats[3].name, "John" );
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sprintf( Scores.stats[4].name, "Yuan" );
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sprintf( Scores.stats[5].name, "Adam" );
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sprintf( Scores.stats[6].name, "Mark" );
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sprintf( Scores.stats[7].name, "Allender" );
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sprintf( Scores.stats[8].name, "Jasen" );
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sprintf( Scores.stats[9].name, "Rob" );
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for (i=0; i<10; i++)
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Scores.stats[i].score = (10-i)*1000;
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return;
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}
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fsize = ffilelength( fp );
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if ( fsize != sizeof(all_scores) ) {
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fclose(fp);
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return;
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}
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// Read 'em in...
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fread( &Scores, sizeof(all_scores),1, fp );
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fclose(fp);
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if ( (Scores.version!=VERSION_NUMBER)||(Scores.signature[0]!='D')||(Scores.signature[1]!='H')||(Scores.signature[2]!='S') ) {
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memset( &Scores, 0, sizeof(all_scores) );
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return;
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}
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}
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void scores_write()
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{
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FILE * fp;
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fp = fopen( get_scores_filename(), "wb" );
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if (fp==NULL) {
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nm_messagebox( TXT_WARNING, 1, TXT_OK, "%s\n'%s'", TXT_UNABLE_TO_OPEN, get_scores_filename() );
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return;
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}
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Scores.signature[0]='D';
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Scores.signature[1]='H';
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Scores.signature[2]='S';
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Scores.version = VERSION_NUMBER;
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fwrite( &Scores,sizeof(all_scores),1, fp );
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fclose(fp);
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}
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void int_to_string( int number, char *dest )
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{
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int i,l,c;
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char buffer[20],*p;
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sprintf( buffer, "%d", number );
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l = strlen(buffer);
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if (l<=3) {
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// Don't bother with less than 3 digits
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sprintf( dest, "%d", number );
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return;
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}
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c = l % 3;
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p=dest;
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for (i=0; i<l; i++ ) {
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if (c==0) {
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if (i) *p++=',';
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c = 3;
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}
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c--;
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*p++ = buffer[i];
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}
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*p++ = '\0';
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}
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void scores_fill_struct(stats_info * stats)
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{
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strcpy( stats->name, Players[Player_num].callsign );
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stats->score = Players[Player_num].score;
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stats->ending_level = Players[Player_num].level;
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if (Players[Player_num].num_robots_total > 0 )
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stats->kill_ratio = (Players[Player_num].num_kills_total*100)/Players[Player_num].num_robots_total;
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else
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stats->kill_ratio = 0;
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if (Players[Player_num].hostages_total > 0 )
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stats->hostage_ratio = (Players[Player_num].hostages_rescued_total*100)/Players[Player_num].hostages_total;
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else
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stats->hostage_ratio = 0;
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stats->seconds = f2i(Players[Player_num].time_total)+(Players[Player_num].hours_total*3600);
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stats->diff_level = Difficulty_level;
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stats->starting_level = Players[Player_num].starting_level;
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}
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//char * score_placement[10] = { TXT_1ST, TXT_2ND, TXT_3RD, TXT_4TH, TXT_5TH, TXT_6TH, TXT_7TH, TXT_8TH, TXT_9TH, TXT_10TH };
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void scores_maybe_add_player(int abort_flag)
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{
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char text1[COOL_MESSAGE_LEN+10];
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newmenu_item m[10];
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int i,position;
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scores_read();
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position = MAX_HIGH_SCORES;
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for (i=0; i<MAX_HIGH_SCORES; i++ ) {
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if ( Players[Player_num].score > Scores.stats[i].score ) {
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position = i;
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break;
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}
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}
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if ( position == MAX_HIGH_SCORES ) {
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if (abort_flag)
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return;
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scores_fill_struct( &Last_game );
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} else {
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//-- if ( Difficulty_level < 1 ) {
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//-- nm_messagebox( "GRADUATION TIME!", 1, "Ok", "If you would had been\nplaying at a higher difficulty\nlevel, you would have placed\n#%d on the high score list.", position+1 );
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//-- return;
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//-- }
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if ( position==0 ) {
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strcpy( text1, "" );
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m[0].type = NM_TYPE_TEXT; m[0].text = TXT_COOL_SAYING;
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m[1].type = NM_TYPE_INPUT; m[1].text = text1; m[1].text_len = COOL_MESSAGE_LEN-5;
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newmenu_do( TXT_HIGH_SCORE, TXT_YOU_PLACED_1ST, 2, m, NULL );
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strncpy( Scores.cool_saying, text1, COOL_MESSAGE_LEN );
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if (strlen(Scores.cool_saying)<1)
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sprintf( Scores.cool_saying, "No Comment" );
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} else {
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nm_messagebox( TXT_HIGH_SCORE, 1, TXT_OK, "%s %s!", TXT_YOU_PLACED, *(&TXT_1ST + position) );
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}
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// move everyone down...
