1240 lines
31 KiB
C
1240 lines
31 KiB
C
/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Routines to display title screens...
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*
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*/
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#ifdef RCS
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static char rcsid[] = "$Id: titles.c,v 1.2 2006/03/18 23:08:13 michaelstather Exp $";
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#ifdef OGL
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#include "ogl_init.h"
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#endif
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#include "pstypes.h"
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#include "timer.h"
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#include "key.h"
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#include "gr.h"
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#include "palette.h"
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#include "iff.h"
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#include "pcx.h"
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#include "u_mem.h"
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#include "joy.h"
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#include "gamefont.h"
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#include "cfile.h"
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#include "error.h"
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#include "polyobj.h"
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#include "textures.h"
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#include "screens.h"
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#include "multi.h"
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#include "player.h"
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#include "digi.h"
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#include "text.h"
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#include "kmatrix.h"
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#include "piggy.h"
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#include "songs.h"
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#include "newmenu.h"
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#include "state.h"
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#include "menu.h"
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#include "mouse.h"
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#include "console.h"
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void title_save_game();
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void set_briefing_fontcolor ();
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#define MAX_BRIEFING_COLORS 7
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#define DEFAULT_BRIEFING_BKG "brief03.pcx"
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int Briefing_text_colors[MAX_BRIEFING_COLORS];
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int Current_color = 0;
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int Erase_color;
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// added by Jan Bobrowski for variable-size menu screen
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static int rescale_x(int x)
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{
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return x * GWIDTH / 320;
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}
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static int rescale_y(int y)
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{
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return y * GHEIGHT / 200;
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}
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typedef struct title_screen
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{
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grs_bitmap title_bm;
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fix timer;
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int allow_keys;
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} title_screen;
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int title_handler(window *wind, d_event *event, title_screen *ts)
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{
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switch (event->type)
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{
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case EVENT_MOUSE_BUTTON_DOWN:
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if (mouse_get_button(event) != 0)
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return 0;
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else if (ts->allow_keys)
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{
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window_close(wind);
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return 1;
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}
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break;
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case EVENT_KEY_COMMAND:
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if (!call_default_handler(event))
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if (ts->allow_keys)
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window_close(wind);
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return 1;
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case EVENT_IDLE:
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timer_delay2(50);
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if (timer_get_fixed_seconds() > ts->timer)
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{
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window_close(wind);
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return 1;
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}
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break;
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case EVENT_WINDOW_DRAW:
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gr_set_current_canvas( NULL );
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show_fullscr(&ts->title_bm);
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break;
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case EVENT_WINDOW_CLOSE:
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gr_free_bitmap_data (&ts->title_bm);
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d_free(ts);
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break;
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default:
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break;
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}
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return 0;
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}
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int show_title_screen( char * filename, int allow_keys, int from_hog_only )
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{
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title_screen *ts;
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window *wind;
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int pcx_error;
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char new_filename[FILENAME_LEN+1] = "";
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MALLOC(ts, title_screen, 1);
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if (!ts)
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return 0;
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ts->allow_keys = allow_keys;
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#ifdef RELEASE
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if (from_hog_only)
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strcpy(new_filename,"\x01"); //only read from hog file
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#endif
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strcat(new_filename,filename);
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filename = new_filename;
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gr_init_bitmap_data (&ts->title_bm);
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if ((pcx_error=pcx_read_bitmap( filename, &ts->title_bm, BM_LINEAR, gr_palette ))!=PCX_ERROR_NONE) {
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Error( "Error loading briefing screen <%s>, PCX load error: %s (%i)\n",filename, pcx_errormsg(pcx_error), pcx_error);
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}
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ts->timer = timer_get_fixed_seconds() + i2f(3);
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gr_palette_load( gr_palette );
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wind = window_create(&grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT, (int (*)(window *, d_event *, void *))title_handler, ts);
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if (!wind)
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{
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gr_free_bitmap_data (&ts->title_bm);
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d_free(ts);
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return 0;
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}
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while (window_exists(wind))
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event_process();
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return 0;
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}
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void show_titles(void)
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{
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char publisher[16];
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if (GameArg.SysNoTitles)
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return;
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strcpy(publisher, "macplay.pcx"); // Mac Shareware
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if (!PHYSFS_exists(publisher))
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strcpy(publisher, "mplaycd.pcx"); // Mac Registered
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if (!PHYSFS_exists(publisher))
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strcpy(publisher, "iplogo1.pcx"); // PC. Only down here because it's lowres ;-)
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show_title_screen( publisher, 1, 1 );
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show_title_screen( (((SWIDTH>=640&&SHEIGHT>=480) && cfexist("logoh.pcx"))?"logoh.pcx":"logo.pcx"), 1, 1 );
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show_title_screen( (((SWIDTH>=640&&SHEIGHT>=480) && cfexist("descenth.pcx"))?"descenth.pcx":"descent.pcx"), 1, 1 );
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}
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void show_order_form()
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{
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char exit_screen[16];
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strcpy(exit_screen, "warning.pcx"); // D1 Registered
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if (! cfexist(exit_screen))
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strcpy(exit_screen, "apple.pcx"); // D1 Mac OEM Demo
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if (! cfexist(exit_screen))
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strcpy(exit_screen, "order01.pcx"); // D1 Demo
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show_title_screen(exit_screen, 1, 1);
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}
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//-----------------------------------------------------------------------------
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typedef struct {
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char bs_name[16]; // filename, eg merc01. Assumes .lbm suffix.
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sbyte level_num;
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sbyte message_num;
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short text_ulx, text_uly; // upper left x,y of text window
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short text_width, text_height; // width and height of text window
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} briefing_screen;
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#define BRIEFING_SECRET_NUM 31 // This must correspond to the first secret level which must come at the end of the list.
