dxx-rebirth/main/kmatrix.c

853 lines
20 KiB
C

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
#ifdef RCS
static char rcsid[] = "$Id: kmatrix.c,v 1.2 2001-01-20 13:49:16 bradleyb Exp $";
#endif
#include <conf.h>
#ifdef NETWORK
#ifdef WINDOWS
#include "desw.h"
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <stdarg.h>
#include "pa_enabl.h" //$$POLY_ACC
#include "error.h"
#include "pstypes.h"
#include "gr.h"
#include "mono.h"
#include "key.h"
#include "palette.h"
#include "game.h"
#include "gamefont.h"
#include "u_mem.h"
#include "newmenu.h"
#include "menu.h"
#include "player.h"
#include "screens.h"
#include "gamefont.h"
#include "cntrlcen.h"
#include "mouse.h"
#include "joy.h"
#include "timer.h"
#include "text.h"
#include "songs.h"
#include "multi.h"
#include "kmatrix.h"
#include "gauges.h"
#include "pcx.h"
#include "network.h"
#if defined(POLY_ACC)
#include "poly_acc.h"
#endif
#define CENTERING_OFFSET(x) ((300 - (70 + (x)*25 ))/2)
#define CENTERSCREEN (MenuHires?320:160)
int kmatrix_kills_changed = 0;
char ConditionLetters[]={' ','P','E','D','E','E','V','W'};
char WaitingForOthers=0;
int Kmatrix_nomovie_message=0;
extern char MaxPowerupsAllowed[],PowerupsInMine[];
void kmatrix_reactor (char *message);
void kmatrix_phallic ();
void kmatrix_redraw_coop();
#define LHX(x) ((x)*(MenuHires?2:1))
#define LHY(y) ((y)*(MenuHires?2.4:1))
void kmatrix_draw_item( int i, int *sorted )
{
int j, x, y;
char temp[10];
y = LHY(50+i*9);
// Print player name.
gr_printf( LHX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
gr_printf (LHX(CENTERING_OFFSET(N_players)-15),y,"%c",ConditionLetters[Players[sorted[i]].connected]);
for (j=0; j<N_players; j++) {
x = LHX(70 + CENTERING_OFFSET(N_players) + j*25);
if (sorted[i]==sorted[j]) {
if (kill_matrix[sorted[i]][sorted[j]] == 0) {
gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
} else {
gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
gr_printf( x, y, "-%d", kill_matrix[sorted[i]][sorted[j]] );
}
} else {
if (kill_matrix[sorted[i]][sorted[j]] <= 0) {
gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
} else {
gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
}
}
}
if (Players[sorted[i]].net_killed_total+Players[sorted[i]].net_kills_total==0)
sprintf (temp,"NA");
else
sprintf (temp,"%d%%",(int)((float)((float)Players[sorted[i]].net_kills_total/((float)Players[sorted[i]].net_killed_total+(float)Players[sorted[i]].net_kills_total))*100.0));
x = LHX(60 + CENTERING_OFFSET(N_players) + N_players*25);
gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
gr_printf( x ,y,"%4d/%s",Players[sorted[i]].net_kills_total,temp);
}
void kmatrix_draw_coop_item( int i, int *sorted )
{
int x, y;
y = LHY(50+i*9);
// Print player name.
