dxx-rebirth/contrib/broken-vs2017/Common.vcxproj.filters
Kp 98b7679732 Remove obsolete MacOS C source files
These are not referenced in SConstruct.  messagebox.c uses C linkage for
symbols that would be referenced from a C++ file, so this has likely
been broken since the common code moved to C++.
2022-10-02 19:51:36 +00:00

646 lines
23 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\common\2d\2dsline.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\bitblt.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\bitmap.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\box.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\canvas.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\circle.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\disc.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\gpixel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\line.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\pixel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\rect.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\rle.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\scalec.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\clipper.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\draw.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\globvars.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\instance.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\matrix.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\points.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\rod.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\setup.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\digi_mixer_music.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\joy.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\rbaudio.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\window.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\win32\messagebox.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\editor\func.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\maths\fixc.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\maths\rand.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\maths\tables.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\maths\vecmat.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\misc\error.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\misc\hmp.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\misc\ignorecase.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\misc\strutil.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\texmap\ntmap.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\texmap\scanline.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\texmap\tmapflat.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\button.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\checkbox.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\dialog.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\file.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\gadget.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\icon.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\inputbox.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\keypad.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\keypress.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\listbox.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\menu.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\menubar.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\message.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\radio.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\scroll.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\ui.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\uidraw.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\userbox.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\editor\autosave.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\event.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\misc\hash.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\key.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\mem\mem.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\mouse.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\timer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\common\2d\bitmap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\2d\clip.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\3d\clipper.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\3d\globvars.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\3d.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\args.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\byteswap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\compiler-range_for.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\compiler-static_assert.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\compiler-type_traits.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\console.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\countarray.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\digi_audio.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\digi_mixer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\digi_mixer_music.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\dxxerror.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\centers.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\editor.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\ehostage.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\eobject.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\esegment.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\eswitch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\info.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\kdefs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\kfuncs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\macro.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\meddraw.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\medlisp.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\medmisc.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\medrobot.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\medsel.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\medwall.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\objpage.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\seguvs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\texpage.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\event.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\fmtcheck.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\func.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\gr.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\grdef.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\hash.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\hmp.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\iff.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\ignorecase.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\internal.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\interp.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\joy.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\jukebox.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\key.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\loadgl.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\makesig.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\maths.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\messagebox.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\mouse.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\ogl_init.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\pack.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\palette.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\partial_range.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\pcx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\physfs-serial.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\physfsx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\pstypes.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\rbaudio.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\reverse.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\rle.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\serial.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\strutil.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\texmap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\timer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\ui.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\u_mem.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\valptridx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\varutil.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\vecmat.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\window.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\ai.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\aistruct.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\automap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\bm.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\cntrlcen.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\collide.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\config.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\controls.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\credits.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\digi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\effects.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\endlevel.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\escort.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\fireball.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\fuelcen.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\fvi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\game.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\gamefont.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\gamemine.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\gamepal.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\gamesave.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\gameseg.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\gameseq.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\gauges.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\hostage.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\hudmsg.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\inferno.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\kconfig.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\kmatrix.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\laser.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\lighting.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\menu.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\mission.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\morph.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\multi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\multibot.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\multiinternal.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\net_udp.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\newdemo.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\newmenu.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\object.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\paging.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\physics.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\piggy.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\player.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\playsave.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\polyobj.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\powerup.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\render.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\robot.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\scores.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\screens.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\segment.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\segpoint.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\slew.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\songs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\sounds.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\state.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\switch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\terrain.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\texmerge.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\text.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\textures.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\titles.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\vclip.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\vers_id.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\wall.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\weapon.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\texmap\scanline.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\texmap\texmapl.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>