dxx-rebirth/similar/main
2021-09-04 12:17:14 +00:00
..
ai.cpp Use enum class for trigger number 2021-09-04 12:17:14 +00:00
aipath.cpp Inline AI path shuffle 2021-09-04 12:17:14 +00:00
automap.cpp Remove unused subfunction_handler 2021-06-28 03:37:50 +00:00
bm.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
bmread.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
cntrlcen.cpp
collide.cpp Reorder check_effect_blowup tests to reduce D2 redundancy 2021-08-26 03:13:45 +00:00
config.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
console.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
controls.cpp
credits.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
digiobj.cpp Split digi_get_sound_loc 2021-06-28 03:37:51 +00:00
dumpmine.cpp Use enum class for trigger number 2021-09-04 12:17:14 +00:00
effects.cpp
endlevel.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
fireball.cpp Try harder to pick distant segments for thief/powerup respawn 2021-09-04 12:17:14 +00:00
fuelcen.cpp Use structured bindings to access enumerated ranges 2021-06-28 03:37:50 +00:00
fvi.cpp Replace __attribute_warn_unused_result with C++17 [[nodiscard]] 2021-06-28 03:37:51 +00:00
game.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
gamecntl.cpp Use trgnum_t more consistently 2021-09-04 12:17:14 +00:00
gamefont.cpp Use structured bindings to access enumerated ranges 2021-06-28 03:37:50 +00:00
gamemine.cpp Override mapping of D1 secret door texture 2021-04-04 22:01:25 +00:00
gamerend.cpp Replace __attribute_warn_unused_result with C++17 [[nodiscard]] 2021-06-28 03:37:51 +00:00
gamesave.cpp Use enum class for trigger number 2021-09-04 12:17:14 +00:00
gameseg.cpp Use structured bindings for more zip calls 2021-06-28 03:37:51 +00:00
gameseq.cpp Add convenience function underlying_value 2021-09-04 12:17:14 +00:00
gauges.cpp Replace __attribute_warn_unused_result with C++17 [[nodiscard]] 2021-06-28 03:37:51 +00:00
generate-kconfig-udlr.py
hostage.cpp
hud.cpp
iff.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
inferno.cpp Report libpng version information in -verbose startup output 2021-08-31 02:20:06 +00:00
kconfig.cpp
kconfig.ui-table.cpp
kmatrix.cpp Construct nm_item_menu in place 2021-06-28 03:37:49 +00:00
laser.cpp Reduce intensity of weapon fire sounds 2021-06-28 03:37:51 +00:00
lighting.cpp
menu.cpp Transpose returned values for enumerate() of non-tuple 2021-06-28 03:37:50 +00:00
mglobal.cpp
mission.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
morph.cpp Use structured bindings to access enumerated ranges 2021-06-28 03:37:50 +00:00
multi.cpp Use enum class for trigger number 2021-09-04 12:17:14 +00:00
multibot.cpp
net_udp.cpp Transpose returned values for enumerate() of non-tuple 2021-06-28 03:37:50 +00:00
newdemo.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
newmenu.cpp Convert nm_messagebox_str to use messagebox_newmenu 2021-06-28 03:37:50 +00:00
object.cpp Filter out robots at render time, not wakeup time 2021-08-26 03:13:45 +00:00
paging.cpp
physics.cpp
piggy.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
player.cpp
playsave.cpp Convert various PHYSFSX_printf to PHYSFSX_puts_literal 2021-08-26 03:13:46 +00:00
polyobj.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
powerup.cpp
render.cpp Filter out robots at render time, not wakeup time 2021-08-26 03:13:45 +00:00
robot.cpp
scores.cpp Convert high score saying dialog to use run_blocking_newmenu 2021-06-28 03:37:50 +00:00
segment.cpp
slew.cpp
songs.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
state.cpp Move render_frame helper inline 2021-08-26 03:13:45 +00:00
switch.cpp Use enum class for trigger number 2021-09-04 12:17:14 +00:00
terrain.cpp
texmerge.cpp
text.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
titles.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
vclip.cpp
vers_id.cpp
wall.cpp Use trgnum_t more consistently 2021-09-04 12:17:14 +00:00
weapon.cpp Halve the volume of weapon changes 2021-06-28 03:37:51 +00:00