dxx-rebirth/main/mission.c
Bradley Bell 9bd1ba7c47 This commit was generated by cvs2svn to compensate for changes in r2,
which included commits to RCS files with non-trunk default branches.
2001-01-19 03:30:16 +00:00

585 lines
13 KiB
C

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
#ifdef RCS
static char rcsid[] = "$Id: mission.c,v 1.1.1.1 2001-01-19 03:30:05 bradleyb Exp $";
#endif
#include <conf.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "pstypes.h"
#include "cfile.h"
#include "strutil.h"
#include "inferno.h"
#include "mission.h"
#include "gameseq.h"
#include "titles.h"
#include "songs.h"
#include "mono.h"
#include "error.h"
#include "findfile.h"
mle Mission_list[MAX_MISSIONS];
int Current_mission_num;
int N_secret_levels; // Made a global by MK for scoring purposes. August 1, 1995.
char *Current_mission_filename,*Current_mission_longname;
//this stuff should get defined elsewhere
char Level_names[MAX_LEVELS_PER_MISSION][FILENAME_LEN];
char Secret_level_names[MAX_SECRET_LEVELS_PER_MISSION][FILENAME_LEN];
//where the missions go
#ifndef EDITOR
#define MISSION_DIR "missions/"
#else
#define MISSION_DIR "./"
#endif
#ifdef SHAREWARE
//
// Special versions of mission routines for shareware
//
#define SHAREWARE_MISSION_FILENAME "d2demo"
#define SHAREWARE_MISSION_NAME "Descent 2 Demo"
int build_mission_list(int anarchy_mode)
{
anarchy_mode++; //kill warning
strcpy(Mission_list[0].filename,SHAREWARE_MISSION_FILENAME);
strcpy(Mission_list[0].mission_name,SHAREWARE_MISSION_NAME);
Mission_list[0].anarchy_only_flag = 0;
return load_mission(0);
}
int load_mission(int mission_num)
{
Assert(mission_num == 0);
Current_mission_num = 0;
Current_mission_filename = Mission_list[0].filename;
Current_mission_longname = Mission_list[0].mission_name;
N_secret_levels = 0;
Assert(Last_level == 3);
#ifdef MACINTOSH // mac demo is using the regular hog and rl2 files
strcpy(Level_names[0],"d2leva-1.rl2");
strcpy(Level_names[1],"d2leva-2.rl2");
strcpy(Level_names[2],"d2leva-3.rl2");
#else
strcpy(Level_names[0],"d2leva-1.sl2");
strcpy(Level_names[1],"d2leva-2.sl2");
strcpy(Level_names[2],"d2leva-3.sl2");
#endif // end of ifdef macintosh
return 1;
}
int load_mission_by_name(char *mission_name)
{
if (strcmp(mission_name,SHAREWARE_MISSION_FILENAME))
return 0; //cannot load requested mission
else
return load_mission(0);
}
#else
#if defined(D2_OEM)
//
// Special versions of mission routines for Diamond/S3 version
//
#define OEM_MISSION_FILENAME "d2"
#define OEM_MISSION_NAME "D2 Destination:Quartzon"
int build_mission_list(int anarchy_mode)
{
anarchy_mode++; //kill warning
strcpy(Mission_list[0].filename,OEM_MISSION_FILENAME);
strcpy(Mission_list[0].mission_name,OEM_MISSION_NAME);
Mission_list[0].anarchy_only_flag = 0;
return load_mission(0);
}
int load_mission(int mission_num)
{
Assert(mission_num == 0);
Current_mission_num = 0;
Current_mission_filename = Mission_list[0].filename;
Current_mission_longname = Mission_list[0].mission_name;
N_secret_levels = 2;
Assert(Last_level == 8);
strcpy(Level_names[0],"d2leva-1.rl2");
strcpy(Level_names[1],"d2leva-2.rl2");
strcpy(Level_names[2],"d2leva-3.rl2");
strcpy(Level_names[3],"d2leva-4.rl2");
strcpy(Secret_level_names[0],"d2leva-s.rl2");
strcpy(Level_names[4],"d2levb-1.rl2");
strcpy(Level_names[5],"d2levb-2.rl2");
strcpy(Level_names[6],"d2levb-3.rl2");
strcpy(Level_names[7],"d2levb-4.rl2");
strcpy(Secret_level_names[1],"d2levb-s.rl2");
Secret_level_table[0] = 1;
Secret_level_table[1] = 5;
return 1;
}
int load_mission_by_name(char *mission_name)
{
if (strcmp(mission_name,OEM_MISSION_FILENAME))
return 0; //cannot load requested mission
else
return load_mission(0);
}
#else
//strips damn newline from end of line
char *mfgets(char *s,int n,CFILE *f)
{
char *r;
r = cfgets(s,n,f);
if (r && s[strlen(s)-1] == '\n')
s[strlen(s)-1] = 0;
return r;
}
//compare a string for a token. returns true if match
int istok(char *buf,char *tok)
{
return strnicmp(buf,tok,strlen(tok)) == 0;
}
//adds a terminating 0 after a string at the first white space
void add_term(char *s)
{
while (*s && !isspace(*s)) s++;
*s = 0; //terminate!