gr_printf( LHX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
gr_printf (LHX(CENTERING_OFFSET(N_players)-15),y,"%c",ConditionLetters[Players[sorted[i]].connected]);
x = CENTERSCREEN;
gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
gr_printf( x, y, "%d", Players[sorted[i]].score );
x = CENTERSCREEN+LHX(50);
gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
gr_printf( x, y, "%d", Players[sorted[i]].net_killed_total);
}
void kmatrix_draw_names(int *sorted)
{
int j, x;
int color;
if (Kmatrix_nomovie_message)
{
gr_set_fontcolor( BM_XRGB(63,0,0),-1 );
gr_printf( CENTERSCREEN-LHX(40), LHY(20), "(Movie not played)");
}
for (j=0; j<N_players; j++) {
if (Game_mode & GM_TEAM)
color = get_team(sorted[j]);
else
color = sorted[j];
x = LHX (70 + CENTERING_OFFSET(N_players) + j*25);
if (Players[sorted[j]].connected==0)
gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
else
gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
gr_printf( x, LHY(40), "%c", Players[sorted[j]].callsign[0] );
}
x = LHX(72 + CENTERING_OFFSET(N_players) + N_players*25);
gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
gr_printf( x, LHY(40), "K/E");
}
void kmatrix_draw_coop_names(int *sorted)
{
sorted=sorted;
if (Kmatrix_nomovie_message)
{
gr_set_fontcolor( BM_XRGB(63,0,0),-1 );
gr_printf( CENTERSCREEN-LHX(40), LHY(20), "(Movie not played)");
}
gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
gr_printf( CENTERSCREEN, LHY(40), "SCORE");
gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
gr_printf( CENTERSCREEN+LHX(50), LHY(40), "DEATHS");
}
void kmatrix_draw_deaths(int *sorted)
{
int y,x;
char reactor_message[50];
sorted=sorted;
y = LHY(55 + 72 + 35);
x = LHX(35);
{
int sw, sh, aw;
gr_set_fontcolor(gr_find_closest_color(63,20,0),-1);
gr_get_string_size("P-Playing E-Escaped D-Died", &sw, &sh, &aw);
if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
gr_printf( CENTERSCREEN-(sw/2), y,"P-Playing E-Escaped D-Died");
y+=(sh+5);
gr_get_string_size("V-Viewing scores W-Waiting", &sw, &sh, &aw);
if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
gr_printf( CENTERSCREEN-(sw/2), y,"V-Viewing scores W-Waiting");
}
y+=LHY(20);
{
int sw, sh, aw;
gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
if (Players[Player_num].connected==7)
{
gr_get_string_size("Waiting for other players...",&sw, &sh, &aw);
gr_printf( CENTERSCREEN-(sw/2), y,"Waiting for other players...");
}
else
{
gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
gr_printf( CENTERSCREEN-(sw/2), y, TXT_PRESS_ANY_KEY2);
}
}
if (Countdown_seconds_left <=0)
kmatrix_reactor(TXT_REACTOR_EXPLODED);
else
{
sprintf((char *)&reactor_message, "%s: %d %s ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
kmatrix_reactor ((char *)&reactor_message);
}
if (Game_mode & GM_HOARD)
kmatrix_phallic();
}
void kmatrix_draw_coop_deaths(int *sorted)
{
int j, x, y;
char reactor_message[50];
y = LHY(55 + N_players * 9);
// gr_set_fontcolor(gr_getcolor(player_rgb[j].r,player_rgb[j].g,player_rgb[j].b),-1 );
gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
x = CENTERSCREEN+LHX(50);
gr_printf( x, y, TXT_DEATHS );
for (j=0; j<N_players; j++) {
x = CENTERSCREEN+LHX(50);
gr_printf( x, y, "%d", Players[sorted[j]].net_killed_total );
}
y = LHY(55 + 72 + 35);
x = LHX(35);
{
int sw, sh, aw;
gr_set_fontcolor(gr_find_closest_color(63,20,0),-1);
gr_get_string_size("P-Playing E-Escaped D-Died", &sw, &sh, &aw);
if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
gr_printf( CENTERSCREEN-(sw/2), y,"P-Playing E-Escaped D-Died");
y+=(sh+5);
gr_get_string_size("V-Viewing scores W-Waiting", &sw, &sh, &aw);
