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2015-02-22 01:29:43 +00:00
common Gave client address as player_address for all UPID_SYNC packets so clients can properly discover their player number when (re)joining running games. Defined 0xcc as MULTI_PNUM_UNDEF for purpose of uninitialized Multiplayer client slots. 2015-02-22 01:41:02 +01:00
contrib xcode setting for passing network opts to scons 2015-02-05 17:02:17 -08:00
d1x-rebirth Make equal_space a preprocessor constant 2015-01-29 04:27:35 +00:00
d2x-rebirth Remove RAIIdmem::operator pointer 2015-02-17 03:52:59 +00:00
similar Fix WORDS_BIGENDIAN breaks 2015-02-22 01:29:43 +00:00
.gitignore ignore XCode user data 2014-12-06 22:43:12 -08:00
COPYING.txt corrected typo in COPYING.txt (it's to its) 2014-06-06 13:18:52 +02:00
GPL-3.txt Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
SConstruct Make udt_to_message __attribute__((unused)) 2015-02-05 03:03:50 +00:00