}
//returns ptr to string after '=' & white space, or NULL if no '='
//adds 0 after parm at first white space
char *get_value(char *buf)
{
char *t;
t = strchr(buf,'=')+1;
if (t) {
while (*t && isspace(*t)) t++;
if (*t)
return t;
}
return NULL; //error!
}
//reads a line, returns ptr to value of passed parm. returns NULL if none
char *get_parm_value(char *parm,CFILE *f)
{
static char buf[80];
if (!mfgets(buf,80,f))
return NULL;
if (istok(buf,parm))
return get_value(buf);
else
return NULL;
}
int ml_sort_func(mle *e0,mle *e1)
{
return stricmp(e0->mission_name,e1->mission_name);
}
extern char CDROM_dir[];
extern int HoardEquipped();
#define BUILTIN_MISSION "d2.mn2"
//returns 1 if file read ok, else 0
int read_mission_file(char *filename,int count,int location)
{
char filename2[100];
CFILE *mfile;
switch (location) {
case ML_MISSIONDIR:
strcpy(filename2,MISSION_DIR);
break;
case ML_CDROM:
songs_stop_redbook(); //so we can read from the CD
strcpy(filename2,CDROM_dir);
break;
default:
Int3(); //fall through
case ML_CURDIR:
strcpy(filename2,"");
break;
}
strcat(filename2,filename);
mfile = cfopen(filename2,"rb");
if (mfile) {
char *p;
char temp[FILENAME_LEN],*t;
strcpy(temp,filename);
if ((t = strchr(temp,'.')) == NULL)
return 0; //missing extension
*t = 0; //kill extension
strncpy( Mission_list[count].filename, temp, 9 );
Mission_list[count].anarchy_only_flag = 0;
Mission_list[count].location = location;
p = get_parm_value("name",mfile);
if (!p) { //try enhanced mission
cfseek(mfile,0,SEEK_SET);
p = get_parm_value("xname",mfile);
}
#ifdef NETWORK
if (HoardEquipped())
{
if (!p) { //try super-enhanced mission!
cfseek(mfile,0,SEEK_SET);
p = get_parm_value("zname",mfile);
}
}
#endif
if (p) {
char *t;
if ((t=strchr(p,';'))!=NULL)
*t=0;
t = p + strlen(p)-1;
while (isspace(*t)) t--;
strncpy(Mission_list[count].mission_name,p,MISSION_NAME_LEN);
}
else {
cfclose(mfile);
return 0;
}
p = get_parm_value("type",mfile);
//get mission type
if (p)
Mission_list[count].anarchy_only_flag = istok(p,"anarchy");
cfclose(mfile);
return 1;
}
return 0;
}
//fills in the global list of missions. Returns the number of missions
//in the list. If anarchy_mode set, don't include non-anarchy levels.
//if there is only one mission, this function will call load_mission on it.
extern char CDROM_dir[];
int build_mission_list(int anarchy_mode)
{
static int num_missions=-1;
int count=0,special_count=0;
FILEFINDSTRUCT find;
char search_name[100] = MISSION_DIR "*.mn2";
//now search for levels on disk
//@@Took out this code because after this routine was called once for
//@@a list of single-player missions, a subsequent call for a list of
//@@anarchy missions would not scan again, and thus would not find the
//@@anarchy-only missions. If we retain the minimum level of install,
//@@we may want to put the code back in, having it always scan for all
//@@missions, and have the code that uses it sort out the ones it wants.
//@@ if (num_missions != -1) {
//@@ if (Current_mission_num != 0)
//@@ load_mission(0); //set built-in mission as default
//@@ return num_missions;
//@@ }
if (!read_mission_file(BUILTIN_MISSION,0,ML_CURDIR)) //read built-in first
Error("Could not find required mission file <%s>",BUILTIN_MISSION);
special_count = count=1;
if( !FileFindFirst( search_name, &find ) ) {
do {
if (stricmp(find.name,BUILTIN_MISSION)==0)
continue; //skip the built-in
if (read_mission_file(find.name,count,ML_MISSIONDIR)) {
if (anarchy_mode || !Mission_list[count].anarchy_only_flag)
count++;
}
} while( !FileFindNext( &find ) && count<MAX_MISSIONS);
FileFindClose();
}
//move vertigo to top of mission list
{
int i;
for (i=special_count;i<count;i++)
if (!stricmp(Mission_list[i].filename,"D2X")) { //swap!