if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
gr_printf( CENTERSCREEN-(sw/2), y,"V-Viewing scores W-Waiting");
}
y+=LHY(20);
{
int sw, sh, aw;
gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
if (Players[Player_num].connected==7)
{
gr_get_string_size("Waiting for other players...",&sw, &sh, &aw);
gr_printf( CENTERSCREEN-(sw/2), y,"Waiting for other players...");
}
else
{
gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
gr_printf( CENTERSCREEN-(sw/2), y, TXT_PRESS_ANY_KEY2);
}
}
if (Countdown_seconds_left <=0)
kmatrix_reactor(TXT_REACTOR_EXPLODED);
else
{
sprintf((char *)&reactor_message, "%s: %d %s ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
kmatrix_reactor ((char *)&reactor_message);
}
}
void kmatrix_reactor (char *message)
{
static char oldmessage[50]={0};
int sw, sh, aw;
if ((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL))
return;
grd_curcanv->cv_font = SMALL_FONT;
if (oldmessage[0]!=0)
{
gr_set_fontcolor(gr_find_closest_color(0,0,0),-1);
gr_get_string_size(oldmessage, &sw, &sh, &aw);
// gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+12), oldmessage);
}
gr_set_fontcolor(gr_find_closest_color(0,32,63),-1);
gr_get_string_size(message, &sw, &sh, &aw);
gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+12), message);
strcpy ((char *)&oldmessage,message);
}
extern int PhallicLimit,PhallicMan;
void kmatrix_phallic ()
{
int sw, sh, aw;
char message[80];
if (!(Game_mode & GM_HOARD))
return;
if ((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL))
return;
if (PhallicMan==-1)
strcpy (message,"There was no record set for this level.");
else
sprintf (message,"%s had the best record at %d points.",Players[PhallicMan].callsign,PhallicLimit);
grd_curcanv->cv_font = SMALL_FONT;
gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
gr_get_string_size(message, &sw, &sh, &aw);
gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+3), message);
}
void load_stars(void);
WINDOS(dd_grs_canvas *StarBackCanvas,
grs_canvas *StarBackCanvas
); //,*SaveCanvas;
void kmatrix_redraw()
{
int i, color;
int sorted[MAX_NUM_NET_PLAYERS];
WINDOS(
dd_grs_canvas *tempcanvas,
grs_canvas *tempcanvas
);
if (Game_mode & GM_MULTI_COOP)
{
kmatrix_redraw_coop();
return;
}
multi_sort_kill_list();
WINDOS(
tempcanvas=dd_gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h ),
tempcanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h )
);
WINDOS(
dd_gr_set_current_canvas(tempcanvas),
gr_set_current_canvas (tempcanvas)
);
WINDOS (
dd_gr_blt_notrans(StarBackCanvas, 0,0,0,0, tempcanvas,0,0,0,0),
gr_bitmap (0,0,&StarBackCanvas->cv_bitmap)
);
WIN(DDGRLOCK(dd_grd_curcanv));
grd_curcanv->cv_font = MEDIUM3_FONT;
gr_string( 0x8000, LHY(10), TXT_KILL_MATRIX_TITLE );
grd_curcanv->cv_font = SMALL_FONT;
multi_get_kill_list(sorted);
kmatrix_draw_names(sorted);
for (i=0; i<N_players; i++ ) {
// mprintf((0, "Sorted kill list pos %d = %d.\n", i+1, sorted[i]));
if (Game_mode & GM_TEAM)
color = get_team(sorted[i]);
else
color = sorted[i];
if (Players[sorted[i]].connected==0)
gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
else
gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
kmatrix_draw_item( i, sorted );
}
kmatrix_draw_deaths(sorted);
WIN(DDGRUNLOCK(dd_grd_curcanv));
WINDOS(
dd_gr_set_current_canvas(NULL),
gr_set_current_canvas(NULL)
);
#if defined(POLY_ACC)
pa_save_clut();
pa_update_clut(gr_palette, 0, 256, 0);
#endif
PA_DFX (pa_set_frontbuffer_current());
WINDOS(
dd_gr_blt_notrans(tempcanvas, 0,0,0,0, dd_grd_curcanv, 0,0,0,0),
gr_bitmap (0,0,&tempcanvas->cv_bitmap)