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#define BRIEFING_OFFSET_NUM 4 // This must correspond to the first level screen (ie, past the bald guy briefing screens)
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#define ENDING_LEVEL_NUM_OEMSHARE 0x7f
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#define ENDING_LEVEL_NUM_REGISTER 0x7e
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briefing_screen Briefing_screens[] = {
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{ "brief01.pcx", 0, 1, 13, 140, 290, 59 },
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{ "brief02.pcx", 0, 2, 27, 34, 257, 177 },
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{ "brief03.pcx", 0, 3, 20, 22, 257, 177 },
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{ "brief02.pcx", 0, 4, 27, 34, 257, 177 },
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{ "moon01.pcx", 1, 5, 10, 10, 300, 170 }, // level 1
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{ "moon01.pcx", 2, 6, 10, 10, 300, 170 }, // level 2
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{ "moon01.pcx", 3, 7, 10, 10, 300, 170 }, // level 3
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{ "venus01.pcx", 4, 8, 15, 15, 300, 200 }, // level 4
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{ "venus01.pcx", 5, 9, 15, 15, 300, 200 }, // level 5
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{ "brief03.pcx", 6, 10, 20, 22, 257, 177 },
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{ "merc01.pcx", 6, 11, 10, 15, 300, 200 }, // level 6
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{ "merc01.pcx", 7, 12, 10, 15, 300, 200 }, // level 7
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{ "brief03.pcx", 8, 13, 20, 22, 257, 177 },
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{ "mars01.pcx", 8, 14, 10, 100, 300, 200 }, // level 8
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{ "mars01.pcx", 9, 15, 10, 100, 300, 200 }, // level 9
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{ "brief03.pcx", 10, 16, 20, 22, 257, 177 },
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{ "mars01.pcx", 10, 17, 10, 100, 300, 200 }, // level 10
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{ "jup01.pcx", 11, 18, 10, 40, 300, 200 }, // level 11
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{ "jup01.pcx", 12, 19, 10, 40, 300, 200 }, // level 12
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{ "brief03.pcx", 13, 20, 20, 22, 257, 177 },
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{ "jup01.pcx", 13, 21, 10, 40, 300, 200 }, // level 13
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{ "jup01.pcx", 14, 22, 10, 40, 300, 200 }, // level 14
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{ "saturn01.pcx", 15, 23, 10, 40, 300, 200 }, // level 15
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{ "brief03.pcx", 16, 24, 20, 22, 257, 177 },
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{ "saturn01.pcx", 16, 25, 10, 40, 300, 200 }, // level 16
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{ "brief03.pcx", 17, 26, 20, 22, 257, 177 },
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{ "saturn01.pcx", 17, 27, 10, 40, 300, 200 }, // level 17
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{ "uranus01.pcx", 18, 28, 100, 100, 300, 200 }, // level 18
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{ "uranus01.pcx", 19, 29, 100, 100, 300, 200 }, // level 19
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{ "uranus01.pcx", 20, 30, 100, 100, 300, 200 }, // level 20
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{ "uranus01.pcx", 21, 31, 100, 100, 300, 200 }, // level 21
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{ "neptun01.pcx", 22, 32, 10, 20, 300, 200 }, // level 22
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{ "neptun01.pcx", 23, 33, 10, 20, 300, 200 }, // level 23
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{ "neptun01.pcx", 24, 34, 10, 20, 300, 200 }, // level 24
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{ "pluto01.pcx", 25, 35, 10, 20, 300, 200 }, // level 25
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{ "pluto01.pcx", 26, 36, 10, 20, 300, 200 }, // level 26
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{ "pluto01.pcx", 27, 37, 10, 20, 300, 200 }, // level 27
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{ "aster01.pcx", -1, 38, 10, 90, 300, 200 }, // secret level -1
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{ "aster01.pcx", -2, 39, 10, 90, 300, 200 }, // secret level -2
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{ "aster01.pcx", -3, 40, 10, 90, 300, 200 }, // secret level -3
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{ "end01.pcx", ENDING_LEVEL_NUM_OEMSHARE, 1, 23, 40, 320, 200 }, // OEM and shareware end
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{ "end02.pcx", ENDING_LEVEL_NUM_REGISTER, 1, 5, 5, 300, 200 }, // registered end
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{ "end01.pcx", ENDING_LEVEL_NUM_REGISTER, 2, 23, 40, 320, 200 }, // registered end
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{ "end03.pcx", ENDING_LEVEL_NUM_REGISTER, 3, 5, 5, 300, 200 }, // registered end
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};
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#define MAX_BRIEFING_SCREEN (sizeof(Briefing_screens) / sizeof(Briefing_screens[0]))
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typedef struct msgstream
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{
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int x;
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int y;
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int color;
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int ch;
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} __pack__ msgstream;
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typedef struct briefing
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{
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short level_num;
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short cur_screen;
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briefing_screen *screen;
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grs_bitmap background;
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char background_name[16];
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char *text;
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char *message;
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int text_x, text_y;
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msgstream messagestream[2048];
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int streamcount;
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short tab_stop;
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ubyte flashing_cursor;
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ubyte new_page;
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int new_screen;
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fix start_time;
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fix delay_count;
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int robot_num;
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grs_canvas *robot_canv;
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vms_angvec robot_angles;
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char bitmap_name[32];
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grs_bitmap guy_bitmap;
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sbyte guy_bitmap_show;
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sbyte door_dir, door_div_count, animating_bitmap_type;
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sbyte prev_ch;
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} briefing;
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void briefing_init(briefing *br, short level_num)
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{
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br->level_num = level_num;
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if (br->level_num == 1)
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br->level_num = 0; // for start of game stuff
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br->cur_screen = 0;
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br->screen = NULL;
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gr_init_bitmap_data (&br->background);
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strncpy(br->background_name, DEFAULT_BRIEFING_BKG, sizeof(br->background_name));
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br->robot_num = 0;
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br->robot_canv = NULL;
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br->robot_angles.p = br->robot_angles.b = br->robot_angles.h = 0;
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br->bitmap_name[0] = '\0';
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br->door_dir = 1;
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br->door_div_count = 0;
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br->animating_bitmap_type = 0;
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}
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//-----------------------------------------------------------------------------
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// Load Descent briefing text.
