.. |
ai.cpp
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Fix capitalization of PHYSFS_File
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2016-01-09 16:38:14 +00:00 |
aipath.cpp
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Construct find_point_seg segptridx explicitly
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2016-01-09 16:38:13 +00:00 |
automap.cpp
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Convert most Trigger references to valptridx
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2016-02-06 22:12:54 +00:00 |
bm.cpp
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Use range_for in bm.cpp
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2016-02-06 22:12:54 +00:00 |
cntrlcen.cpp
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Fix capitalization of PHYSFS_File
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2016-01-09 16:38:14 +00:00 |
collide.cpp
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Use enum class for check_volatile_wall
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2016-01-29 04:05:47 +00:00 |
config.cpp
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Fix clang build of CGameCfg
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2016-01-29 04:05:47 +00:00 |
console.cpp
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Rewrite CLI
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2015-12-22 04:18:52 +00:00 |
controls.cpp
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Remove default argument for basic_ptr(pointer,array &)
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2016-01-09 16:38:13 +00:00 |
credits.cpp
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Allow nullptr for gr_get_string_size
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2015-09-29 02:41:22 +00:00 |
digiobj.cpp
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Remove default argument for basic_ptridx(index)
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2016-01-09 16:38:14 +00:00 |
dumpmine.cpp
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Convert most Trigger references to valptridx
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2016-02-06 22:12:54 +00:00 |
effects.cpp
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Fix capitalization of PHYSFS_File
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2016-01-09 16:38:14 +00:00 |
endlevel.cpp
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Remove default argument for basic_ptridx(index)
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2016-01-09 16:38:14 +00:00 |
fireball.cpp
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Fix capitalization of PHYSFS_File
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2016-01-09 16:38:14 +00:00 |
fuelcen.cpp
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Fix capitalization of PHYSFS_File
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2016-01-09 16:38:14 +00:00 |
fvi.cpp
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Remove default argument for basic_ptridx(index)
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2016-01-09 16:38:14 +00:00 |
game.cpp
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Simplify update_flicker
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2016-01-26 03:45:08 +00:00 |
gamecntl.cpp
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Convert most Trigger references to valptridx
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2016-02-06 22:12:54 +00:00 |
gamefont.cpp
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Move OglFixedFont to CArg
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2015-12-24 04:01:27 +00:00 |
gamemine.cpp
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Use ={} to clear unused UVL during load
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2016-01-26 03:45:08 +00:00 |
gamerend.cpp
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Remove default argument for basic_ptr(pointer,array &)
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2016-01-09 16:38:13 +00:00 |
gamesave.cpp
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Use valptridx array type for Walls
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2016-02-06 22:12:54 +00:00 |
gameseg.cpp
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Remove default argument for basic_ptridx(index)
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2016-01-09 16:38:14 +00:00 |
gameseq.cpp
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Move multi_endlevel_poll* lookups to menu creation
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2016-01-26 03:45:06 +00:00 |
gauges.cpp
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Factor out calls to draw_weapon_info_sub
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2016-01-09 16:38:15 +00:00 |
hostage.cpp
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Uninline namespace dsx
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2015-12-13 18:00:49 +00:00 |
hud.cpp
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Expand macro Player_exploded
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2016-01-09 16:38:10 +00:00 |
iff.cpp
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Fix capitalization of PHYSFS_File
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2016-01-09 16:38:14 +00:00 |
inferno.cpp
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Remove unnecessary newmenu_free_background
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2016-01-09 16:38:11 +00:00 |
kconfig.cpp
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Fix capitalization of PHYSFS_File
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2016-01-09 16:38:14 +00:00 |
kmatrix.cpp
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Move multi_endlevel_poll* lookups to menu creation
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2016-01-26 03:45:06 +00:00 |
laser.cpp
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Use C++ array in more places
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2016-01-26 03:45:08 +00:00 |
lighting.cpp
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Remove default argument for basic_ptridx(index)
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2016-01-09 16:38:14 +00:00 |
menu.cpp
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Switch select_file_subfunction_t to anonymous template typedef
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2016-01-29 04:05:47 +00:00 |
mglobal.cpp
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Use valptridx array type for Walls
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2016-02-06 22:12:54 +00:00 |
mission.cpp
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Fix capitalization of PHYSFS_File
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2016-01-09 16:38:14 +00:00 |
morph.cpp
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Move texture_list_index into local scope
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2015-10-09 02:46:09 +00:00 |
multi.cpp
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Convert most Trigger references to valptridx
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2016-02-06 22:12:54 +00:00 |
multibot.cpp
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Remove default argument for basic_ptridx(index)
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2016-01-09 16:38:14 +00:00 |
net_udp.cpp
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Convert most Trigger references to valptridx
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2016-02-06 22:12:54 +00:00 |
newdemo.cpp
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Use valptridx array type for Walls
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2016-02-06 22:12:54 +00:00 |
newmenu.cpp
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Remove unused step_up/step_down direction argument
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2016-01-09 16:38:15 +00:00 |
object.cpp
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Pass common highest_valid to vptr factory
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2016-02-06 22:12:54 +00:00 |
paging.cpp
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Use v*ptr* factories with highest_valid
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2015-12-22 04:18:51 +00:00 |
physics.cpp
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Remove default argument for basic_ptridx(index)
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2016-01-09 16:38:14 +00:00 |
piggy.cpp
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Fix capitalization of PHYSFS_File
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2016-01-09 16:38:14 +00:00 |
player.cpp
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Fix capitalization of PHYSFS_File
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2016-01-09 16:38:14 +00:00 |
playsave.cpp
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Fix capitalization of PHYSFS_File
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2016-01-09 16:38:14 +00:00 |
polyobj.cpp
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Fix capitalization of PHYSFS_File
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2016-01-09 16:38:14 +00:00 |
powerup.cpp
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Fix capitalization of PHYSFS_File
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2016-01-09 16:38:14 +00:00 |
render.cpp
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Fix SDL build failure
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2016-01-26 03:45:06 +00:00 |
robot.cpp
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Preprocess out PHYSFSX_writeAngleVec
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2016-02-02 03:10:53 +00:00 |
scores.cpp
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Remove sprintf from scores.cpp
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2016-01-03 20:21:35 +00:00 |
segment.cpp
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Use valptridx array type for Walls
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2016-02-06 22:12:54 +00:00 |
slew.cpp
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Remove unused symbols
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2015-12-04 03:36:31 +00:00 |
songs.cpp
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Move SndNoMusic to CArg
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2015-12-24 04:01:26 +00:00 |
state.cpp
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Use valptridx array type for Walls
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2016-02-06 22:12:54 +00:00 |
switch.cpp
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Use enum for trigger flags
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2016-02-06 22:12:54 +00:00 |
terrain.cpp
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Remove Interpolation_method from OGL build
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2015-11-06 03:51:10 +00:00 |
texmerge.cpp
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Mark various per-file structures as static
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2015-08-12 03:11:46 +00:00 |
text.cpp
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Remove unnecessary free_text
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2016-01-09 16:38:11 +00:00 |
titles.cpp
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Move some game symbols to namespaces
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2016-01-09 16:38:12 +00:00 |
vclip.cpp
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Fix capitalization of PHYSFS_File
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2016-01-09 16:38:14 +00:00 |
vers_id.cpp
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Support overriding build date/time
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2015-03-11 02:19:15 +00:00 |
wall.cpp
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Use wallnum_t in more places
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2016-02-06 22:12:54 +00:00 |
weapon.cpp
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Factor out primary/secondary search/reorder
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2016-01-17 17:36:48 +00:00 |