419 lines
10 KiB
C++
419 lines
10 KiB
C++
/*
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* Portions of this file are copyright Rebirth contributors and licensed as
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* described in COPYING.txt.
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* Portions of this file are copyright Parallax Software and licensed
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* according to the Parallax license below.
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* See COPYING.txt for license details.
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Morphing code
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*
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*/
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#include <algorithm>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "texmap.h"
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#include "dxxerror.h"
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#include "inferno.h"
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#include "morph.h"
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#include "polyobj.h"
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#include "game.h"
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#include "lighting.h"
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#include "newdemo.h"
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#include "piggy.h"
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#include "bm.h"
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#include "interp.h"
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#include "compiler-range_for.h"
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#include "partial_range.h"
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using std::max;
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array<morph_data, MAX_MORPH_OBJECTS> morph_objects;
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//returns ptr to data for this object, or NULL if none
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morph_data *find_morph_data(const vmobjptr_t obj)
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{
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if (Newdemo_state == ND_STATE_PLAYBACK) {
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morph_objects[0].obj = obj;
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return &morph_objects[0];
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}
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range_for (auto &i, morph_objects)
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if (i.obj == obj)
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return &i;
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return NULL;
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}
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static void assign_max(fix &a, const fix &b)
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{
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a = std::max(a, b);
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}
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static void assign_min(fix &a, const fix &b)
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{
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a = std::min(a, b);
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}
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template <fix vms_vector::*p>
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static void update_bounds(vms_vector &minv, vms_vector &maxv, const vms_vector *vp)
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{
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auto &mx = maxv.*p;
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assign_max(mx, vp->*p);
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auto &mn = minv.*p;
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assign_min(mn, vp->*p);
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}
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//takes pm, fills in min & max
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static void find_min_max(polymodel *pm,int submodel_num,vms_vector &minv,vms_vector &maxv)
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{
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ushort nverts;
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uint16_t type;
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auto data = reinterpret_cast<uint16_t *>(&pm->model_data[pm->submodel_ptrs[submodel_num]]);
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type = *data++;
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Assert(type == 7 || type == 1);
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nverts = *data++;
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if (type==7)
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data+=2; //skip start & pad
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auto vp = reinterpret_cast<const vms_vector *>(data);
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minv = maxv = *vp++;
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nverts--;
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while (nverts--) {
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update_bounds<&vms_vector::x>(minv, maxv, vp);
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update_bounds<&vms_vector::y>(minv, maxv, vp);
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update_bounds<&vms_vector::z>(minv, maxv, vp);
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vp++;
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}
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}
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#define MORPH_RATE (f1_0*3)
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constexpr fix morph_rate = MORPH_RATE;
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static void init_points(polymodel *pm,const vms_vector *box_size,int submodel_num,morph_data *md)
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{
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ushort nverts;
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uint16_t type;
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int i;
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auto data = reinterpret_cast<uint16_t *>(&pm->model_data[pm->submodel_ptrs[submodel_num]]);
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type = *data++;
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Assert(type == 7 || type == 1);
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nverts = *data++;
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md->n_morphing_points[submodel_num] = 0;
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if (type==7) {
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i = *data++; //get start point number
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data++; //skip pad
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}
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else
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i = 0; //start at zero
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Assert(i+nverts < MAX_VECS);
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md->submodel_startpoints[submodel_num] = i;
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auto vp = reinterpret_cast<const vms_vector *>(data);
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while (nverts--) {
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fix k,dist;
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if (box_size) {
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fix t;
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k = INT32_MAX;
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if (vp->x && f2i(box_size->x)<abs(vp->x)/2 && (t = fixdiv(box_size->x,abs(vp->x))) < k) k=t;
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if (vp->y && f2i(box_size->y)<abs(vp->y)/2 && (t = fixdiv(box_size->y,abs(vp->y))) < k) k=t;
