.. |
ai.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
ai.h
|
Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
|
2012-07-23 01:17:54 +02:00 |
ai2.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
aipath.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
aistruct.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
automap.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
automap.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
bm.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
bm.h
|
Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
|
2011-06-01 09:59:55 +02:00 |
bmread.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
bmread.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
cntrlcen.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
cntrlcen.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
collide.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
collide.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
config.c
|
Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
|
2012-07-23 01:17:54 +02:00 |
config.h
|
|
|
console.c
|
Marked con_printf fmt as const, Increased console lines from 512 to 2048; Marked console private entries as static - patches by Kp
|
2012-11-02 18:24:51 +01:00 |
controls.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
controls.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
credits.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
credits.h
|
|
|
desc_id.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
descent.cfg
|
|
|
digi.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
digiobj.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
dumpmine.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
effects.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
effects.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
endlevel.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
endlevel.h
|
|
|
escort.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
escort.h
|
|
|
fireball.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
fireball.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
fuelcen.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
fuelcen.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
fvi.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
fvi.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
game.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
game.h
|
Renamed FixedStepCalc() to cald_d_tick() and FixedStep became d_tick_step; Also ther eonly is a 50ms-timer used to d_tick_step as it was the only one used so far; Replaced FrameCount with d_tick_count which only increments by 50ms-timer used in calc_d_tick() - that now scales timed actions for certain functions properly and makes AI work FPS-independent without any hacks in that regard
|
2012-05-14 19:06:28 +02:00 |
gamecntl.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
gamefont.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
gamefont.h
|
|
|
gamemine.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
gamemine.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
gamepal.c
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
gamepal.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
gamerend.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
gamesave.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
gamesave.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
gameseg.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
gameseg.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
gameseq.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
gameseq.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
gamestat.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
gauges.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
gauges.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
hostage.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
hostage.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
hud.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
hudmsg.h
|
|
|
inferno.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
inferno.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
inferno.ini
|
|
|
kconfig.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
kconfig.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
kmatrix.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
kmatrix.h
|
Removed support for IPX protocol and MS-DOS-Multiplayer-compability due to age and lack of real need and to really improve on the Multiplayer without adding too much complexity for backwards-compability
|
2011-09-14 01:15:32 +02:00 |
laser.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
laser.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
lighting.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
lighting.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
link.bat
|
|
|
menu.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
menu.h
|
Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
|
2011-06-01 09:59:55 +02:00 |
mglobal.c
|
Renamed FixedStepCalc() to cald_d_tick() and FixedStep became d_tick_step; Also ther eonly is a 50ms-timer used to d_tick_step as it was the only one used so far; Replaced FrameCount with d_tick_count which only increments by 50ms-timer used in calc_d_tick() - that now scales timed actions for certain functions properly and makes AI work FPS-independent without any hacks in that regard
|
2012-05-14 19:06:28 +02:00 |
mission.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
mission.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
morph.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
morph.h
|
|
|
movie.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
movie.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
multi.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
multi.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
multibot.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
multibot.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
net_udp.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
net_udp.h
|
Optimization for quaternion structure: Stuffed orientation in shorts and removed figure out segnum by position - saving 10 bytes for each positional update in Multiplayer; Also removed render_type from pdata to save yet another byte
|
2012-05-26 17:53:07 +02:00 |
newdemo.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
newdemo.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
newmenu.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
newmenu.h
|
Normalize comments and whitespace to match D1X
|
2013-02-25 01:59:08 +00:00 |
object.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
object.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
paging.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
paging.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
physics.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
physics.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
piggy.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
piggy.h
|
Moved remove_char declaration to piggy.h - patch by Kp
|
2013-01-03 16:28:53 +01:00 |
player.c
|
Normalize comments and whitespace to match D1X
|
2013-02-25 01:59:08 +00:00 |
player.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
playsave.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
playsave.h
|
Introduced sensitivity sliders for keyboard which cause movement increase the longer the designated key is pressed
|
2012-06-01 11:53:59 +02:00 |
polyobj.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
polyobj.h
|
Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
|
2011-06-01 09:59:55 +02:00 |
powerup.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
powerup.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
render.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
render.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
robot.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
robot.h
|
Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
|
2011-06-01 09:59:55 +02:00 |
scores.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
scores.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
screens.h
|
Removed remnants of the old and obsolete VR implementation
|
2012-05-27 00:24:57 +02:00 |
segment.c
|
Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
|
2011-06-01 09:59:55 +02:00 |
segment.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
segpoint.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
slew.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
slew.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
songs.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
songs.h
|
added songs_play_file() to play any song depending on filename-extension as a more streamlined approach to handle all different kinds of formats; also used for jukebox to make it independent from SDL_mixer; cleaned up supported filename extenstions
|
2012-06-10 14:02:43 +02:00 |
sounds.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
state.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
state.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
switch.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
switch.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
terrain.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
terrain.h
|
|
|
texmerge.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
texmerge.h
|
|
|
text.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
text.h
|
|
|
textures.h
|
|
|
titles.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
titles.h
|
|
|
vclip.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
vclip.h
|
Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
|
2011-06-01 09:59:55 +02:00 |
vers_id.h
|
Rename D2XMAJORi/D2XMINORi/D2XMICROi to DXX_VERSION_MAJORi/DXX_VERSION_MINORi/DXX_VERSION_MICROi
|
2013-02-25 01:59:08 +00:00 |
wall.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
wall.h
|
Declared wall_close_door_num in wall.h; Declared validate_segment_side in gameseg.h - patches by Kp
|
2013-01-03 16:46:36 +01:00 |
weapon.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
weapon.h
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |