Go to file
Kp 8bbdeedeb2 Consolidate stuck object state
Move it to a structure.  Make all the modifiers methods.  Change all
callers of those methods to pass the structure.  This makes the stuck
object handling free of direct access to global game data.
2018-08-04 17:52:57 +00:00
common Consolidate stuck object state 2018-08-04 17:52:57 +00:00
contrib Enable building with SDL2 2018-07-28 23:22:58 +00:00
d1x-rebirth Move d2x-rebirth/main/bmread.cpp -> similar/main/bmread.cpp 2018-07-18 04:39:28 +00:00
d2x-rebirth SDL2: MVE: fix noise from reading undefined sound data 2018-08-01 01:18:11 +00:00
Documentation Require support for reference qualified methods 2016-12-10 17:51:07 +00:00
similar Consolidate stuck object state 2018-08-04 17:52:57 +00:00
.gitattributes Add experimental Windows manifest 2017-08-02 02:49:12 +00:00
.gitignore ignore XCode user data 2014-12-06 22:43:12 -08:00
COPYING.txt corrected typo in COPYING.txt (it's to its) 2014-06-06 13:18:52 +02:00
GPL-3.txt Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
INSTALL.markdown Restore GOG reference in INSTALL.markdown 2017-11-25 01:56:51 +00:00
ISSUE_TEMPLATE.md Adjust issue template formatting 2018-04-28 04:36:11 +00:00
SConstruct Add explicit check for SDL_JOYSTICK_DISABLED 2018-08-03 04:08:12 +00:00