dxx-rebirth/common/include/editor
2016-10-15 00:53:18 +00:00
..
centers.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
editor.h Declare dcx::window with class keyword to clarify its intended use. 2016-10-03 11:15:22 +08:00
ehostage.h
eobject.h Use #ifdef dsx to guard dsx namespace 2016-01-09 16:38:15 +00:00
esegment.h Convert various valptridx accesses to use factory functions 2016-10-15 00:53:18 +00:00
eswitch.h Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
info.h Declare dcx::window with class keyword to clarify its intended use. 2016-10-03 11:15:22 +08:00
kdefs.h Move namespace dsx handling to dsx-ns.h 2016-03-19 19:08:10 +00:00
kfuncs.h Move namespace dsx handling to dsx-ns.h 2016-03-19 19:08:10 +00:00
macro.h
meddraw.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
medlisp.h
medmisc.h Use inline namespace dcx for common/maths 2015-12-05 22:57:24 +00:00
medrobot.h
medsel.h Use inline namespace dsx for segment.h 2015-12-05 22:57:25 +00:00
medwall.h Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
objpage.h Use inline namespace dcx for common/maths 2015-12-05 22:57:24 +00:00
seguvs.h Use #ifdef dsx to guard dsx namespace 2016-01-09 16:38:15 +00:00
texpage.h Use inline namespace dcx for common/arch/sdl 2015-12-05 22:57:24 +00:00