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ai.h
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Use array<> for Point_segs
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2014-06-22 20:56:47 +00:00 |
aistruct.h
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Unpack various structures
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2014-06-21 23:56:27 +00:00 |
automap.h
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Use enum for window event result
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2014-08-07 02:47:48 +00:00 |
bm.h
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Use d_fname for DOS filenames
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2014-07-25 02:54:31 +00:00 |
cntrlcen.h
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Unpack various structures
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2014-06-21 23:56:27 +00:00 |
collide.h
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Precompute collision tables
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2014-06-24 03:40:31 +00:00 |
config.h
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Use special type for player callsign
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2014-07-05 19:20:56 +00:00 |
controls.h
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credits.h
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digi.h
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effects.h
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Unpack various structures
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2014-06-21 23:56:27 +00:00 |
endlevel.h
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escort.h
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fireball.h
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fuelcen.h
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Unpack various structures
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2014-06-21 23:56:27 +00:00 |
fvi.h
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Remove unused find_hitpoint_uv l parameter
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2014-08-08 02:51:02 +00:00 |
game.h
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Use enum for window event result
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2014-08-07 02:47:48 +00:00 |
gamefont.h
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Use unique_ptr to manage fonts
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2014-07-22 23:48:23 +00:00 |
gamemine.h
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gamepal.h
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gamesave.h
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gameseg.h
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Pass array<> to create_*_vertex_lists
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2014-07-17 03:29:57 +00:00 |
gameseq.h
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gauges.h
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hostage.h
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hudmsg.h
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inferno.h
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Fix Windows build
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2014-07-26 22:53:41 +00:00 |
kconfig.h
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kmatrix.h
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laser.h
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lighting.h
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Remove write-only variable Beam_brightness
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2014-07-02 02:31:32 +00:00 |
menu.h
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mission.h
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Use unique_ptr for level_names
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2014-07-25 02:54:31 +00:00 |
morph.h
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multi.h
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Use array<> for netgame_info members
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2014-08-09 16:43:55 +00:00 |
multibot.h
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Remove unused multi_dump_robots
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2014-07-13 03:43:32 +00:00 |
multiinternal.h
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Reduce header includes of physfsx.h
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2014-07-22 23:48:23 +00:00 |
net_udp.h
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List initialize UDP mdata pkt_num array
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2014-07-04 04:12:45 +00:00 |
newdemo.h
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Reduce header includes of physfsx.h
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2014-07-22 23:48:23 +00:00 |
newmenu.h
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Use unique_ptr to manage fonts
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2014-07-22 23:48:23 +00:00 |
object.h
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Initialize MarkerObject properly
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2014-08-05 03:10:04 +00:00 |
paging.h
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physics.h
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piggy.h
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Replace hashtable with std::map
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2014-08-02 00:46:56 +00:00 |
player.h
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Use array<> for Players
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2014-08-08 03:02:59 +00:00 |
playsave.h
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polyobj.h
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Inline polymodel_read_n
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2014-07-26 04:18:06 +00:00 |
powerup.h
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Unpack various structures
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2014-06-21 23:56:27 +00:00 |
render.h
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Replace render globals with const
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2014-07-30 03:06:41 +00:00 |
robot.h
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scores.h
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screens.h
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segiter.h
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Add helper to iterate over objects in segment
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2014-07-30 03:06:40 +00:00 |
segment.h
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Reduce header includes of physfsx.h
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2014-07-22 23:48:23 +00:00 |
segpoint.h
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Use array<> for Segment_points
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2014-08-08 03:02:43 +00:00 |
slew.h
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songs.h
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sounds.h
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state.h
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switch.h
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Reduce header includes of physfsx.h
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2014-07-22 23:48:23 +00:00 |
terrain.h
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texmerge.h
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text.h
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textures.h
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Use array<> for Textures
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2014-06-20 02:59:53 +00:00 |
titles.h
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Use d_fname for DOS filenames
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2014-07-25 02:54:31 +00:00 |
vclip.h
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Reduce header includes of physfsx.h
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2014-07-22 23:48:23 +00:00 |
vers_id.h
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Pick default extra_version from git tag
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2014-07-26 22:53:41 +00:00 |
wall.h
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Reduce header includes of physfsx.h
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2014-07-22 23:48:23 +00:00 |
weapon.h
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