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int load_screen_text(char *filename, char **buf)
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{
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CFILE *tfile;
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int len;
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int have_binary = 0;
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if (!stricmp(strrchr(filename, '.'), ".txb"))
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have_binary = 1;
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if ((tfile = cfopen(filename, "rb")) == NULL)
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return (0);
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len = cfilelength(tfile);
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MALLOC(*buf, char, len+1);
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cfread(*buf, 1, len, tfile);
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cfclose(tfile);
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if (have_binary)
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decode_text(*buf, len);
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*(*buf+len)='\0';
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return (1);
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}
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int get_message_num(char **message)
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{
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int num=0;
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while (strlen(*message) > 0 && **message == ' ')
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(*message)++;
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while (strlen(*message) > 0 && (**message >= '0') && (**message <= '9')) {
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num = 10*num + **message-'0';
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(*message)++;
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}
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while (strlen(*message) > 0 && *(*message)++ != 10) // Get and drop eoln
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;
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return num;
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}
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void get_message_name(char **message, char *result)
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{
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while (strlen(*message) > 0 && **message == ' ')
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(*message)++;
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while (strlen(*message) > 0 && (**message != ' ') && (**message != 10)) {
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if (**message != '\n')
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*result++ = **message;
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(*message)++;
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}
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if (**message != 10)
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while (strlen(*message) > 0 && *(*message)++ != 10) // Get and drop eoln
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;
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*result = 0;
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}
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// Return a pointer to the start of text for screen #screen_num.
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char * get_briefing_message(briefing *br, int screen_num)
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{
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char *tptr = br->text;
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int cur_screen=0;
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int ch;
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Assert(screen_num >= 0);
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while ( (*tptr != 0 ) && (screen_num != cur_screen)) {
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ch = *tptr++;
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if (ch == '$') {
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ch = *tptr++;
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if (ch == 'S')
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cur_screen = get_message_num(&tptr);
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}
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}
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if (screen_num!=cur_screen)
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return (NULL);
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return tptr;
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}
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void init_char_pos(briefing *br, int x, int y)
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{
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br->text_x = x;
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br->text_y = y;
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}
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// Make sure the text stays on the screen
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// Return 1 if new page required
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// 0 otherwise
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int check_text_pos(briefing *br)
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{
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if (br->text_x > br->screen->text_ulx + br->screen->text_width)
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{
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br->text_x = br->screen->text_ulx;
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br->text_y += br->screen->text_uly;
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}
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if (br->text_y > br->screen->text_uly + br->screen->text_height)
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{
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br->new_page = 1;
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return 1;
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}
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return 0;
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}
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void put_char_delay(briefing *br, int ch)
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{
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char str[] = { ch, '\0' };
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int w, h, aw;
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if (br->delay_count && (timer_get_fixed_seconds() < br->start_time + br->delay_count))
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{
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br->message--; // Go back to same character
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return;
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}
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br->messagestream[br->streamcount].x = br->text_x;
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br->messagestream[br->streamcount].y = br->text_y;
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br->messagestream[br->streamcount].color = Briefing_text_colors[Current_color];
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br->messagestream[br->streamcount].ch = ch;
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br->streamcount++;
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br->prev_ch = ch;
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gr_get_string_size(str, &w, &h, &aw );
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br->text_x += w;
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br->start_time = timer_get_fixed_seconds();
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}
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void init_spinning_robot(briefing *br);
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int load_briefing_screen(briefing *br, char *fname);
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// Process a character for the briefing,
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// including special characters preceded by a '$'.
