dxx-rebirth/arch/sdl
md2211 a8b288748c * Going back to PHYSFS_file type (lower-case 'f') for compatibility
* Turning off sound debug flags
* Optional micro versions (see SConstruct)
* Makefile emulation for SCons
2007-02-14 21:02:46 +00:00
..
include fixed PRINTSCREEN key for WINDOWS 2007-01-22 10:52:01 +00:00
clipboard.c ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
digi.c ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
event.c ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
gr.c ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
init.c initial import 2006-03-20 16:43:15 +00:00
joy.c ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
joydefs.c re-activated Weapon Keys menu - aka D1X keys 2006-10-15 23:42:14 +00:00
key.c preparations for v0.51 release 2007-01-30 17:58:25 +00:00
makefile building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00
mixdigi.c * music volume now properly restored and remembered in D1 and D2, using a static int 2006-12-12 21:47:17 +00:00
mixmusic.c * Going back to PHYSFS_file type (lower-case 'f') for compatibility 2007-02-14 21:02:46 +00:00
mouse.c added z-axis for mouse; made mouse movement (x,y) independent of fps; code cleanup and reformatting 2006-10-06 11:23:43 +00:00
timer.c initial import 2006-03-20 16:43:15 +00:00