dxx-rebirth/similar/main
Kp a682d2bacb Simplify movie_play_status
Callers only ever test for whether the movie was skipped, and never
distinguish between a movie that ran to completion versus a movie that
the user interrupted.  Combine these two statuses into one value, and
eliminate the logic in RunMovie that picked which of the two to return.
2021-01-17 22:23:23 +00:00
..
ai.cpp Add quick-exit path for robot awareness in no-robot games 2021-01-17 22:23:22 +00:00
aipath.cpp
automap.cpp Move marker deletion are-you-sure to a non-blocking window 2020-12-27 22:03:09 +00:00
bm.cpp
bmread.cpp
cntrlcen.cpp
collide.cpp Use enumerated_array for Secondary_weapon_to_powerup 2021-01-17 22:23:22 +00:00
config.cpp Move GammaLevel to CCfg 2020-12-27 22:03:09 +00:00
console.cpp Pass grs_font& to gr_set_curfont 2020-12-27 22:03:09 +00:00
controls.cpp
credits.cpp
digiobj.cpp Remove unnecessary definitions of static member variables 2020-12-27 22:03:09 +00:00
dumpmine.cpp
effects.cpp
endlevel.cpp Simplify movie_play_status 2021-01-17 22:23:23 +00:00
fireball.cpp drop_robot_egg: return immediately if count-to-drop == 0 2020-12-27 22:03:09 +00:00
fuelcen.cpp
fvi.cpp
game.cpp
gamecntl.cpp Pass player_info to which_bomb 2021-01-17 22:23:22 +00:00
gamefont.cpp
gamemine.cpp
gamerend.cpp Pass grs_font& to gr_set_curfont 2020-12-27 22:03:09 +00:00
gamesave.cpp Make get_level_name menu inherit from newmenu 2020-12-27 22:03:09 +00:00
gameseg.cpp
gameseq.cpp Use enum class for PlayMovie result 2021-01-17 22:23:23 +00:00
gauges.cpp Use enum class for weapon_box_states 2021-01-17 22:23:23 +00:00
generate-kconfig-udlr.py
hostage.cpp
hud.cpp
iff.cpp
inferno.cpp
kconfig.cpp
kconfig.ui-table.cpp
kmatrix.cpp Improve post-level score screen message 2021-01-17 22:23:22 +00:00
laser.cpp Pass player_info to which_bomb 2021-01-17 22:23:22 +00:00
lighting.cpp
menu.cpp Add menu page for HUD style and cockpit view 2020-12-28 22:39:36 +01:00
mglobal.cpp
mission.cpp Make mission_menu inherit from listbox 2020-12-27 22:03:09 +00:00
morph.cpp
multi.cpp Remove unnecessary definitions of static member variables 2020-12-27 22:03:09 +00:00
multibot.cpp Remove unnecessary definitions of static member variables 2020-12-27 22:03:09 +00:00
net_udp.cpp Avoid gcc snprintf truncation warning in net_udp.cpp 2020-12-27 22:03:09 +00:00
newdemo.cpp Move Newmenu_allowed_chars into individual newmenu_item 2020-12-27 22:03:09 +00:00
newmenu.cpp Use enum class for nm_type 2020-12-27 22:03:09 +00:00
object.cpp
paging.cpp
physics.cpp
piggy.cpp
player.cpp
playsave.cpp Remove return value of new_player_config 2020-12-27 22:03:09 +00:00
polyobj.cpp
powerup.cpp
render.cpp
robot.cpp
scores.cpp
segment.cpp
slew.cpp
songs.cpp
state.cpp Use enum class for nm_type 2020-12-27 22:03:09 +00:00
switch.cpp
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp Use enum class for PlayMovie result 2021-01-17 22:23:23 +00:00
vclip.cpp
vers_id.cpp
wall.cpp
weapon.cpp Use enumerated_array for Secondary_weapon_to_powerup 2021-01-17 22:23:22 +00:00