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// Return 1 when page is finished, 0 otherwise
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int briefing_process_char(briefing *br)
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{
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int ch;
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gr_set_curfont( GAME_FONT );
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ch = *br->message++;
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if (ch == '$') {
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ch = *br->message++;
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if (ch == 'C') {
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Current_color = get_message_num(&br->message)-1;
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if (Current_color < 0)
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Current_color = 0;
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else if (Current_color > MAX_BRIEFING_COLORS-1)
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Current_color = MAX_BRIEFING_COLORS-1;
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br->prev_ch = 10;
|
|
} else if (ch == 'F') { // toggle flashing cursor
|
|
br->flashing_cursor = !br->flashing_cursor;
|
|
br->prev_ch = 10;
|
|
while (*br->message++ != 10)
|
|
;
|
|
} else if (ch == 'T') {
|
|
br->tab_stop = get_message_num(&br->message);
|
|
br->tab_stop*=FSPACX(1+HIRESMODE);
|
|
br->prev_ch = 10; // read to eoln
|
|
} else if (ch == 'R') {
|
|
if (br->robot_canv != NULL)
|
|
{
|
|
d_free(br->robot_canv);
|
|
br->robot_canv=NULL;
|
|
}
|
|
|
|
init_spinning_robot(br);
|
|
br->robot_num = get_message_num(&br->message);
|
|
while (*br->message++ != 10)
|
|
;
|
|
br->prev_ch = 10; // read to eoln
|
|
} else if (ch == 'N') {
|
|
if (br->robot_canv != NULL)
|
|
{
|
|
d_free(br->robot_canv);
|
|
br->robot_canv=NULL;
|
|
}
|
|
|
|
get_message_name(&br->message, br->bitmap_name);
|
|
strcat(br->bitmap_name, "#0");
|
|
br->animating_bitmap_type = 0;
|
|
br->prev_ch = 10;
|
|
} else if (ch == 'O') {
|
|
if (br->robot_canv != NULL)
|
|
{
|
|
d_free(br->robot_canv);
|
|
br->robot_canv=NULL;
|
|
}
|
|
|
|
get_message_name(&br->message, br->bitmap_name);
|
|
strcat(br->bitmap_name, "#0");
|
|
br->animating_bitmap_type = 1;
|
|
br->prev_ch = 10;
|
|
} else if (ch == 'B') {
|
|
char bitmap_name[32];
|
|
ubyte temp_palette[768];
|
|
int iff_error;
|
|
|
|
if (br->robot_canv != NULL)
|
|
{
|
|
d_free(br->robot_canv);
|
|
br->robot_canv=NULL;
|
|
}
|
|
|
|
get_message_name(&br->message, bitmap_name);
|
|
strcat(bitmap_name, ".bbm");
|
|
gr_init_bitmap_data (&br->guy_bitmap);
|
|
iff_error = iff_read_bitmap(bitmap_name, &br->guy_bitmap, BM_LINEAR, temp_palette);
|
|
Assert(iff_error == IFF_NO_ERROR);
|
|
|
|
br->guy_bitmap_show=1;
|
|
br->prev_ch = 10;
|
|
} else if (ch == 'S') {
|
|
br->new_screen = 1;
|
|
return 1;
|
|
} else if (ch == 'P') { // New page.
|
|
br->new_page = 1;
|
|
|
|
while (*br->message != 10) {
|
|
br->message++; // drop carriage return after special escape sequence
|
|
}
|
|
br->message++;
|
|
br->prev_ch = 10;
|
|
|
|
return 1;
|
|
} else if (ch == '$' || ch == ';') // Print a $/;
|
|
put_char_delay(br, ch);
|
|
} else if (ch == '\t') { // Tab
|
|
if (br->text_x - br->screen->text_ulx < br->tab_stop)
|
|
br->text_x = br->screen->text_ulx + br->tab_stop;
|
|
} else if ((ch == ';') && (br->prev_ch == 10)) {
|
|
while (*br->message++ != 10)
|
|
;
|
|
br->prev_ch = 10;
|
|
} else if (ch == '\\') {
|
|
br->prev_ch = ch;
|
|
} else if (ch == 10) {
|
|
if (br->prev_ch != '\\') {
|
|
br->prev_ch = ch;
|
|
br->text_y += FSPACY(5)+FSPACY(5)*3/5;
|
|
br->text_x = br->screen->text_ulx;
|
|
if (br->text_y > br->screen->text_uly + br->screen->text_height) {
|
|
load_briefing_screen(br, Briefing_screens[br->cur_screen].bs_name);
|
|
br->text_x = br->screen->text_ulx;
|
|
br->text_y = br->screen->text_uly;
|
|
}
|
|
} else {
|
|
if (ch == 13) //Can this happen? Above says ch==10
|
|
Int3();
|
|
br->prev_ch = ch;
|
|
}
|
|
} else
|
|
put_char_delay(br, ch);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void set_briefing_fontcolor ()
|
|
{
|
|
Briefing_text_colors[0] = gr_find_closest_color_current( 0, 40, 0);
|
|
Briefing_text_colors[1] = gr_find_closest_color_current( 40, 33, 35);
|
|
Briefing_text_colors[2] = gr_find_closest_color_current( 8, 31, 54);
|
|
|
|
//green
|
|
Briefing_text_colors[0] = gr_find_closest_color_current( 0, 54, 0);
|
|
//white
|
|
Briefing_text_colors[1] = gr_find_closest_color_current( 42, 38, 32);
|
|
|
|
//Begin D1X addition
|
|
//red
|
|
Briefing_text_colors[2] = gr_find_closest_color_current( 63, 0, 0);
|
|
|
|
//blue
|
|
Briefing_text_colors[3] = gr_find_closest_color_current( 0, 0, 54);
|
|
//gray
|
|
Briefing_text_colors[4] = gr_find_closest_color_current( 14, 14, 14);
|
|
//yellow
|
|
Briefing_text_colors[5] = gr_find_closest_color_current( 54, 54, 0);
|
|
//purple
|
|
Briefing_text_colors[6] = gr_find_closest_color_current( 0, 54, 54);
|
|
//End D1X addition
|
|
|
|
Erase_color = gr_find_closest_color_current(0, 0, 0);
|
|
}
|
|
|
|
void redraw_messagestream(msgstream *stream, int count)
|
|
{
|
|
char msgbuf[2];
|
|
int i;
|
|
|
|
for (i=0; i<count; i++) {
|
|
msgbuf[0] = stream[i].ch;
|
|
msgbuf[1] = 0;
|
|
if (stream[i-1].color != stream[i].color)
|
|
gr_set_fontcolor(stream[i].color,-1);
|
|
gr_printf(stream[i].x+1,stream[i].y,"%s",msgbuf);
|
|
}
|
|
}
|
|
|
|
void flash_cursor(briefing *br, int cursor_flag)
|
|
{
|
|
if (cursor_flag == 0)
|
|
return;
|
|
|
|
if ((timer_get_fixed_seconds() % (F1_0/2) ) > (F1_0/4))
|
|
gr_set_fontcolor(Briefing_text_colors[Current_color], -1);
|
|
else
|
|
gr_set_fontcolor(Erase_color, -1);
|
|
|
|
gr_printf(br->text_x, br->text_y, "_" );
|
|
}
|
|
|
|
#define EXIT_DOOR_MAX 14
|
|
#define OTHER_THING_MAX 10 // Adam: This is the number of frames in your new animating thing.
