dxx-rebirth/similar/main
Kp 93a7e34caf Move newmenu_item slider storage of saved_text out of line
When other newmenu_item private members also move, this will make
newmenu_item smaller.
2021-06-28 03:37:49 +00:00
..
ai.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
aipath.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
automap.cpp Construct nm_item_menu in place 2021-06-28 03:37:49 +00:00
bm.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
bmread.cpp Remove write-only field digi_sound::bits 2021-06-28 03:37:49 +00:00
cntrlcen.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
collide.cpp Enable backtick-based segment reporting in D1 2021-04-04 22:01:25 +00:00
config.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
console.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
controls.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
credits.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
digiobj.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
dumpmine.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
effects.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
endlevel.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
fireball.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
fuelcen.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
fvi.cpp Fix return type of check_trans_wall lambda (#588) 2021-04-24 17:32:47 +00:00
game.cpp Relocate stereo conditional for cockpit views into select_cockpit(). 2021-05-04 09:55:48 -07:00
gamecntl.cpp Construct nm_item_input in place 2021-06-28 03:37:49 +00:00
gamefont.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
gamemine.cpp Override mapping of D1 secret door texture 2021-04-04 22:01:25 +00:00
gamerend.cpp Offset HUD screen rects for out-of-screen stereo parallax on HUD overlays. 2021-03-17 18:01:03 -07:00
gamesave.cpp Construct nm_item_input in place 2021-06-28 03:37:49 +00:00
gameseg.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
gameseq.cpp Construct nm_item_menu in place 2021-06-28 03:37:49 +00:00
gauges.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
generate-kconfig-udlr.py
hostage.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
hud.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
iff.cpp Reduce uses of RAIIdmem for local variables 2021-06-28 03:37:49 +00:00
inferno.cpp Add above/below option sync blank interval for external sync doubler. 2021-04-08 14:07:35 -07:00
kconfig.cpp Clamp kconfig window size to screen size 2021-02-25 03:53:49 +00:00
kconfig.ui-table.cpp
kmatrix.cpp Construct nm_item_menu in place 2021-06-28 03:37:49 +00:00
laser.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
lighting.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
menu.cpp Move newmenu_item slider storage of saved_text out of line 2021-06-28 03:37:49 +00:00
mglobal.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
mission.cpp Fixed mission menu subdirectory handling 2021-06-13 20:15:26 +12:00
morph.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
multi.cpp Reduce uses of RAIIdmem for local variables 2021-06-28 03:37:49 +00:00
multibot.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
net_udp.cpp Move newmenu_item slider storage of saved_text out of line 2021-06-28 03:37:49 +00:00
newdemo.cpp Construct nm_item_input in place 2021-06-28 03:37:49 +00:00
newmenu.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
object.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
paging.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
physics.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
piggy.cpp Remove write-only field digi_sound::bits 2021-06-28 03:37:49 +00:00
player.cpp
playsave.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
polyobj.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
powerup.cpp Reduce use of global structures in cheat functions 2021-04-04 22:01:25 +00:00
render.cpp Relocate viewport/transform adjustments inside ogl_stereo_frame() call. 2021-03-15 14:01:53 -07:00
robot.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
scores.cpp Construct nm_item_input in place 2021-06-28 03:37:49 +00:00
segment.cpp
slew.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
songs.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
state.cpp Reduce uses of RAIIdmem for local variables 2021-06-28 03:37:49 +00:00
switch.cpp Fix door lock/unlock triggers causing a crash when given an invalid wall location 2021-06-14 15:16:56 +12:00
terrain.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
texmerge.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
text.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
titles.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
vclip.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
vers_id.cpp
wall.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
weapon.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00