dxx-rebirth/common/arch
Kp 85338cba5e Fix memory corruption starting multiplayer game
Various points in the game code call `hide_menus()`, then later use
`show_menus()` to reverse the effect.  If the forcibly hidden window is
deleted before `show_menus()` is called, the attempt to show it would
write to freed memory.  Add a hook to forget those windows when they are
deleted, so that `show_menus()` does not try to make them visible later.
2016-11-19 18:09:26 +00:00
..
carbon Fix prototype of Mac msgbox_warning 2014-11-30 17:03:54 +00:00
cocoa Uninline namespace dcx 2015-12-13 18:00:49 +00:00
ogl clean up ogl_extensions.cpp as suggested by vLKp 2016-11-05 19:16:30 +01:00
sdl Fix memory corruption starting multiplayer game 2016-11-19 18:09:26 +00:00
win32 Uninline namespace dcx 2015-12-13 18:00:49 +00:00