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if (vp->z && f2i(box_size->z)<abs(vp->z)/2 && (t = fixdiv(box_size->z,abs(vp->z))) < k) k=t;
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if (k == INT32_MAX)
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k = 0;
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}
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else
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k=0;
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vm_vec_copy_scale(md->morph_vecs[i],*vp,k);
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dist = vm_vec_normalized_dir_quick(md->morph_deltas[i],*vp,md->morph_vecs[i]);
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md->morph_times[i] = fixdiv(dist,morph_rate);
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if (md->morph_times[i] != 0)
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md->n_morphing_points[submodel_num]++;
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vm_vec_scale(md->morph_deltas[i],morph_rate);
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vp++; i++;
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}
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}
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static void update_points(polymodel *pm,int submodel_num,morph_data *md)
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{
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ushort nverts;
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uint16_t type;
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int i;
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auto data = reinterpret_cast<uint16_t *>(&pm->model_data[pm->submodel_ptrs[submodel_num]]);
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type = *data++;
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Assert(type == 7 || type == 1);
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nverts = *data++;
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if (type==7) {
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i = *data++; //get start point number
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data++; //skip pad
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}
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else
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i = 0; //start at zero
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auto vp = reinterpret_cast<const vms_vector *>(data);
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while (nverts--) {
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if (md->morph_times[i]) //not done yet
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{
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if ((md->morph_times[i] -= FrameTime) <= 0) {
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md->morph_vecs[i] = *vp;
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md->morph_times[i] = 0;
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md->n_morphing_points[submodel_num]--;
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}
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else
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vm_vec_scale_add2(md->morph_vecs[i],md->morph_deltas[i],FrameTime);
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}
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vp++; i++;
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}
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}
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//process the morphing object for one frame
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void do_morph_frame(const vmobjptr_t obj)
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{
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polymodel *pm;
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morph_data *md;
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md = find_morph_data(obj);
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if (md == NULL) { //maybe loaded half-morphed from disk
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obj->flags |= OF_SHOULD_BE_DEAD; //..so kill it
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return;
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}
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pm = &Polygon_models[md->obj->rtype.pobj_info.model_num];
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for (uint_fast32_t i = 0; i != pm->n_models; ++i)
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if (md->submodel_active[i]==1) {
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update_points(pm,i,md);
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if (md->n_morphing_points[i] == 0) { //maybe start submodel
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md->submodel_active[i] = 2; //not animating, just visible
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md->n_submodels_active--; //this one done animating
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for (uint_fast32_t t = 0; t != pm->n_models; ++t)
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if (pm->submodel_parents[t] == i) { //start this one
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init_points(pm,nullptr,t,md);
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md->n_submodels_active++;
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md->submodel_active[t] = 1;
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}
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}
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}
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if (!md->n_submodels_active) { //done morphing!
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md->obj->control_type = md->morph_save_control_type;
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set_object_movement_type(*md->obj, md->morph_save_movement_type);
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md->obj->render_type = RT_POLYOBJ;
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md->obj->mtype.phys_info = md->morph_save_phys_info;
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md->obj = NULL;
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}
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}
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constexpr vms_vector morph_rotvel{0x4000,0x2000,0x1000};
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void init_morphs()
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{
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range_for (auto &i, morph_objects)
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i.obj = nullptr;
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}
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//make the object morph
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void morph_start(const vmobjptr_t obj)
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{
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polymodel *pm;
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vms_vector pmmin,pmmax;
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vms_vector box_size;
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int i;
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morph_data *md;
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for (i=0;i<MAX_MORPH_OBJECTS;i++)
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if (morph_objects[i].obj == NULL || morph_objects[i].obj->type==OBJ_NONE || morph_objects[i].obj->signature!=morph_objects[i].Morph_sig)
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break;
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if (i==MAX_MORPH_OBJECTS) //no free slots
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return;
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md = &morph_objects[i];
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Assert(obj->render_type == RT_POLYOBJ);
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md->obj = obj;
