dxx-rebirth/common/main
2014-08-09 16:43:55 +00:00
..
ai.h Use array<> for Point_segs 2014-06-22 20:56:47 +00:00
aistruct.h Unpack various structures 2014-06-21 23:56:27 +00:00
automap.h Use enum for window event result 2014-08-07 02:47:48 +00:00
bm.h Use d_fname for DOS filenames 2014-07-25 02:54:31 +00:00
cntrlcen.h Unpack various structures 2014-06-21 23:56:27 +00:00
collide.h Precompute collision tables 2014-06-24 03:40:31 +00:00
config.h Use special type for player callsign 2014-07-05 19:20:56 +00:00
controls.h
credits.h
digi.h
effects.h Unpack various structures 2014-06-21 23:56:27 +00:00
endlevel.h
escort.h
fireball.h
fuelcen.h Unpack various structures 2014-06-21 23:56:27 +00:00
fvi.h Remove unused find_hitpoint_uv l parameter 2014-08-08 02:51:02 +00:00
game.h Use enum for window event result 2014-08-07 02:47:48 +00:00
gamefont.h Use unique_ptr to manage fonts 2014-07-22 23:48:23 +00:00
gamemine.h
gamepal.h
gamesave.h
gameseg.h Pass array<> to create_*_vertex_lists 2014-07-17 03:29:57 +00:00
gameseq.h
gauges.h
hostage.h
hudmsg.h
inferno.h Fix Windows build 2014-07-26 22:53:41 +00:00
kconfig.h
kmatrix.h
laser.h
lighting.h Remove write-only variable Beam_brightness 2014-07-02 02:31:32 +00:00
menu.h
mission.h Use unique_ptr for level_names 2014-07-25 02:54:31 +00:00
morph.h
multi.h Use array<> for netgame_info members 2014-08-09 16:43:55 +00:00
multibot.h Remove unused multi_dump_robots 2014-07-13 03:43:32 +00:00
multiinternal.h Reduce header includes of physfsx.h 2014-07-22 23:48:23 +00:00
net_udp.h List initialize UDP mdata pkt_num array 2014-07-04 04:12:45 +00:00
newdemo.h Reduce header includes of physfsx.h 2014-07-22 23:48:23 +00:00
newmenu.h Use unique_ptr to manage fonts 2014-07-22 23:48:23 +00:00
object.h Initialize MarkerObject properly 2014-08-05 03:10:04 +00:00
paging.h
physics.h
piggy.h Replace hashtable with std::map 2014-08-02 00:46:56 +00:00
player.h Use array<> for Players 2014-08-08 03:02:59 +00:00
playsave.h
polyobj.h Inline polymodel_read_n 2014-07-26 04:18:06 +00:00
powerup.h Unpack various structures 2014-06-21 23:56:27 +00:00
render.h Replace render globals with const 2014-07-30 03:06:41 +00:00
robot.h
scores.h
screens.h
segiter.h Add helper to iterate over objects in segment 2014-07-30 03:06:40 +00:00
segment.h Reduce header includes of physfsx.h 2014-07-22 23:48:23 +00:00
segpoint.h Use array<> for Segment_points 2014-08-08 03:02:43 +00:00
slew.h
songs.h
sounds.h
state.h
switch.h Reduce header includes of physfsx.h 2014-07-22 23:48:23 +00:00
terrain.h
texmerge.h
text.h
textures.h Use array<> for Textures 2014-06-20 02:59:53 +00:00
titles.h Use d_fname for DOS filenames 2014-07-25 02:54:31 +00:00
vclip.h Reduce header includes of physfsx.h 2014-07-22 23:48:23 +00:00
vers_id.h Pick default extra_version from git tag 2014-07-26 22:53:41 +00:00
wall.h Reduce header includes of physfsx.h 2014-07-22 23:48:23 +00:00
weapon.h