8e76a5a064
gcc computes a potential value range for game times as [0, 1092] instead of the [0, 50] that the game uses. This could be reasonable as the code was before, but even adding an explicit range check before the usage does not eliminate the warning. Avoid the warning by increasing the size of the buffer to avoid truncation even if the value were 1092. |
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2d | ||
3d | ||
arch | ||
editor | ||
main | ||
misc |