dxx-rebirth/similar/main
2015-01-22 03:34:20 +00:00
..
ai.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
aipath.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
automap.cpp Centralize window_close calls 2015-01-17 18:31:41 +00:00
bm.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
cntrlcen.cpp Reduce inclusion of wall.h 2014-12-22 04:35:49 +00:00
collide.cpp Remove unused parameters 2015-01-18 01:58:33 +00:00
config.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
console.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
controls.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
credits.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
digiobj.cpp Cache Viewer in digiobj 2014-12-18 04:12:38 +00:00
dumpmine.cpp Remove unused parameters 2015-01-18 01:58:33 +00:00
effects.cpp Reduce inclusion of wall.h 2014-12-22 04:35:49 +00:00
endlevel.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
fireball.cpp Optimize object_nearby_aux 2015-01-20 02:46:42 +00:00
fuelcen.cpp Reduce inclusion of wall.h 2014-12-22 04:35:49 +00:00
fvi.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
game.cpp Use range_for in gamesave.cpp 2015-01-22 03:34:20 +00:00
gamecntl.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
gamefont.cpp
gamemine.cpp Inline vm_vec_make 2015-01-12 00:26:02 +00:00
gamerend.cpp Use ntstring for NetworkMessageMacro name 2015-01-12 00:26:02 +00:00
gamesave.cpp Use range_for in gamesave.cpp 2015-01-22 03:34:20 +00:00
gameseg.cpp Move segment declarations to fwdsegment.h 2014-12-22 04:35:49 +00:00
gameseq.cpp Add newmenu_do helper for array<newmenu_item, N> 2015-01-18 01:58:32 +00:00
gauges.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
hostage.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
hud.cpp Reduce inclusion of wall.h 2014-12-22 04:35:49 +00:00
iff.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
inferno.cpp Fix spelling of "available" in help text 2015-01-03 23:44:31 +00:00
kconfig.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
kmatrix.cpp Add newmenu_do helper for array<newmenu_item, N> 2015-01-18 01:58:32 +00:00
laser.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
lighting.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
menu.cpp Add newmenu_do helper for array<newmenu_item, N> 2015-01-18 01:58:32 +00:00
mglobal.cpp
mission.cpp Record briefing without modification 2015-01-18 01:58:31 +00:00
morph.cpp Fix some -Wsign-compare warnings 2014-12-05 04:11:37 +00:00
multi.cpp Remove unused parameters 2015-01-18 01:58:33 +00:00
multibot.cpp Remove unused parameters 2015-01-18 01:58:33 +00:00
net_udp.cpp Use separate type for general purpose sockaddr 2015-01-18 01:58:34 +00:00
newdemo.cpp Add newmenu_do helper for array<newmenu_item, N> 2015-01-18 01:58:32 +00:00
newmenu.cpp Remove unused parameters 2015-01-18 01:58:33 +00:00
object.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
paging.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
physics.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
piggy.cpp Move piggy_find_bitmap temp onto stack 2015-01-17 18:31:43 +00:00
player.cpp
playsave.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
polyobj.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
powerup.cpp Simplify Primary_ammo_max 2015-01-17 18:31:42 +00:00
render.cpp Remove unused parameters 2015-01-18 01:58:33 +00:00
robot.cpp Use array<> for Robot_joints 2014-12-18 04:12:38 +00:00
scores.cpp Add newmenu_do helper for array<newmenu_item, N> 2015-01-18 01:58:32 +00:00
segment.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
slew.cpp Propagate use of objptridx_t 2014-12-23 04:20:27 +00:00
songs.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
state.cpp Add helper nm_item_text 2015-01-18 01:58:31 +00:00
switch.cpp Use partial_range on Triggers 2014-12-08 04:19:26 +00:00
terrain.cpp Create window_rendered_data locally 2014-12-18 04:12:38 +00:00
texmerge.cpp Make bitmap bm_data const where easy 2014-12-02 03:24:38 +00:00
text.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
titles.cpp Remove unused parameters 2015-01-18 01:58:33 +00:00
vclip.cpp Switch Laser_render to vobjptr_t 2014-11-30 22:09:23 +00:00
vers_id.cpp
wall.cpp Reorder wall_is_doorway to favor likely results 2015-01-12 00:26:03 +00:00
weapon.cpp Refactor smart mine handling 2015-01-22 03:34:20 +00:00