8d80300e0a
This code was part of a feature abandoned before retail. It cannot be usefully used in campaigns. Remove it to reduce code size and simplify later changes.
59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
/*
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* Portions of this file are copyright Rebirth contributors and licensed as
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* described in COPYING.txt.
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* Portions of this file are copyright Parallax Software and licensed
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* according to the Parallax license below.
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* See COPYING.txt for license details.
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Header for hostage.c
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*
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*/
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#pragma once
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#ifdef __cplusplus
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#include "fwd-object.h"
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#include "compiler-array.h"
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#define HOSTAGE_SIZE i2f(5) // 3d size of a hostage
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#define MAX_HOSTAGE_TYPES 1 //only one hostage bitmap
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#if defined(DXX_BUILD_DESCENT_I)
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namespace dsx {
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#if DXX_USE_EDITOR
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int hostage_is_valid( int hostage_num );
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#endif
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}
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#endif
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namespace dcx {
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extern unsigned N_hostage_types;
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extern array<int, MAX_HOSTAGE_TYPES> Hostage_vclip_num; // for each type of hostage
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}
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#ifdef dsx
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namespace dsx {
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void draw_hostage(grs_canvas &, vmobjptridx_t obj);
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void hostage_rescue();
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}
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#endif
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#endif
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