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for ( i=MAX_HIGH_SCORES-1; i>position; i-- ) {
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Scores.stats[i] = Scores.stats[i-1];
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}
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scores_fill_struct( &Scores.stats[position] );
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scores_write();
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}
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scores_view(position);
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}
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#define TEXT_FONT (Gamefonts[GFONT_MEDIUM_3])
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void scores_rprintf(int x, int y, char * format, ... )
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{
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va_list args;
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char buffer[128];
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int w, h, aw;
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char *p;
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va_start(args, format );
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vsprintf(buffer,format,args);
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va_end(args);
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//replace the digit '1' with special wider 1
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for (p=buffer;*p;p++)
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if (*p=='1') *p=132;
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gr_get_string_size(buffer, &w, &h, &aw );
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gr_string( LHX(x)-w, LHY(y), buffer );
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}
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void scores_draw_item( int i, stats_info * stats )
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{
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char buffer[20];
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int y;
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y = 7+70+i*9;
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if (i==0) y -= 8;
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if ( i==MAX_HIGH_SCORES ) {
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y += 8;
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//scores_rprintf( 17+33+XX, y+YY, "" );
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} else {
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scores_rprintf( 17+33+XX, y+YY, "%d.", i+1 );
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}
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if (strlen(stats->name)==0) {
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gr_printf( LHX(26+33+XX), LHY(y+YY), TXT_EMPTY );
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return;
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}
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gr_printf( LHX(26+33+XX), LHY(y+YY), "%s", stats->name );
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int_to_string(stats->score, buffer);
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scores_rprintf( 109+33+XX, y+YY, "%s", buffer );
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gr_printf( LHX(125+33+XX), LHY(y+YY), "%s", MENU_DIFFICULTY_TEXT(stats->diff_level) );
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if ( (stats->starting_level > 0 ) && (stats->ending_level > 0 ))
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scores_rprintf( 192+33+XX, y+YY, "%d-%d", stats->starting_level, stats->ending_level );
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else if ( (stats->starting_level < 0 ) && (stats->ending_level > 0 ))
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scores_rprintf( 192+33+XX, y+YY, "S%d-%d", -stats->starting_level, stats->ending_level );
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else if ( (stats->starting_level < 0 ) && (stats->ending_level < 0 ))
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scores_rprintf( 192+33+XX, y+YY, "S%d-S%d", -stats->starting_level, -stats->ending_level );
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else if ( (stats->starting_level > 0 ) && (stats->ending_level < 0 ))
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scores_rprintf( 192+33+XX, y+YY, "%d-S%d", stats->starting_level, -stats->ending_level );
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{
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int h, m, s;
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h = stats->seconds/3600;
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s = stats->seconds%3600;
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m = s / 60;
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s = s % 60;
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scores_rprintf( 311-42+XX, y+YY, "%d:%02d:%02d", h, m, s );
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}
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}
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void scores_view(int citem)
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{
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fix t1;
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int i,done,looper;
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int k;
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sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
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grs_canvas canvas;
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int w = LHX(290), h = LHY(170);
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#ifdef OGL
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gr_palette_load( gr_palette ); // ZICO - added to be sure right palette is loaded after endgame
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#endif
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ReshowScores:
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scores_read();
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set_screen_mode(SCREEN_MENU);
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if (GameArg.GfxUseHiresFont && SWIDTH>=640 && SHEIGHT>=480)
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gr_init_sub_canvas(&canvas, &grd_curscreen->sc_canvas, (SWIDTH - FONTSCALE_X(640))/2, (SHEIGHT - FONTSCALE_Y(480))/2, FONTSCALE_X(640), FONTSCALE_Y(480));
