a0727f4f84
Callers expect sane Player_num, but on failure, it is invalid. Returning a failure status causes net_udp_level_sync to fault using Players[Player_num].connected, so throw an exception instead. |
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common | ||
contrib/vs2013 | ||
d1x-rebirth | ||
d2x-rebirth | ||
similar | ||
.gitignore | ||
COPYING.txt | ||
GPL-3.txt | ||
SConstruct |