399 lines
12 KiB
C++
399 lines
12 KiB
C++
/*
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* This file is part of the DXX-Rebirth project <http://www.dxx-rebirth.com/>.
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* It is copyright by its individual contributors, as recorded in the
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* project's Git history. See COPYING.txt at the top level for license
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* terms and a link to the Git history.
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*/
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/*
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*
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* SDL joystick support
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*
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*/
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#include <memory>
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#include <tuple>
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#include <type_traits>
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#include "joy.h"
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#include "dxxerror.h"
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#include "timer.h"
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#include "console.h"
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#include "event.h"
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#include "u_mem.h"
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#include "playsave.h"
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#include "kconfig.h"
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#include "compiler-range_for.h"
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#if DXX_MAX_JOYSTICKS
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#include "compiler-integer_sequence.h"
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#include "d_enumerate.h"
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#include "partial_range.h"
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namespace dcx {
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namespace {
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int num_joysticks = 0;
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/* This struct is a "virtual" joystick, which includes all the axes
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* and buttons of every joystick found.
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*/
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static struct joyinfo {
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#if DXX_MAX_BUTTONS_PER_JOYSTICK
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array<uint8_t, JOY_MAX_BUTTONS> button_state;
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#endif
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} Joystick;
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struct d_event_joystickbutton : d_event
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{
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int button;
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};
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struct d_event_joystick_moved : d_event, d_event_joystick_axis_value
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{
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};
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class SDL_Joystick_deleter
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{
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public:
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void operator()(SDL_Joystick *j) const
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{
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SDL_JoystickClose(j);
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}
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};
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#ifndef DXX_USE_SIZE_SORTED_TUPLE
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#define DXX_USE_SIZE_SORTED_TUPLE (__cplusplus > 201103L)
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#endif
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#if DXX_USE_SIZE_SORTED_TUPLE
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template <typename T, std::size_t... Is, std::size_t... Js>
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auto d_split_tuple(T &&t, index_sequence<Is...>, index_sequence<Js...>) ->
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std::pair<
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std::tuple<typename std::tuple_element<Is, T>::type...>,
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std::tuple<typename std::tuple_element<sizeof...(Is) + Js, T>::type...>
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>;
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template <typename>
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class d_size_sorted;
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/* Given an input tuple T, define a public member `type` with the same
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* members as T, but sorted such that sizeof(Ti) <= sizeof(Tj) for all i
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* <= j.
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*/
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template <typename... Ts>
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class d_size_sorted<std::tuple<Ts...>>
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{
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using split_tuple = decltype(d_split_tuple(
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std::declval<std::tuple<Ts...>>(),
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make_tree_index_sequence<sizeof...(Ts) / 2>(),
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make_tree_index_sequence<(1 + sizeof...(Ts)) / 2>()
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));
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using first_type = typename split_tuple::first_type;
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using second_type = typename split_tuple::second_type;
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public:
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using type = typename std::conditional<(sizeof(first_type) < sizeof(second_type)),
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decltype(std::tuple_cat(std::declval<first_type>(), std::declval<second_type>())),
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decltype(std::tuple_cat(std::declval<second_type>(), std::declval<first_type>()))
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>::type;
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};
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template <typename T1>
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class d_size_sorted<std::tuple<T1>>
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{
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public:
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using type = std::tuple<T1>;
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};
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#endif
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template <typename>
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class ignore_empty {};
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template <typename T>
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using maybe_empty_array = typename std::conditional<T().empty(), ignore_empty<T>, T>::type;
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/* This struct is an array, with one entry for each physical joystick
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* found.