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else
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gr_init_sub_canvas(&canvas, &grd_curscreen->sc_canvas, (SWIDTH - FONTSCALE_X(320))/2, (SHEIGHT - FONTSCALE_Y(200))/2, FONTSCALE_X(320), FONTSCALE_Y(200));
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game_flush_inputs();
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done = 0;
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looper = 0;
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while(!done) {
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timer_delay2(20);
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gr_set_current_canvas(NULL);
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#ifdef OGL
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gr_flip();
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nm_draw_background1(NULL);
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#endif
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nm_draw_background(((grd_curscreen->sc_w-w)/2)-(15*(SWIDTH/320)),((grd_curscreen->sc_h-h)/2)-(15*(SHEIGHT/200)),((grd_curscreen->sc_w-w)/2)+w+(15*(SWIDTH/320))-1,((grd_curscreen->sc_h-h)/2)+h+(15*(SHEIGHT/200))-1);
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gr_set_current_canvas(&canvas);
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grd_curcanv->cv_font = Gamefonts[GFONT_MEDIUM_3];
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gr_string( 0x8000, LHY(15), TXT_HIGH_SCORES );
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grd_curcanv->cv_font = Gamefonts[GFONT_SMALL];
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gr_set_fontcolor( BM_XRGB(31,26,5), -1 );
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gr_string( LHX(31+33+XX), LHY(46+7+YY), TXT_NAME );
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gr_string( LHX(82+33+XX), LHY(46+7+YY), TXT_SCORE );
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gr_string( LHX(127+33+XX), LHY(46+7+YY), TXT_SKILL );
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gr_string( LHX(170+33+XX), LHY(46+7+YY), TXT_LEVELS );
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gr_string( LHX(288-42+XX), LHY(46+7+YY), TXT_TIME );
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if ( citem < 0 )
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gr_string( 0x8000, LHY(175), TXT_PRESS_CTRL_R );
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gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
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gr_printf( 0x8000, LHY(31), "%c%s%c - %s", 34, Scores.cool_saying, 34, Scores.stats[0].name );
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for (i=0; i<MAX_HIGH_SCORES; i++ ) {
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gr_set_fontcolor( BM_XRGB(28-i*2,28-i*2,28-i*2), -1 );
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scores_draw_item( i, &Scores.stats[i] );
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}
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gr_palette_fade_in( gr_palette,32, 0);
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gr_update();
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if ( citem > -1 ) {
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t1 = timer_get_fixed_seconds();
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while ( timer_get_fixed_seconds() < t1+F1_0/128 );
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gr_set_fontcolor( BM_XRGB(7+fades[looper],7+fades[looper],7+fades[looper]), -1 );
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looper++;
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if (looper>63) looper=0;
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if ( citem == MAX_HIGH_SCORES )
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scores_draw_item( MAX_HIGH_SCORES, &Last_game );
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else
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scores_draw_item( citem, &Scores.stats[citem] );
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gr_update();
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}
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for (i=0; i<4; i++ )
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if (joy_get_button_down_cnt(i)>0) done=1;
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for (i=0; i<3; i++ )
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if (mouse_button_down_count(i)>0) done=1;
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k = key_inkey();
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switch( k ) {
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case KEY_CTRLED+KEY_R:
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if ( citem < 0 ) {
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// Reset scores...
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if ( nm_messagebox( NULL, 2, TXT_NO, TXT_YES, TXT_RESET_HIGH_SCORES )==1 ) {
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remove( get_scores_filename() );
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gr_palette_fade_out( gr_palette, 32, 0 );
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}
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goto ReshowScores;
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}
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break;
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case KEY_BACKSP: Int3(); k = 0; break;
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case KEY_PRINT_SCREEN: save_screen_shot(0); k = 0; break;
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case KEY_ENTER:
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case KEY_SPACEBAR:
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case KEY_ESC:
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done=1;
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break;
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}
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}
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// Restore background and exit
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gr_palette_fade_out( gr_palette, 32, 0 );
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gr_set_current_canvas(NULL);
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game_flush_inputs();
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}
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