|
|
#define DOOR_DIV_INIT 6
|
|
|
|
//-----------------------------------------------------------------------------
|
|
void show_animated_bitmap(briefing *br)
|
|
{
|
|
grs_canvas *curcanv_save, *bitmap_canv=0;
|
|
grs_bitmap *bitmap_ptr;
|
|
float scale = 1.0;
|
|
|
|
if (((float)SWIDTH/320) < ((float)SHEIGHT/200))
|
|
scale = ((float)SWIDTH/320);
|
|
else
|
|
scale = ((float)SHEIGHT/200);
|
|
|
|
// Only plot every nth frame.
|
|
if (br->door_div_count) {
|
|
if (br->bitmap_name[0] != 0) {
|
|
bitmap_index bi;
|
|
bi = piggy_find_bitmap(br->bitmap_name);
|
|
bitmap_ptr = &GameBitmaps[bi.index];
|
|
PIGGY_PAGE_IN( bi );
|
|
#ifdef OGL
|
|
ogl_ubitmapm_cs(rescale_x(220), rescale_y(45),bitmap_ptr->bm_w*scale,bitmap_ptr->bm_h*scale,bitmap_ptr,255,F1_0);
|
|
#else
|
|
gr_bitmapm(rescale_x(220), rescale_y(45), bitmap_ptr);
|
|
#endif
|
|
}
|
|
br->door_div_count--;
|
|
return;
|
|
}
|
|
|
|
br->door_div_count = DOOR_DIV_INIT;
|
|
|
|
if (br->bitmap_name[0] != 0) {
|
|
char *pound_signp;
|
|
int num, dig1, dig2;
|
|
bitmap_index bi;
|
|
|
|
switch (br->animating_bitmap_type) {
|
|
case 0: bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(45), 64, 64); break;
|
|
case 1: bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(45), 94, 94); break; // Adam: Change here for your new animating bitmap thing. 94, 94 are bitmap size.
|
|
default: Int3(); // Impossible, illegal value for br->animating_bitmap_type
|
|
}
|
|
|
|
curcanv_save = grd_curcanv;
|
|
grd_curcanv = bitmap_canv;
|
|
|
|
pound_signp = strchr(br->bitmap_name, '#');
|
|
Assert(pound_signp != NULL);
|
|
|
|
dig1 = *(pound_signp+1);
|
|
dig2 = *(pound_signp+2);
|
|
if (dig2 == 0)
|
|
num = dig1-'0';
|
|
else
|
|
num = (dig1-'0')*10 + (dig2-'0');
|
|
|
|
switch (br->animating_bitmap_type) {
|
|
case 0:
|
|
num += br->door_dir;
|
|
if (num > EXIT_DOOR_MAX) {
|
|
num = EXIT_DOOR_MAX;
|
|
br->door_dir = -1;
|
|
} else if (num < 0) {
|
|
num = 0;
|
|
br->door_dir = 1;
|
|
}
|
|
break;
|
|
case 1:
|
|
num++;
|
|
if (num > OTHER_THING_MAX)
|
|
num = 0;
|
|
break;
|
|
}
|
|
|
|
Assert(num < 100);
|
|
if (num >= 10) {
|
|
*(pound_signp+1) = (num / 10) + '0';
|
|
*(pound_signp+2) = (num % 10) + '0';
|
|
*(pound_signp+3) = 0;
|
|
} else {
|
|
*(pound_signp+1) = (num % 10) + '0';
|
|
*(pound_signp+2) = 0;
|
|
}
|
|
|
|
bi = piggy_find_bitmap(br->bitmap_name);
|
|
bitmap_ptr = &GameBitmaps[bi.index];
|
|
PIGGY_PAGE_IN( bi );
|
|
#ifdef OGL
|
|
ogl_ubitmapm_cs(0,0,bitmap_ptr->bm_w*scale,bitmap_ptr->bm_h*scale,bitmap_ptr,255,F1_0);
|
|
#else
|
|
gr_bitmapm(0, 0, bitmap_ptr);
|
|
#endif
|
|
grd_curcanv = curcanv_save;
|
|
d_free(bitmap_canv);
|
|
|
|
switch (br->animating_bitmap_type) {
|
|
case 0:
|
|
if (num == EXIT_DOOR_MAX) {
|
|
br->door_dir = -1;
|
|
br->door_div_count = 64;
|
|
} else if (num == 0) {
|
|
br->door_dir = 1;
|
|
br->door_div_count = 64;
|
|
}
|
|
break;
|
|
case 1:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
void show_briefing_bitmap(grs_bitmap *bmp)
|
|
{
|
|
grs_canvas *curcanv_save, *bitmap_canv;
|
|
float scale = 1.0;
|
|
|
|
bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(55), (bmp->bm_w*(SWIDTH/(HIRESMODE ? 640 : 320))),(bmp->bm_h*(SHEIGHT/(HIRESMODE ? 480 : 200))));
|
|
curcanv_save = grd_curcanv;
|
|
gr_set_current_canvas(bitmap_canv);
|
|
|
|
if (((float)SWIDTH/(HIRESMODE ? 640 : 320)) < ((float)SHEIGHT/(HIRESMODE ? 480 : 200)))
|