mle temp;
temp = Mission_list[special_count];
Mission_list[special_count] = Mission_list[i];
Mission_list[i] = temp;
special_count++;
break;
}
}
if (count>special_count)
qsort(&Mission_list[special_count],count-special_count,sizeof(*Mission_list),
(int (*)( const void *, const void * ))ml_sort_func);
load_mission(0); //set built-in mission as default
num_missions = count;
return count;
}
void init_extra_robot_movie(char *filename);
//values for built-in mission
//loads the specfied mission from the mission list. build_mission_list()
//must have been called. If build_mission_list() returns 0, this function
//does not need to be called. Returns true if mission loaded ok, else false.
int load_mission(int mission_num)
{
CFILE *mfile;
char buf[80], *v;
int found_hogfile;
int enhanced_mission = 0;
Current_mission_num = mission_num;
mprintf(( 0, "Loading mission %d\n", mission_num ));
//read mission from file
switch (Mission_list[mission_num].location) {
case ML_MISSIONDIR: strcpy(buf,MISSION_DIR); break;
case ML_CDROM: strcpy(buf,CDROM_dir); break;
default: Int3(); //fall through
case ML_CURDIR: strcpy(buf,""); break;
}
strcat(buf,Mission_list[mission_num].filename);
strcat(buf,".mn2");
mfile = cfopen(buf,"rb");
if (mfile == NULL) {
Current_mission_num = -1;
return 0; //error!
}
if (mission_num != 0) { //for non-builtin missions, load HOG
strcpy(buf+strlen(buf)-4,".hog"); //change extension
found_hogfile = cfile_use_alternate_hogfile(buf);
#ifdef RELEASE //for release, require mission to be in hogfile
if (! found_hogfile) {
cfclose(mfile);
Current_mission_num = -1;
return 0;
}
#endif
}
//init vars
Last_level = 0;
Last_secret_level = 0;
while (mfgets(buf,80,mfile)) {
if (istok(buf,"name"))
continue; //already have name, go to next line
if (istok(buf,"xname")) {
enhanced_mission = 1;
continue; //already have name, go to next line
}
if (istok(buf,"zname")) {
enhanced_mission = 2;
continue; //already have name, go to next line
}
else if (istok(buf,"type"))
continue; //already have name, go to next line
else if (istok(buf,"hog")) {
char *bufp = buf;
while (*(bufp++) != '=')
;
if (*bufp == ' ')
while (*(++bufp) == ' ')
;
cfile_use_alternate_hogfile(bufp);
mprintf((0, "Hog file override = [%s]\n", bufp));
}
else if (istok(buf,"num_levels")) {
if ((v=get_value(buf))!=NULL) {
int n_levels,i;
n_levels = atoi(v);
for (i=0;i<n_levels && mfgets(buf,80,mfile);i++) {
add_term(buf);
if (strlen(buf) <= 12) {
strcpy(Level_names[i],buf);
Last_level++;
}
else
break;
}
}
}
else if (istok(buf,"num_secrets")) {
if ((v=get_value(buf))!=NULL) {
int i;
N_secret_levels = atoi(v);
Assert(N_secret_levels <= MAX_SECRET_LEVELS_PER_MISSION);
for (i=0;i<N_secret_levels && mfgets(buf,80,mfile);i++) {
char *t;
if ((t=strchr(buf,','))!=NULL) *t++=0;
else
break;
add_term(buf);
if (strlen(buf) <= 12) {
strcpy(Secret_level_names[i],buf);
Secret_level_table[i] = atoi(t);
if (Secret_level_table[i]<1 || Secret_level_table[i]>Last_level)
break;
Last_secret_level--;
}
else
break;
}
}
}
}
cfclose(mfile);
if (Last_level <= 0) {
Current_mission_num = -1; //no valid mission loaded
return 0;
}
Current_mission_filename = Mission_list[Current_mission_num].filename;
Current_mission_longname = Mission_list[Current_mission_num].mission_name;
if (enhanced_mission) {
char t[50];
extern void bm_read_extra_robots();
sprintf(t,"%s.ham",Current_mission_filename);
bm_read_extra_robots(t,enhanced_mission);
strncpy(t,Current_mission_filename,6);
strcat(t,"-l.mvl");
init_extra_robot_movie(t);
}
return 1;
}
//loads the named mission if exists.
//Returns true if mission loaded ok, else false.
int load_mission_by_name(char *mission_name)
{
int n,i;
n = build_mission_list(1);
for (i=0;i<n;i++)
if (!stricmp(mission_name,Mission_list[i].filename))
return load_mission(i);
return 0; //couldn't find mission
}
#endif
#endif