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dxx-rebirth
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arch
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zicodxx
0ce37b89bb
Added expandable classes for HUD messages (like D1X but slacked) to better handle Multi messages or redundant messages; Rewrote HUD code completely; Changes -playermessages to -multimessages since this is more appropriate; Removed remnants of -mprofile
2010-07-13 06:35:25 +00:00
..
carbon
Leave kconfig_idle early if exiting kconfig to avoid erroneous memory access; initialise menu's citem properly; add EVENT_NEWMENU_CHANGED; activate USE_IPX in Xcode while I'm still changing net_ipx.c
2010-02-01 06:55:38 +00:00
cocoa
* Removed executable flag on most files
2007-09-21 19:06:05 +00:00
include
Increased SDL_mixer music abilities to play non-hmp from HOGs, having Level-music path to play, options to specify non-level tracks and added various playing order methods; Abstracted SDL_mixer- and Redbook-interfaces; Simplified program flow through all music functions
2010-06-14 08:13:16 +00:00
linux
Process -nomusic argument again
2010-06-14 17:55:25 +00:00
ogl
Added expandable classes for HUD messages (like D1X but slacked) to better handle Multi messages or redundant messages; Rewrote HUD code completely; Changes -playermessages to -multimessages since this is more appropriate; Removed remnants of -mprofile
2010-07-13 06:35:25 +00:00
sdl
Added expandable classes for HUD messages (like D1X but slacked) to better handle Multi messages or redundant messages; Rewrote HUD code completely; Changes -playermessages to -multimessages since this is more appropriate; Removed remnants of -mprofile
2010-07-13 06:35:25 +00:00
win32
Abstracting networking protocols - Step 4: Implemented new UDP layer with Client/Server communication, Packet Loss Prevention and strict Version checking. Netgames list will follow later.
2009-11-24 09:48:53 +00:00