|
scale = ((float)SWIDTH/(HIRESMODE ? 640 : 320));
|
|
else
|
|
scale = ((float)SHEIGHT/(HIRESMODE ? 480 : 200));
|
|
#ifdef OGL
|
|
ogl_ubitmapm_cs(0,0,bmp->bm_w*scale,bmp->bm_h*scale,bmp,255,F1_0);
|
|
#else
|
|
gr_bitmapm(0, 0, bmp);
|
|
#endif
|
|
gr_set_current_canvas(curcanv_save);
|
|
|
|
d_free(bitmap_canv);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
void init_spinning_robot(briefing *br) //(int x,int y,int w,int h)
|
|
{
|
|
int x = rescale_x(138);
|
|
int y = rescale_y(55);
|
|
int w = rescale_x(166);
|
|
int h = rescale_y(138);
|
|
|
|
br->robot_canv = gr_create_sub_canvas(grd_curcanv, x, y, w, h);
|
|
}
|
|
|
|
void show_spinning_robot_frame(briefing *br, int robot_num)
|
|
{
|
|
grs_canvas *curcanv_save;
|
|
|
|
if (robot_num != -1) {
|
|
br->robot_angles.p = br->robot_angles.b = 0;
|
|
br->robot_angles.h += 150;
|
|
|
|
curcanv_save = grd_curcanv;
|
|
grd_curcanv = br->robot_canv;
|
|
Assert(Robot_info[robot_num].model_num != -1);
|
|
draw_model_picture(Robot_info[robot_num].model_num, &br->robot_angles);
|
|
grd_curcanv = curcanv_save;
|
|
}
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
#define KEY_DELAY_DEFAULT ((F1_0*20)/1000)
|
|
|
|
void init_new_page(briefing *br)
|
|
{
|
|
br->new_page = 0;
|
|
br->robot_num = -1;
|
|
|
|
load_briefing_screen(br, br->background_name);
|
|
br->text_x = br->screen->text_ulx;
|
|
br->text_y = br->screen->text_uly;
|
|
|
|
br->streamcount=0;
|
|
if (br->guy_bitmap_show) {
|
|
gr_free_bitmap_data (&br->guy_bitmap);
|
|
br->guy_bitmap_show=0;
|
|
}
|
|
|
|
br->start_time = 0;
|
|
br->delay_count = KEY_DELAY_DEFAULT;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
ubyte baldguy_cheat = 0;
|
|
static ubyte bald_guy_cheat_index = 0;
|
|
char new_baldguy_pcx[] = "btexture.xxx";
|
|
|
|
#define BALD_GUY_CHEAT_SIZE 7
|
|
#define NEW_END_GUY1 1
|
|
#define NEW_END_GUY2 3
|
|
|
|
ubyte bald_guy_cheat_1[BALD_GUY_CHEAT_SIZE] = { KEY_B ^ 0xF0 ^ 0xab,
|
|
KEY_A ^ 0xE0 ^ 0xab,
|
|
KEY_L ^ 0xD0 ^ 0xab,
|
|
KEY_D ^ 0xC0 ^ 0xab,
|
|
KEY_G ^ 0xB0 ^ 0xab,
|
|
KEY_U ^ 0xA0 ^ 0xab,
|
|
KEY_Y ^ 0x90 ^ 0xab };
|
|
|
|
void bald_guy_cheat(int key)
|
|
{
|
|
if (key == (bald_guy_cheat_1[bald_guy_cheat_index] ^ (0xf0 - (bald_guy_cheat_index << 4)) ^ 0xab)) {
|
|
bald_guy_cheat_index++;
|
|
if (bald_guy_cheat_index == BALD_GUY_CHEAT_SIZE) {
|
|
baldguy_cheat = 1;
|
|
bald_guy_cheat_index = 0;
|
|
}
|
|
} else
|
|
bald_guy_cheat_index = 0;
|
|
}
|
|
|
|
void free_briefing_screen(briefing *br);
|
|
extern void swap_0_255(grs_bitmap *bmp);
|
|
|
|
// loads a briefing screen
|
|
int load_briefing_screen(briefing *br, char *fname)
|
|
{
|
|
int pcx_error;
|
|
char *fname2 = NULL, *forigin = NULL;
|
|
|
|
free_briefing_screen(br);
|
|
|
|
MALLOC(fname2, char, FILENAME_LEN);
|
|
snprintf(fname2, sizeof(char)*FILENAME_LEN, fname);
|
|
MALLOC(forigin, char, PATH_MAX);
|
|
snprintf(forigin, sizeof(char)*PATH_MAX, PHYSFS_getRealDir(fname));
|
|
strlwr(forigin);
|
|
|
|
// check if we have a hires version of this image (not included in PC-version by default)
|
|
// Also if this hires image comes via external AddOn pack, only apply if requested image would be loaded from descent.hog - not a seperate mission which might want to show something else.
|
|
if (SWIDTH >= 640 && SHEIGHT >= 480 && (strstr(forigin,"descent.hog") != NULL))
|
|
{
|
|
char *ptr;
|
|
if ((ptr = strrchr(fname2,'.')))
