dxx-rebirth/arch/sdl
2008-01-02 15:36:51 +00:00
..
include Cleaned/Rewritten/Renamed lower level network layer to make it (look) less IPX-oriented 2008-01-02 15:36:51 +00:00
digi.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
digi_audio.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
digi_mixer.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
digi_mixer_music.c Set SOUND_BUFFER_SIZE for SDL_mixer to 1024 to minimize delay; Removed MIDI-existance check and store all music to Music/ subdirectory of writedir - keeps clean if user has tons of levels; Added SDL_mixer command-line help output; Implemented new way to read command-line args; Stored MAXIMUM_FPS in game.h - where it belongs to 2007-10-13 23:49:07 +00:00
event.c Updated docs; Removed GP2X support since I won't support this device anymore 2007-09-28 22:44:04 +00:00
gr.c Updated docs; Removed GP2X support since I won't support this device anymore 2007-09-28 22:44:04 +00:00
joy.c Updated docs; Removed GP2X support since I won't support this device anymore 2007-09-28 22:44:04 +00:00
joydefs.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
jukebox.c Fixed crash on absent or invalid jukebox directory (testing scandir() return value) 2007-11-05 13:41:20 +00:00
key.c Introduced timer_delay2 as replacement for timer_delay to sleep according to given FPS rate considering calc time between frames 2007-11-21 12:46:09 +00:00
mouse.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
timer.c Introduced timer_delay2 as replacement for timer_delay to sleep according to given FPS rate considering calc time between frames 2007-11-21 12:46:09 +00:00