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*/
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class d_physical_joystick
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{
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#define for_each_tuple_item(HANDLE_VERB,VERB) \
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HANDLE_VERB(handle) \
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VERB(hat_map) \
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VERB(button_map) \
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VERB(axis_map) \
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VERB(axis_value) \
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#if DXX_USE_SIZE_SORTED_TUPLE
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template <typename... Ts>
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using tuple_type = typename d_size_sorted<std::tuple<Ts...>>::type;
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#define define_handle_getter(N) \
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define_getter(N, tuple_member_type_##N)
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#define define_array_getter(N) \
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define_getter(N, maybe_empty_array<tuple_member_type_##N>)
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#else
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template <typename... Ts>
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using tuple_type = std::tuple<Ts...>;
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enum
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{
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#define define_enum(V) tuple_item_##V,
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for_each_tuple_item(define_enum, define_enum)
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#undef define_enum
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};
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/* std::get<index> does not handle the maybe_empty_array case, so
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* reuse the same getter for both handle and array.
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*/
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#define define_handle_getter(N) \
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define_getter(N, tuple_item_##N)
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#define define_array_getter define_handle_getter
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#endif
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#define define_getter(N,V) \
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auto &N() \
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{ \
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return std::get<V>(t); \
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}
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using tuple_member_type_handle = std::unique_ptr<SDL_Joystick, SDL_Joystick_deleter>;
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//Note: Descent expects hats to be buttons, so these are indices into Joystick.buttons
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struct tuple_member_type_hat_map : array<unsigned, DXX_MAX_HATS_PER_JOYSTICK> {};
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struct tuple_member_type_button_map : array<unsigned, DXX_MAX_BUTTONS_PER_JOYSTICK> {};
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struct tuple_member_type_axis_map : array<unsigned, DXX_MAX_AXES_PER_JOYSTICK> {};
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struct tuple_member_type_axis_value : array<int, DXX_MAX_AXES_PER_JOYSTICK> {};
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tuple_type<
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tuple_member_type_handle,
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maybe_empty_array<tuple_member_type_hat_map>,
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maybe_empty_array<tuple_member_type_button_map>,
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maybe_empty_array<tuple_member_type_axis_map>,
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maybe_empty_array<tuple_member_type_axis_value>
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> t;
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public:
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for_each_tuple_item(define_handle_getter, define_array_getter);
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#undef define_handle_getter
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#undef define_array_getter
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#undef define_getter
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#undef for_each_tuple_item
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};
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}
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static array<d_physical_joystick, DXX_MAX_JOYSTICKS> SDL_Joysticks;
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#if DXX_MAX_BUTTONS_PER_JOYSTICK
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window_event_result joy_button_handler(SDL_JoyButtonEvent *jbe)
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{
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int button;
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d_event_joystickbutton event;
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button = SDL_Joysticks[jbe->which].button_map()[jbe->button];
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Joystick.button_state[button] = jbe->state;
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event.type = (jbe->type == SDL_JOYBUTTONDOWN) ? EVENT_JOYSTICK_BUTTON_DOWN : EVENT_JOYSTICK_BUTTON_UP;
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event.button = button;
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con_printf(CON_DEBUG, "Sending event %s, button %d", (jbe->type == SDL_JOYBUTTONDOWN) ? "EVENT_JOYSTICK_BUTTON_DOWN" : "EVENT_JOYSTICK_JOYSTICK_UP", event.button);
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return event_send(event);
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}
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#endif
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#if DXX_MAX_HATS_PER_JOYSTICK
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window_event_result joy_hat_handler(SDL_JoyHatEvent *jhe)
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{
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int hat = SDL_Joysticks[jhe->which].hat_map()[jhe->hat];
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window_event_result highest_result(window_event_result::ignored);
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//Save last state of the hat-button
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//get current state of the hat-button
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const auto jhe_value = jhe->value;
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/* Every value must have exactly one bit set, and the union must
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* cover the lower four bits. If any of these assertions fail, the
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* loop will not work right.
