dxx-rebirth/editor
2011-09-27 01:31:19 +02:00
..
autosave.c
centers.c
curves.c
eglobal.c
ehostage.c
elight.c
eobject.c Fixed set but unused variables 2011-09-27 01:31:19 +02:00
eswitch.c
fixseg.c
func.c
group.c Fixed set but unused variables 2011-09-27 01:31:19 +02:00
info.c
kbuild.c
kcurve.c
kfuncs.c
kgame.c
kgroup.c
khelp.c
kmine.c Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content 2011-06-01 09:59:55 +02:00
ksegmove.c
ksegsel.c
ksegsize.c changed variables and pointer carrying vertex indexes from short to int to handle levels with over 900 segments properly 2011-06-30 12:23:38 +02:00
ktmap.c
kview.c
macro.c
med.c Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content 2011-06-01 09:59:55 +02:00
meddraw.c Fixed set but unused variables 2011-09-27 01:31:19 +02:00
medmisc.c
medrobot.c Fixed set but unused variables 2011-09-27 01:31:19 +02:00
medsel.c
medwall.c
mine.c Fixed set but unused variables 2011-09-27 01:31:19 +02:00
objpage.c
segment.c Fixed set but unused variables 2011-09-27 01:31:19 +02:00
seguvs.c Fixed set but unused variables 2011-09-27 01:31:19 +02:00
texpage.c
texture.c