);
PA_DFX (pa_set_backbuffer_current());
#if defined(POLY_ACC)
pa_restore_clut();
#endif
gr_palette_load(gr_palette);
WINDOS(
dd_gr_free_canvas(tempcanvas),
gr_free_canvas (tempcanvas)
);
}
void kmatrix_redraw_coop()
{
int i, color;
int sorted[MAX_NUM_NET_PLAYERS];
WINDOS(
dd_grs_canvas *tempcanvas,
grs_canvas *tempcanvas
);
multi_sort_kill_list();
WINDOS(
tempcanvas=dd_gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h ),
tempcanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h )
);
WINDOS(
dd_gr_set_current_canvas(tempcanvas),
gr_set_current_canvas (tempcanvas)
);
WINDOS (
dd_gr_blt_notrans(StarBackCanvas, 0,0,0,0, tempcanvas,0,0,0,0),
gr_bitmap (0,0,&StarBackCanvas->cv_bitmap)
);
WIN(DDGRLOCK(dd_grd_curcanv));
grd_curcanv->cv_font = MEDIUM3_FONT;
gr_string( 0x8000, LHY(10), "COOPERATIVE SUMMARY" );
grd_curcanv->cv_font = SMALL_FONT;
multi_get_kill_list(sorted);
kmatrix_draw_coop_names(sorted);
for (i=0; i<N_players; i++ ) {
color = sorted[i];
if (Players[sorted[i]].connected==0)
gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
else
gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
kmatrix_draw_coop_item( i, sorted );
}
kmatrix_draw_deaths(sorted);
WIN(DDGRUNLOCK(dd_grd_curcanv));
WINDOS(
dd_gr_set_current_canvas(NULL),
gr_set_current_canvas(NULL)
);
#if defined(POLY_ACC)
pa_save_clut();
pa_update_clut(gr_palette, 0, 256, 0);
#endif
PA_DFX (pa_set_frontbuffer_current());
WINDOS(
dd_gr_blt_notrans(tempcanvas, 0,0,0,0, dd_grd_curcanv, 0,0,0,0),
gr_bitmap (0,0,&tempcanvas->cv_bitmap)
);
PA_DFX (pa_set_backbuffer_current());
#if defined(POLY_ACC)
pa_restore_clut();
#endif
gr_palette_load(gr_palette);
WINDOS(
dd_gr_free_canvas(tempcanvas),
gr_free_canvas (tempcanvas)
);
}
#define MAX_VIEW_TIME F1_0*15
#define ENDLEVEL_IDLE_TIME F1_0*10
fix StartAbortMenuTime;
#ifdef MACINTOSH
extern void load_stars_palette();
#endif
extern void network_endlevel_poll3( int nitems, struct newmenu_item * menus, int * key, int citem );
void kmatrix_view(int network)
{
int i, k, done,choice;
fix entry_time = timer_get_approx_seconds();
int key;
int oldstates[MAX_PLAYERS];
int previous_seconds_left=-1;
int num_ready,num_escaped;
network=Game_mode & GM_NETWORK;
for (i=0;i<MAX_NUM_NET_PLAYERS;i++)
digi_kill_sound_linked_to_object (Players[i].objnum);
set_screen_mode( SCREEN_MENU );
WINDOS(
StarBackCanvas=dd_gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h ),
StarBackCanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h )
);
WINDOS(
dd_gr_set_current_canvas(StarBackCanvas),
gr_set_current_canvas(StarBackCanvas)
);
#ifdef MACINTOSH
if (virtual_memory_on) {
load_stars_palette(); // horrible hack to prevent too much paging when doing endlevel syncing
gr_clear_canvas( BM_XRGB(0, 0, 0) );
} else
#endif // note link to above if/else pair
load_stars();
WaitingForOthers=0;
kmatrix_redraw();
//@@gr_palette_fade_in( gr_palette,32, 0);
game_flush_inputs();
done = 0;
for (i=0;i<N_players;i++)
oldstates[i]=Players[i].connected;
if (network)
network_endlevel(&key);
while(!done) {
#ifdef WINDOWS
MSG msg;
DoMessageStuff(&msg);
DDGRRESTORE;
#endif
kmatrix_kills_changed = 0;
for (i=0; i<4; i++ )
if (joy_get_button_down_cnt(i)>0)
{
#if defined (D2_OEM)
if (Current_level_num==8)
{
Players[Player_num].connected=0;
if (network)
network_send_endlevel_packet();
WINDOS(
dd_gr_free_canvas(StarBackCanvas),
gr_free_canvas (StarBackCanvas)
);
multi_leave_game();
Kmatrix_nomovie_message=0;
longjmp(LeaveGame, 0);
return;
}
#endif
Players[Player_num].connected=7;
if (network)
network_send_endlevel_packet();
break;
}
