dxx-rebirth/similar
Kp a24de0c003 Move player::num_robots_level to d_level_unique_object_state
The number of robots accumulated on a level is a function of the level,
not any particular player.  Move it to d_level_unique_object_state and
rename it to accumulated_robots.
2019-07-16 04:00:50 +00:00
..
2d Downgrade PCX failures from Error to CON_URGENT 2019-07-07 22:00:02 +00:00
3d Use xrange for loops with zero start and simple identifier end 2019-05-04 18:27:37 +00:00
arch Fix build of SDL-only gr.cpp 2019-07-07 22:00:02 +00:00
editor Use enumerate() to iterate some MAX_SIDES_PER_SEGMENT loops 2019-05-04 18:27:37 +00:00
main Move player::num_robots_level to d_level_unique_object_state 2019-07-16 04:00:50 +00:00
misc Fix various gcc-9 -Wformat-truncation warnings 2019-05-06 00:36:16 +00:00