dxx-rebirth/similar/main
2014-11-30 22:09:18 +00:00
..
ai.cpp Use range_for in pae_aux 2014-11-25 04:04:51 +00:00
aipath.cpp Avoid slicing into segnum_t local 2014-11-20 03:00:36 +00:00
automap.cpp Avoid slicing into segnum_t local 2014-11-20 03:00:36 +00:00
bm.cpp
cntrlcen.cpp
collide.cpp Pass merge_textures_new arg by & 2014-11-30 22:09:18 +00:00
config.cpp
console.cpp
controls.cpp
credits.cpp
digiobj.cpp
dumpmine.cpp Move object declarations to fwdobject.h 2014-11-23 04:36:58 +00:00
effects.cpp
endlevel.cpp
fireball.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
fuelcen.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
fvi.cpp Pass merge_textures_new arg by & 2014-11-30 22:09:18 +00:00
game.cpp Use partial_range on Flickering_lights 2014-11-23 04:36:58 +00:00
gamecntl.cpp
gamefont.cpp
gamemine.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
gamerend.cpp Pass ogl_ubitmapm_cs arg by & 2014-11-30 22:09:18 +00:00
gamesave.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
gameseg.cpp Fix various -Wnarrowing errors 2014-11-26 03:39:21 +00:00
gameseq.cpp Pass bash_to_shield arg as vobjptr_t 2014-11-26 04:02:08 +00:00
gauges.cpp Pass ogl_ubitmapm_cs arg by & 2014-11-30 22:09:18 +00:00
hostage.cpp
hud.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
iff.cpp
inferno.cpp
kconfig.cpp
kmatrix.cpp
laser.cpp Fix various -Wnarrowing errors 2014-11-26 03:39:21 +00:00
lighting.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
menu.cpp Pass ogl_ubitmapm_cs arg by & 2014-11-30 22:09:18 +00:00
mglobal.cpp
mission.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
morph.cpp
multi.cpp Pass bash_to_shield arg as vobjptr_t 2014-11-26 04:02:08 +00:00
multibot.cpp Avoid slicing into objnum_t local 2014-11-20 03:00:41 +00:00
net_udp.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
newdemo.cpp Avoid slicing into objnum_t local 2014-11-20 03:00:41 +00:00
newmenu.cpp
object.cpp Pass g3_draw_bitmap grs_bitmap by & 2014-11-30 22:09:17 +00:00
paging.cpp
physics.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
piggy.cpp
player.cpp
playsave.cpp
polyobj.cpp
powerup.cpp
render.cpp Pass gr_gpixel arg by & 2014-11-30 22:09:18 +00:00
robot.cpp
scores.cpp
segment.cpp
slew.cpp
songs.cpp
state.cpp Pass ogl_ubitmapm_cs arg by & 2014-11-30 22:09:18 +00:00
switch.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
terrain.cpp
texmerge.cpp Pass merge_textures_new arg by & 2014-11-30 22:09:18 +00:00
text.cpp
titles.cpp Pass ogl_ubitmapm_cs arg by & 2014-11-30 22:09:18 +00:00
vclip.cpp
vers_id.cpp
wall.cpp Avoid slicing into segnum_t local 2014-11-20 03:00:36 +00:00
weapon.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00