dxx-rebirth/d1x-rebirth/main
2013-08-11 23:46:13 +00:00
..
ai.c Mark various things static 2013-07-23 02:09:12 +00:00
aipath.c Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument 2013-08-08 22:07:29 +02:00
automap.c Merge branch d1x-rebirth/master into unification/master 2013-08-09 22:49:04 +00:00
bm.c Merge branch d1x-rebirth/master into unification/master 2013-06-14 03:18:32 +00:00
bmread.c Merge branch 'd2x-rebirth/master' into unification/master 2013-07-21 21:34:46 +00:00
collide.c Mark various things static 2013-07-23 02:09:12 +00:00
custom.c Merge branch d1x-rebirth into unification/master 2013-04-21 04:51:35 +00:00
custom.h Move d1x-rebirth source into subdirectory d1x-rebirth 2013-02-19 00:34:46 +00:00
digicomp.c Mark various things static 2013-07-23 02:09:12 +00:00
digicomp.h Move d1x-rebirth source into subdirectory d1x-rebirth 2013-02-19 00:34:46 +00:00
dumpmine.c Use SConscript configure support to probe for format(printf) attribute 2013-07-27 22:17:13 +00:00
endlevel.c Mark various things static 2013-07-23 02:09:12 +00:00
fireball.c Remove unused multi_allow_powerup_mask 2013-07-20 16:58:37 +00:00
fuelcen.c Mark various things static 2013-07-23 02:09:12 +00:00
gamemine.c Merge branch 'd1x-rebirth/master' into unification/master 2013-06-02 20:13:38 +00:00
gamesave.c Mark various parameters and variables as const 2013-07-20 23:12:24 +00:00
gameseq.c Use SConscript configure support to probe for format(printf) attribute 2013-07-27 22:17:13 +00:00
hostage.c Move part of */main/hostage.c -> similar/main/hostage.c 2013-03-03 01:03:33 +00:00
kconfig.c Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument 2013-08-08 22:07:29 +02:00
laser.c Removed chaff ability from D1X-Rebirth's proxys as they were never intended to do that 2013-08-09 17:29:10 +02:00
menu.c Mark various parameters and variables as const 2013-07-20 23:12:24 +00:00
mission.c Mark various parameters and variables as const 2013-07-20 23:12:24 +00:00
net_udp.c Mark various parameters and variables as const 2013-07-20 23:12:24 +00:00
newdemo.c Fix format mismatch on Win32 newdemo 2013-08-03 20:32:48 +00:00
piggy.c Mark various parameters and variables as const 2013-07-20 23:12:24 +00:00
playsave.c Merge branch d1x-rebirth into unification/master 2013-04-21 04:51:35 +00:00
powerup.c Merge branch d1x-rebirth/master into unification/master 2013-07-19 22:32:28 +00:00
render.c Remove some const modifiers that broke SDL-only build 2013-07-27 21:29:01 +00:00
snddecom.c Mark main/snddecom.c data static 2013-03-17 23:01:31 +00:00
snddecom.h Move d1x-rebirth source into subdirectory d1x-rebirth 2013-02-19 00:34:46 +00:00
switch.c Remove redundant/obsolete declarations 2013-07-21 21:55:00 +00:00
titles.c Remove redundant/obsolete declarations 2013-07-21 21:55:00 +00:00