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*/
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#define assert_hat_one_bit(M) \
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static_assert(!((SDL_HAT_##M) & ((SDL_HAT_##M) - 1)), "unexpected " #M " mask");
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assert_hat_one_bit(UP);
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assert_hat_one_bit(RIGHT);
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assert_hat_one_bit(DOWN);
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assert_hat_one_bit(LEFT);
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#undef assert_hat_one_bit
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static_assert((SDL_HAT_UP | SDL_HAT_RIGHT | SDL_HAT_DOWN | SDL_HAT_LEFT) == 0xf, "unexpected hat mask");
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//determine if a hat-button up or down event based on state and last_state
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for (uint_fast32_t i = 0; i != 4; ++i)
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{
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const auto current_button_state = !!(jhe_value & (1 << i));
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auto &saved_button_state = Joystick.button_state[hat + i];
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if (saved_button_state == current_button_state)
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// Same state as before
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continue;
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saved_button_state = current_button_state;
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d_event_joystickbutton event;
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event.button = hat + i;
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if (current_button_state) //last_state up, current state down
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{
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event.type = EVENT_JOYSTICK_BUTTON_DOWN;
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con_printf(CON_DEBUG, "Sending event EVENT_JOYSTICK_BUTTON_DOWN, button %d", event.button);
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}
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else //last_state down, current state up
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{
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event.type = EVENT_JOYSTICK_BUTTON_UP;
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con_printf(CON_DEBUG, "Sending event EVENT_JOYSTICK_BUTTON_UP, button %d", event.button);
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}
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highest_result = std::max(event_send(event), highest_result);
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}
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return highest_result;
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}
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#endif
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#if DXX_MAX_AXES_PER_JOYSTICK
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window_event_result joy_axis_handler(SDL_JoyAxisEvent *jae)
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{
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d_event_joystick_moved event;
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auto &js = SDL_Joysticks[jae->which];
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const auto axis = js.axis_map()[jae->axis];
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auto &axis_value = js.axis_value()[jae->axis];
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// inaccurate stick is inaccurate. SDL might send SDL_JoyAxisEvent even if the value is the same as before.
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if (axis_value == jae->value/256)
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return window_event_result::ignored;
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event.value = axis_value = jae->value/256;
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event.type = EVENT_JOYSTICK_MOVED;
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event.axis = axis;
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con_printf(CON_DEBUG, "Sending event EVENT_JOYSTICK_MOVED, axis: %d, value: %d",event.axis, event.value);
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return event_send(event);
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}
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#endif
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/* ----------------------------------------------- */
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static unsigned check_warn_joy_support_limit(const unsigned n, const char *const desc, const unsigned MAX)
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{
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if (n <= MAX)
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{
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con_printf(CON_NORMAL, "sdl-joystick: %d %ss", n, desc);
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return n;
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}
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Warning("sdl-joystick: found %d %ss, only %d supported.\n", n, desc, MAX);
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return MAX;
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}
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void joy_init()
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{
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if (SDL_Init(SDL_INIT_JOYSTICK) < 0) {
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con_printf(CON_NORMAL, "sdl-joystick: initialisation failed: %s.",SDL_GetError());
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return;
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}
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Joystick = {};
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#if DXX_MAX_AXES_PER_JOYSTICK
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joyaxis_text.clear();
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#endif
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#if DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK
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joybutton_text.clear();
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#endif
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const auto n = check_warn_joy_support_limit(SDL_NumJoysticks(), "joystick", DXX_MAX_JOYSTICKS);
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unsigned joystick_n_buttons = 0, joystick_n_axes = 0;
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for (int i = 0; i < n; i++) {
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auto &joystick = SDL_Joysticks[num_joysticks];
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const auto handle = SDL_JoystickOpen(i);
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joystick.handle().reset(handle);
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#if SDL_MAJOR_VERSION == 1
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con_printf(CON_NORMAL, "sdl-joystick %d: %s", i, SDL_JoystickName(i));
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#else
