dxx-rebirth/similar/main
2013-12-06 03:36:07 +00:00
..
ai.cpp Fix array understep in guidebot flare code 2013-12-06 03:36:07 +00:00
aipath.cpp
automap.cpp Make marker floats const 2013-12-05 00:09:37 +00:00
bm.cpp Optimize references to player ship 2013-12-01 22:53:25 +00:00
cntrlcen.cpp
collide.cpp Move similar/main/collide.c -> similar/main/collide.cpp 2013-12-06 03:27:30 +00:00
config.cpp
console.cpp
controls.cpp Optimize references to player ship 2013-12-01 22:53:25 +00:00
credits.cpp Improve strlen usage 2013-12-06 00:24:07 +00:00
digiobj.cpp
dumpmine.cpp
effects.cpp
endlevel.cpp
fireball.cpp Move similar/main/fireball.c -> similar/main/fireball.cpp 2013-12-06 03:27:30 +00:00
fuelcen.cpp
fvi.cpp
game.cpp Invert sense of SysUseNiceFPS 2013-12-01 22:37:21 +00:00
gamecntl.cpp
gamefont.cpp
gamemine.cpp Move similar/main/gamemine.c -> similar/main/gamemine.cpp 2013-12-01 23:55:50 +00:00
gamerend.cpp
gamesave.cpp
gameseg.cpp
gameseq.cpp
gauges.cpp
hostage.cpp
hud.cpp
iff.cpp Move similar/main/iff.c -> similar/main/iff.cpp 2013-12-01 23:32:56 +00:00
inferno.cpp
kconfig.cpp Store joystick button text in one allocation 2013-12-01 22:42:47 +00:00
kmatrix.cpp
laser.cpp Pass shot orientation with each weapon packet 2013-12-05 13:11:49 +01:00
lighting.cpp
menu.cpp Improve strlen usage 2013-12-06 00:24:07 +00:00
mglobal.cpp
mission.cpp Improve strlen usage 2013-12-06 00:24:07 +00:00
morph.cpp
multi.cpp Improve strlen usage 2013-12-06 00:24:07 +00:00
multibot.cpp
net_udp.cpp Simplify preparing secret level text in MP game setup 2013-12-06 00:24:07 +00:00
newdemo.cpp
newmenu.cpp Remove unused nm_messagebox_fixedfont 2013-12-06 00:24:07 +00:00
object.cpp
paging.cpp
physics.cpp
piggy.cpp
player.cpp
playsave.cpp
polyobj.cpp
powerup.cpp
render.cpp
robot.cpp
scores.cpp
slew.cpp
songs.cpp
state.cpp
switch.cpp
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp
vclip.cpp
vers_id.cpp
wall.cpp
weapon.cpp