for (i=0; i<3; i++ )
if (mouse_button_down_count(i)>0)
{
#if defined (D2_OEM)
if (Current_level_num==8)
{
Players[Player_num].connected=0;
if (network)
network_send_endlevel_packet();
WINDOS(
dd_gr_free_canvas(StarBackCanvas),
gr_free_canvas (StarBackCanvas)
);
multi_leave_game();
Kmatrix_nomovie_message=0;
longjmp(LeaveGame, 0);
return;
}
#endif
Players[Player_num].connected=7;
if (network)
network_send_endlevel_packet();
break;
}
//see if redbook song needs to be restarted
songs_check_redbook_repeat();
k = key_inkey();
switch( k ) {
case KEY_ENTER:
case KEY_SPACEBAR:
if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM))
{
done=1;
break;
}
#if defined (D2_OEM)
if (Current_level_num==8)
{
Players[Player_num].connected=0;
if (network)
network_send_endlevel_packet();
WINDOS(
dd_gr_free_canvas(StarBackCanvas),
gr_free_canvas (StarBackCanvas)
);
multi_leave_game();
Kmatrix_nomovie_message=0;
longjmp(LeaveGame, 0);
return;
}
#endif
Players[Player_num].connected=7;
if (network)
network_send_endlevel_packet();
break;
case KEY_ESC:
if (Game_mode & GM_NETWORK)
{
StartAbortMenuTime=timer_get_approx_seconds();
choice=nm_messagebox1( NULL,network_endlevel_poll3, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
}
else
choice=nm_messagebox( NULL, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
if (choice==0)
{
Players[Player_num].connected=0;
if (network)
network_send_endlevel_packet();
WINDOS(
dd_gr_free_canvas(StarBackCanvas),
gr_free_canvas (StarBackCanvas)
);
multi_leave_game();
Kmatrix_nomovie_message=0;
longjmp(LeaveGame, 0);
return;
}
else
kmatrix_kills_changed=1;
break;
case KEY_PRINT_SCREEN:
save_screen_shot(0);
break;
case KEY_BACKSP:
Int3();
break;
default:
break;
}
if (timer_get_approx_seconds() >= (entry_time+MAX_VIEW_TIME) && Players[Player_num].connected!=7)
{
#if defined (D2_OEM)
if (Current_level_num==8)
{
Players[Player_num].connected=0;
if (network)
network_send_endlevel_packet();
WINDOS(
dd_gr_free_canvas(StarBackCanvas),
gr_free_canvas (StarBackCanvas)
);
multi_leave_game();
Kmatrix_nomovie_message=0;
longjmp(LeaveGame, 0);
return;
}
#endif
if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM))
{
done=1;
break;
}
Players[Player_num].connected=7;
if (network)
network_send_endlevel_packet();
}
if (network && (Game_mode & GM_NETWORK))
{
network_endlevel_poll2(0, NULL, &key, 0);
for (num_escaped=0,num_ready=0,i=0;i<N_players;i++)
{
if (Players[i].connected && i!=Player_num)
{
// Check timeout for idle players
if (timer_get_approx_seconds() > LastPacketTime[i]+ENDLEVEL_IDLE_TIME)
{
mprintf((0, "idle timeout for player %d.\n", i));
Players[i].connected = 0;
network_send_endlevel_sub(i);
}
}
if (Players[i].connected!=oldstates[i])
{
if (ConditionLetters[Players[i].connected]!=ConditionLetters[oldstates[i]])
kmatrix_kills_changed=1;
oldstates[i]=Players[i].connected;
network_send_endlevel_packet();
}
if (Players[i].connected==0 || Players[i].connected==7)
num_ready++;
if (Players[i].connected!=1)
num_escaped++;
}
if (num_ready>=N_players)
done=1;
if (num_escaped>=N_players)
Countdown_seconds_left=-1;
if (previous_seconds_left != Countdown_seconds_left)
{
previous_seconds_left=Countdown_seconds_left;
kmatrix_kills_changed=1;
}
if ( kmatrix_kills_changed )
{
kmatrix_redraw();
kmatrix_kills_changed=0;
}
}
}
Players[Player_num].connected=7;
if (network)
network_send_endlevel_packet(); // make sure
// Restore background and exit
gr_palette_fade_out( gr_palette, 32, 0 );
game_flush_inputs();
WINDOS(
dd_gr_free_canvas(StarBackCanvas),
gr_free_canvas (StarBackCanvas)
);
Kmatrix_nomovie_message=0;
}
#endif