dxx-rebirth/arch/sdl
2010-02-08 06:08:55 +00:00
..
digi.c Remove redundant conf.h directives 2009-04-30 13:01:31 +00:00
digi_audio.c Remove redundant conf.h directives 2009-04-30 13:01:31 +00:00
digi_mixer.c Remove redundant conf.h directives 2009-04-30 13:01:31 +00:00
digi_mixer_music.c Associate the jukebox with Redbook Audio via new 'extmusic' layer - separating from MIDI and making it handle ALL music (not just game music) 2009-03-03 12:55:27 +00:00
event.c Send EVENT_KEY_COMMAND from key.c; add EVENT_NEWMENU_DRAW for state restore; place newmenu and listbox calls to callback so they can override ALL newmenu behaviour 2010-01-30 03:24:19 +00:00
gr.c Added real Doublebuffering to SDL-build; While on the way, making Bpp selection available for SDL-build, too 2010-01-29 21:53:17 +00:00
init.c Associate the jukebox with Redbook Audio via new 'extmusic' layer - separating from MIDI and making it handle ALL music (not just game music) 2009-03-03 12:55:27 +00:00
joy.c Remove redundant conf.h directives 2009-04-30 13:01:31 +00:00
jukebox.c Associate the jukebox with Redbook Audio via new 'extmusic' layer - separating from MIDI and making it handle ALL music (not just game music) 2009-03-03 12:55:27 +00:00
key.c Send EVENT_KEY_COMMAND from key.c; add EVENT_NEWMENU_DRAW for state restore; place newmenu and listbox calls to callback so they can override ALL newmenu behaviour 2010-01-30 03:24:19 +00:00
mouse.c Add new window system, not used yet 2009-05-21 12:16:39 +00:00
rbaudio.c Remove redundant conf.h directives 2009-04-30 13:01:31 +00:00
timer.c Removed timer_get_approx_seconds() and replaced with timer_get_fixed seconds since it was too inaccurate and created significant offset 2009-11-24 22:43:41 +00:00
window.c Don't send an EVENT_WINDOW_DEACTIVATED when closing a window if it wasn't the front window, now the game works properly after you're shown on the high scores 2010-02-08 06:08:55 +00:00