dxx-rebirth/arch/sdl
2006-10-24 16:18:50 +00:00
..
include * SConstruct enhancements 2006-10-17 20:52:09 +00:00
clipboard.c initial import 2006-03-20 16:43:15 +00:00
digi.c implemented sound code of d2x 2006-10-06 16:34:53 +00:00
event.c building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00
gr.c if player is deleted also delete PLX file; removed D1X_DATE, not necessary; corrected Menu_special 2006-10-10 09:53:25 +00:00
init.c initial import 2006-03-20 16:43:15 +00:00
joy.c improved SDL Joystick axes recognition; fixing mem corruptions while closing joysticks; removed Joystick calibration which should be unnecessary with SDL; fixing printf format in gr.c 2006-10-16 23:21:53 +00:00
joydefs.c re-activated Weapon Keys menu - aka D1X keys 2006-10-15 23:42:14 +00:00
key_arch.c initial import 2006-03-20 16:43:15 +00:00
makefile building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00
mixdigi.c Fix for crash with -nosound and looped sound volume adjustment 2006-10-24 16:18:50 +00:00
mixmusic.c * Addition of forgotten HMP-MIDI conversion 2006-10-18 17:08:59 +00:00
mouse.c added z-axis for mouse; made mouse movement (x,y) independent of fps; code cleanup and reformatting 2006-10-06 11:23:43 +00:00
timer.c initial import 2006-03-20 16:43:15 +00:00