dxx-rebirth/arch/sdl
2010-07-08 10:55:20 +00:00
..
digi.c Fixing digi_win32_ functions I broke yesterday. THANKS ZIF\! 2010-06-15 18:27:10 +00:00
digi_audio.c Fixing digi_win32_ functions I broke yesterday. THANKS ZIF\! 2010-06-15 18:27:10 +00:00
digi_mixer.c
digi_mixer_music.c Fixing issue introduced in rev1139: Game could of course not open music files which are not inside Searchpath or added to it - re-added playing over absolute path 2010-07-05 07:41:30 +00:00
event.c
gr.c Added function to list valid resolutions and build resolutions menu dynamically with the resulting list 2010-06-24 09:29:11 +00:00
init.c
joy.c
jukebox.c For playing music over SDL_mixer always use handle over PhysFS to save the path building mess; When building Jukebox path, only try to build full path if given path is actually a child of Searchpath 2010-06-27 14:30:12 +00:00
key.c Also send event KEY_COMMAND if there's somethig in our Unicode buffer since not every Unicode key corresponds to a keysym on every layout 2010-07-08 10:55:20 +00:00
mouse.c
rbaudio.c
timer.c
window.c