175 lines
4 KiB
C
Executable file
175 lines
4 KiB
C
Executable file
/* conf.h. Generated by configure. */
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/* conf.h.in. Generated from configure.ac by autoheader. */
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/* modified to use with MSVC */
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/* Define to enable console */
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#define CONSOLE
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/* d2x major version */
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#define D2XMAJOR 0
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/* d2x minor version */
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#define D2XMINOR 2
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/* d2x micro version */
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#define D2XMICRO 6
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/* Define if you want to build the editor */
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/* #undef EDITOR */
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/* Define for faster i/o on little-endian cpus */
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#define FAST_FILE_IO
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/* Define if you want a GGI build */
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/* #undef GGI */
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/* Define to 1 if you have the declaration of `nanosleep', and to 0 if you
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don't. */
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#define HAVE_DECL_NANOSLEEP 0
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/* Define to 1 if you have the <inttypes.h> header file. */
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#define HAVE_INTTYPES_H 1
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/* Define to 1 if you have the <memory.h> header file. */
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#define HAVE_MEMORY_H 1
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/* Define to 1 if you have the <netipx/ipx.h> header file. */
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#define HAVE_NETIPX_IPX_H 1
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/* Define to 1 if you have the <stdint.h> header file. */
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#define HAVE_STDINT_H 1
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/* Define to 1 if you have the <stdlib.h> header file. */
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#define HAVE_STDLIB_H 1
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/* Define to 1 if you have the <strings.h> header file. */
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#define HAVE_STRINGS_H 1
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/* Define to 1 if you have the <string.h> header file. */
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#define HAVE_STRING_H 1
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/* Define to 1 if the system has the type `struct timespec'. */
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#define HAVE_STRUCT_TIMESPEC 1
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/* Define to 1 if the system has the type `struct timeval'. */
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#define HAVE_STRUCT_TIMEVAL 1
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/* Define to 1 if you have the <sys/stat.h> header file. */
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#define HAVE_SYS_STAT_H 1
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/* Define to 1 if you have the <sys/types.h> header file. */
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#define HAVE_SYS_TYPES_H 1
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/* Define to 1 if you have the <unistd.h> header file. */
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#define HAVE_UNISTD_H 1
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/* Define to enable use of the KaliNix driver */
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/* #undef KALINIX */
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/* Define if you want to build for mac datafiles */
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/* #undef MACDATA */
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/* Define to use the IPX support of the OS */
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#define NATIVE_IPX
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/* Define to disable asserts, int3, etc. */
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/* #undef NDEBUG */
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/* Define if you want a network build */
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#define NETWORK
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/* Define if you want an assembler free build */
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#define NO_ASM
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/* Define if you want an OpenGL build */
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#define OGL
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/* Name of package */
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#define PACKAGE "d2x"
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/* Define to the address where bug reports for this package should be sent. */
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#define PACKAGE_BUGREPORT "descent-source@warpcore.org"
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/* Define to the full name of this package. */
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#define PACKAGE_NAME "d2x"
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/* Define to the full name and version of this package. */
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#define PACKAGE_STRING "d2x 0.2.6"
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/* Define to the one symbol short name of this package. */
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#define PACKAGE_TARNAME "d2x"
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/* Define to the version of this package. */
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#define PACKAGE_VERSION "0.2.6"
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/* Define for a "release" build */
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/* #undef RELEASE */
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/* Define if you have the SDL_image library */
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/* #undef SDL_IMAGE */
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/* Define this to be the shared game directory root */
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/* #undef SHAREPATH */
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/* Define to 1 if you have the ANSI C header files. */
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#define STDC_HEADERS 1
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/* Define if you want an SVGALib build */
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/* #undef SVGA */
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/* define to not use the SDL_Joystick routines. */
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/* #undef USE_LINUX_JOY */
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/* Version number of package */
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#define VERSION "0.2.6"
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/* Define to 1 if your processor stores words with the most significant byte
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first (like Motorola and SPARC, unlike Intel and VAX). */
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/* #undef WORDS_BIGENDIAN */
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/* Define if your processor needs data to be word-aligned */
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/* #undef WORDS_NEED_ALIGNMENT */
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/* General defines */
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#ifndef PACKAGE_STRING
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#define PACKAGE_STRING "d2x 0.2.6"
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#endif
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#define VERSION_NAME PACKAGE_STRING
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#define NMONO 1
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#define PIGGY_USE_PAGING 1
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#define NEWDEMO 1
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#if defined(__APPLE__) && defined(__MACH__)
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#define __unix__ /* since we're doing a unix-style compilation... */
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#endif
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#ifdef __unix__
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# ifdef GGI
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# define GII_INPUT 1
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# define GGI_VIDEO 1
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# else
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# ifdef SVGA
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# define SVGALIB_INPUT 1
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# define SVGALIB_VIDEO 1
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# else
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# define SDL_INPUT 1
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# ifdef OGL
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# define SDL_GL_VIDEO 1
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# else
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# define SDL_VIDEO 1
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# endif
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# endif
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# endif
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#endif
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#ifdef _WIN32
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# define SDL_INPUT 1
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# ifdef OGL
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# define SDL_GL_VIDEO 1
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# else
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# define SDL_VIDEO 1
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# endif
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#endif
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