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md->Morph_sig = obj->signature;
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md->morph_save_control_type = obj->control_type;
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md->morph_save_movement_type = obj->movement_type;
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md->morph_save_phys_info = obj->mtype.phys_info;
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Assert(obj->control_type == CT_AI); //morph objects are also AI objects
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obj->control_type = CT_MORPH;
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obj->render_type = RT_MORPH;
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obj->movement_type = MT_PHYSICS; //RT_NONE;
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obj->mtype.phys_info.rotvel = morph_rotvel;
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pm = &Polygon_models[obj->rtype.pobj_info.model_num];
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find_min_max(pm,0,pmmin,pmmax);
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box_size.x = max(-pmmin.x,pmmax.x) / 2;
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box_size.y = max(-pmmin.y,pmmax.y) / 2;
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box_size.z = max(-pmmin.z,pmmax.z) / 2;
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//clear all points
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md->morph_times = {};
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//clear all parts
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md->submodel_active = {};
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md->submodel_active[0] = 1; //1 means visible & animating
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md->n_submodels_active = 1;
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//now, project points onto surface of box
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init_points(pm,&box_size,0,md);
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}
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static void draw_model(grs_canvas &canvas, polygon_model_points &robot_points, polymodel *const pm, const int submodel_num, const submodel_angles anim_angles, g3s_lrgb light, morph_data *const md)
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{
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array<unsigned, MAX_SUBMODELS> sort_list;
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unsigned sort_n;
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//first, sort the submodels
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sort_list[0] = submodel_num;
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sort_n = 1;
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const uint_fast32_t n_models = pm->n_models;
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for (uint_fast32_t i = 0; i != n_models; ++i)
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if (md->submodel_active[i] && pm->submodel_parents[i]==submodel_num) {
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const auto facing = g3_check_normal_facing(pm->submodel_pnts[i],pm->submodel_norms[i]);
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if (!facing)
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sort_list[sort_n] = i;
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else { //put at start
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const auto b = sort_list.begin();
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const auto e = std::next(b, sort_n);
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std::move_backward(b, e, std::next(e));
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sort_list[0] = i;
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}
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++sort_n;
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}
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//now draw everything
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range_for (const auto mn, partial_const_range(sort_list, sort_n))
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{
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if (mn == submodel_num) {
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array<bitmap_index, MAX_POLYOBJ_TEXTURES> texture_list_index;
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for (unsigned i = 0; i < pm->n_textures; ++i)
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{
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const auto ptr = ObjBitmapPtrs[pm->first_texture + i];
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const auto &bmp = ObjBitmaps[ptr];
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texture_list_index[i] = bmp;
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texture_list[i] = &GameBitmaps[bmp.index];
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}
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// Make sure the textures for this object are paged in...
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range_for (auto &j, partial_const_range(texture_list_index, pm->n_textures))
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PIGGY_PAGE_IN(j);
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// Hmmm... cache got flushed in the middle of paging all these in,
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// so we need to reread them all in.
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// Make sure that they can all fit in memory.
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g3_draw_morphing_model(canvas, &pm->model_data[pm->submodel_ptrs[submodel_num]], &texture_list[0], anim_angles, light, &md->morph_vecs[md->submodel_startpoints[submodel_num]], robot_points);
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}
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else {
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const auto &&orient = vm_angles_2_matrix(anim_angles[mn]);
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g3_start_instance_matrix(pm->submodel_offsets[mn], orient);
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draw_model(canvas, robot_points,pm,mn,anim_angles,light,md);
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g3_done_instance();
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}
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}
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}
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void draw_morph_object(grs_canvas &canvas, const vmobjptridx_t obj)
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{
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// int save_light;
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polymodel *po;
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g3s_lrgb light;
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morph_data *md;
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md = find_morph_data(obj);
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Assert(md != NULL);
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Assert(obj->rtype.pobj_info.model_num < N_polygon_models);
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po=&Polygon_models[obj->rtype.pobj_info.model_num];
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light = compute_object_light(obj);
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g3_start_instance_matrix(obj->pos, obj->orient);
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polygon_model_points robot_points;
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draw_model(canvas, robot_points, po, 0, obj->rtype.pobj_info.anim_angles, light, md);
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g3_done_instance();
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if (Newdemo_state == ND_STATE_RECORDING)
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newdemo_record_morph_frame(md);
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}
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