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con_printf(CON_NORMAL, "sdl-joystick %d: %s", i, SDL_JoystickName(handle));
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#endif
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if (handle)
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{
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#if DXX_MAX_AXES_PER_JOYSTICK
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const auto n_axes = check_warn_joy_support_limit(SDL_JoystickNumAxes(handle), "axe", DXX_MAX_AXES_PER_JOYSTICK);
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joyaxis_text.resize(joyaxis_text.size() + n_axes);
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range_for (auto &&e, enumerate(partial_range(joystick.axis_map(), n_axes), 1))
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{
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auto &text = joyaxis_text[joystick_n_axes];
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e.value = joystick_n_axes++;
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snprintf(&text[0], sizeof(text), "J%d A%u", i + 1, e.idx);
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}
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#endif
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#if DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK
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const auto n_buttons = check_warn_joy_support_limit(SDL_JoystickNumButtons(handle), "button", DXX_MAX_BUTTONS_PER_JOYSTICK);
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const auto n_hats = check_warn_joy_support_limit(SDL_JoystickNumHats(handle), "hat", DXX_MAX_HATS_PER_JOYSTICK);
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joybutton_text.resize(joybutton_text.size() + n_buttons + (4 * n_hats));
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#if DXX_MAX_BUTTONS_PER_JOYSTICK
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range_for (auto &&e, enumerate(partial_range(joystick.button_map(), n_buttons), 1))
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{
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auto &text = joybutton_text[joystick_n_buttons];
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e.value = joystick_n_buttons++;
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snprintf(&text[0], sizeof(text), "J%d B%d", i + 1, e.idx);
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}
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#endif
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#if DXX_MAX_HATS_PER_JOYSTICK
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range_for (auto &&e, enumerate(partial_range(joystick.hat_map(), n_hats), 1))
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{
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e.value = joystick_n_buttons;
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//a hat counts as four buttons
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snprintf(&joybutton_text[joystick_n_buttons++][0], sizeof(joybutton_text[0]), "J%d H%d%c", i + 1, e.idx, 0202);
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snprintf(&joybutton_text[joystick_n_buttons++][0], sizeof(joybutton_text[0]), "J%d H%d%c", i + 1, e.idx, 0177);
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snprintf(&joybutton_text[joystick_n_buttons++][0], sizeof(joybutton_text[0]), "J%d H%d%c", i + 1, e.idx, 0200);
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snprintf(&joybutton_text[joystick_n_buttons++][0], sizeof(joybutton_text[0]), "J%d H%d%c", i + 1, e.idx, 0201);
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}
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#endif
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#endif
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num_joysticks++;
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}
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else
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con_puts(CON_NORMAL, "sdl-joystick: initialization failed!");
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con_printf(CON_NORMAL, "sdl-joystick: %d axes (total)", joystick_n_axes);
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con_printf(CON_NORMAL, "sdl-joystick: %d buttons (total)", joystick_n_buttons);
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}
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}
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void joy_close()
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{
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range_for (auto &j, SDL_Joysticks)
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j.handle().reset();
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#if DXX_MAX_AXES_PER_JOYSTICK
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joyaxis_text.clear();
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#endif
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#if DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK
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joybutton_text.clear();
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#endif
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}
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const d_event_joystick_axis_value &event_joystick_get_axis(const d_event &event)
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{
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auto &e = static_cast<const d_event_joystick_moved &>(event);
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Assert(e.type == EVENT_JOYSTICK_MOVED);
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return e;
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}
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void joy_flush()
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{
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if (!num_joysticks)
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return;
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static_assert(SDL_RELEASED == uint8_t(), "SDL_RELEASED not 0.");
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#if DXX_MAX_BUTTONS_PER_JOYSTICK
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Joystick.button_state = {};
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#endif
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#if DXX_MAX_AXES_PER_JOYSTICK
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range_for (auto &j, SDL_Joysticks)
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j.axis_value() = {};
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#endif
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}
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int event_joystick_get_button(const d_event &event)
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{
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auto &e = static_cast<const d_event_joystickbutton &>(event);
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Assert(e.type == EVENT_JOYSTICK_BUTTON_DOWN || e.type == EVENT_JOYSTICK_BUTTON_UP);
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return e.button;
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}
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}
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#endif
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