dxx-rebirth/libmve
2010-09-02 00:07:37 +00:00
..
decoder8.c Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
decoder16.c Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
decoders.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
mve_audio.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
mve_audio.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
mve_main.c Show movies in correct aspect; Added mipmap generation to movie texture if Texture filtering enabled - can also be disabled seperately 2010-06-19 16:42:07 +00:00
mvelib.c Remove redundant conf.h directives 2009-04-30 13:01:31 +00:00
mvelib.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
mveplay.c On Mac OS X - no longer have to copy SDL_mixer.h to SDL framework; frameworks can now be in /Library/Frameworks; fix for obscure compile error involving u_int32_t 2010-09-02 00:07:37 +00:00
mveplayer.1 * Removed executable flag on most files 2007-09-21 19:06:05 +00:00