|
|
*ptr = '\0';
|
|
strncat(fname2, "h.pcx", sizeof(char)*FILENAME_LEN);
|
|
if (!cfexist(fname2))
|
|
snprintf(fname2, sizeof(char)*FILENAME_LEN, fname);
|
|
}
|
|
d_free(forigin);
|
|
|
|
gr_init_bitmap_data(&br->background);
|
|
if (stricmp(br->background_name, fname2))
|
|
strncpy (br->background_name,fname2, sizeof(br->background_name));
|
|
|
|
if ((!stricmp(fname2, "brief02.pcx") || !stricmp(fname2, "brief02h.pcx")) && baldguy_cheat)
|
|
if ( bald_guy_load(new_baldguy_pcx, &br->background, BM_LINEAR, gr_palette) == 0)
|
|
{
|
|
d_free(fname2);
|
|
return 0;
|
|
}
|
|
|
|
if ((pcx_error = pcx_read_bitmap(fname2, &br->background, BM_LINEAR, gr_palette))!=PCX_ERROR_NONE)
|
|
{
|
|
d_free(fname2);
|
|
Error( "Error loading briefing screen <%s>, PCX load error: %s (%i)\n",fname2, pcx_errormsg(pcx_error), pcx_error);
|
|
}
|
|
|
|
// Hack: Make sure black parts of robot are shown black
|
|
if (MacPig && gr_palette[0] == 63 &&
|
|
(!stricmp(fname2, "brief03.pcx") || !stricmp(fname2, "end01.pcx") ||
|
|
!stricmp(fname2, "brief03h.pcx") || !stricmp(fname2, "end01h.pcx")
|
|
))
|
|
{
|
|
swap_0_255(&br->background);
|
|
gr_palette[0] = gr_palette[1] = gr_palette[2] = 0;
|
|
gr_palette[765] = gr_palette[766] = gr_palette[767] = 63;
|
|
}
|
|
|
|
d_free(fname2);
|
|
show_fullscr(&br->background);
|
|
|
|
gr_palette_load(gr_palette);
|
|
|
|
set_briefing_fontcolor();
|
|
|
|
MALLOC(br->screen, briefing_screen, 1);
|
|
if (!br->screen)
|
|
return 0;
|
|
|
|
memcpy(br->screen, &Briefing_screens[br->cur_screen], sizeof(briefing_screen));
|
|
br->screen->text_ulx = rescale_x(br->screen->text_ulx);
|
|
br->screen->text_uly = rescale_y(br->screen->text_uly);
|
|
br->screen->text_width = rescale_x(br->screen->text_width);
|
|
br->screen->text_height = rescale_y(br->screen->text_height);
|
|
init_char_pos(br, br->screen->text_ulx, br->screen->text_uly);
|
|
|
|
return 1;
|
|
}
|
|
|
|
void free_briefing_screen(briefing *br)
|
|
{
|
|
if (br->robot_canv != NULL)
|
|
d_free(br->robot_canv);
|
|
|
|
if (br->screen != NULL)
|
|
d_free(br->screen);
|
|
|
|
if (br->background.bm_data != NULL)
|
|
gr_free_bitmap_data (&br->background);
|
|
}
|
|
|
|
|
|
|
|
int new_briefing_screen(briefing *br, int first)
|
|
{
|
|
br->new_screen = 0;
|
|
|
|
if (!first)
|
|
br->cur_screen++;
|
|
|
|
while ((br->cur_screen < MAX_BRIEFING_SCREEN) && (Briefing_screens[br->cur_screen].level_num != br->level_num))
|
|
{
|
|
br->cur_screen++;
|
|
if ((br->cur_screen == MAX_BRIEFING_SCREEN) && (br->level_num == 0))
|
|
{
|
|
// Showed the pre-game briefing, now show level 1 briefing
|
|
br->level_num++;
|
|
br->cur_screen = 0;
|
|
}
|
|
}
|
|
|
|
if (br->cur_screen == MAX_BRIEFING_SCREEN)
|
|
return 0; // finished
|
|
|
|
if (!load_briefing_screen(br, Briefing_screens[br->cur_screen].bs_name))
|
|
return 0;
|
|
|
|
br->message = get_briefing_message(br, Briefing_screens[br->cur_screen].message_num);
|
|
|
|
if (br->message==NULL)
|
|
return 0;
|
|
|
|
Current_color = 0;
|
|
br->streamcount = 0;
|
|
br->tab_stop = 0;
|
|
br->flashing_cursor = 0;
|
|
br->new_page = 0;
|
|
br->start_time = 0;
|
|
br->delay_count = KEY_DELAY_DEFAULT;
|
|
br->robot_num = -1;
|
|
br->bitmap_name[0] = 0;
|
|
br->guy_bitmap_show = 0;
|
|
br->prev_ch = -1;
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
void title_save_game()
|
|
{
|
|
grs_canvas * save_canv;
|
|
grs_canvas * save_canv_data;
|
|
grs_font * save_font;
|
|
ubyte palette[768];
|
|
|
|
if ( Next_level_num == 0 ) return;
|
|
|
|
save_canv = grd_curcanv;
|
|
save_font = grd_curcanv->cv_font;
|
|
|
|
save_canv_data = gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
|
|
gr_set_current_canvas(save_canv_data);
|
|
gr_ubitmap(0,0,&save_canv->cv_bitmap);
|
|
gr_set_current_canvas(save_canv);
|
|
gr_clear_canvas(gr_find_closest_color_current( 0, 0, 0));
|
|
gr_palette_read( palette );
|
|
gr_palette_load( gr_palette );
|
|
#ifndef SHAREWARE
|
|
state_save_all(1, 0);
|
|
#endif
|
|
|
|
gr_set_current_canvas(save_canv);
|
|
gr_ubitmap(0,0,&save_canv_data->cv_bitmap);
|
|
gr_palette_load( palette );
|
|
gr_set_curfont(save_font);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
int briefing_handler(window *wind, d_event *event, briefing *br)
|
|
{
|
|
switch (event->type)
|
|
{
|
|
case EVENT_WINDOW_ACTIVATED:
|
|
case EVENT_WINDOW_DEACTIVATED:
|
|
key_flush();
|
|
break;
|
|
|
|
case EVENT_MOUSE_BUTTON_DOWN:
|
|
if (mouse_get_button(event) == 0)
|
|
{
|
|
if (br->new_screen)
|
|
{
|
|
if (!new_briefing_screen(br, 0))
|
|
{
|
|
window_close(wind);
|
|
return 1;
|
|
}
|
|
}
|
|
else if (br->new_page)
|
|
init_new_page(br);
|
|
else
|
|
br->delay_count = 0;
|
|
|
|
return 1;
|
|
}
|
|
break;
|
|
|
|
case EVENT_KEY_COMMAND:
|
|
{
|
|
int key = ((d_event_keycommand *)event)->keycode;
|
|
|
|
switch (key)
|
|
{
|
|
case KEY_ALTED+KEY_F2:
|
|
title_save_game();
|
|
return 1;
|
|
|
|
case KEY_ESC:
|
|
window_close(wind);
|
|
return 1;
|
|
|
|
case KEY_SPACEBAR:
|
|
case KEY_ENTER:
|
|
br->delay_count = 0;
|
|
// fall through
|
|
|
|
default:
|
|
if (call_default_handler(event))
|
|
return 1;
|
|
else if (br->new_screen)
|
|
{
|
|
if (!new_briefing_screen(br, 0))
|
|
{
|
|
window_close(wind);
|
|
return 1;
|
|
}
|
|
}
|
|
else if (br->new_page)
|
|
init_new_page(br);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case EVENT_IDLE:
|
|
timer_delay2(50);
|
|
|
|
if (!(br->new_screen || br->new_page))
|
|
while (!briefing_process_char(br) && !br->delay_count)
|
|
{
|
|
check_text_pos(br);
|
|
if (br->new_page)
|
|
break;
|
|
}
|
|
check_text_pos(br);
|
|
break;
|
|
|
|
case EVENT_WINDOW_DRAW:
|
|
gr_set_current_canvas(NULL);
|
|
|
|
if (br->background.bm_data)
|
|
show_fullscr(&br->background);
|
|
|
|
if (br->guy_bitmap_show)
|
|
show_briefing_bitmap(&br->guy_bitmap);
|
|
if (br->bitmap_name[0] != 0)
|
|
show_animated_bitmap(br);
|
|
if (br->robot_num != -1)
|
|
show_spinning_robot_frame(br, br->robot_num);
|
|
|
|
gr_set_curfont( GAME_FONT );
|
|
|
|
gr_set_fontcolor(Briefing_text_colors[Current_color], -1);
|
|
redraw_messagestream(br->messagestream, br->streamcount);
|
|
|
|
if (br->new_page || br->new_screen)
|
|
flash_cursor(br, br->flashing_cursor);
|
|
else if (br->flashing_cursor)
|
|
gr_printf(br->text_x, br->text_y, "_");
|
|
break;
|
|
|
|
case EVENT_WINDOW_CLOSE:
|
|
free_briefing_screen(br);
|
|
d_free(br->text);
|
|
d_free(br);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void do_briefing_screens(char *filename, int level_num)
|
|
{
|
|
briefing *br;
|
|
window *wind;
|
|
|
|
if (!filename || !*filename)
|
|
return;
|
|
|
|
MALLOC(br, briefing, 1);
|
|
if (!br)
|
|
return;
|
|
|
|
briefing_init(br, level_num);
|
|
|
|
if (!load_screen_text(filename, &br->text))
|
|
{
|
|
d_free(br);
|
|
return;
|
|
}
|
|
|
|
wind = window_create(&grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT, (int (*)(window *, d_event *, void *))briefing_handler, br);
|
|
if (!wind)
|
|
{
|
|
d_free(br->text);
|
|
d_free(br);
|
|
return;
|
|
}
|
|
|
|
if ((songs_is_playing() != SONG_BRIEFING) && (songs_is_playing() != SONG_ENDGAME))
|
|
songs_play_song( SONG_BRIEFING, 1 );
|
|
|
|
set_screen_mode( SCREEN_MENU );
|
|
gr_set_current_canvas(NULL);
|
|
|
|
if (!new_briefing_screen(br, 1))
|
|
{
|
|
window_close(wind);
|
|
return;
|
|
}
|
|
|
|
// Stay where we are in the stack frame until briefing done
|
|
// Too complicated otherwise
|
|
while (window_exists(wind))
|
|
event_process();
|
|
}
|
|
|
|
void do_end_briefing_screens(char *filename)
|
|
{
|
|
int level_num_screen = Current_level_num, showorder = 0;
|
|
|
|
if (!strlen(filename))
|
|
return; // no filename, no ending
|
|
|
|
if (stricmp(filename, BIMD1_ENDING_FILE_OEM) == 0)
|
|
{
|
|
songs_play_song( SONG_ENDGAME, 0 );
|
|
level_num_screen = ENDING_LEVEL_NUM_OEMSHARE;
|
|
showorder = 1;
|
|
}
|
|
else if (stricmp(filename, BIMD1_ENDING_FILE_SHARE) == 0)
|
|
{
|
|
songs_play_song( SONG_BRIEFING, 1 );
|
|
level_num_screen = ENDING_LEVEL_NUM_OEMSHARE;
|
|
showorder = 1;
|
|
}
|
|
else
|
|
{
|
|
songs_play_song( SONG_ENDGAME, 0 );
|
|
level_num_screen = ENDING_LEVEL_NUM_REGISTER;
|
|
}
|
|
|
|
do_briefing_screens(filename, level_num_screen);
|
|
if (showorder)
|
|
show_order_form();
|
|
}
|