dxx-rebirth/similar/main
Kp 1831148092 Split g3_start_instance_matrix usage
Most uses pass an orientation matrix.  All sites are deterministic about
whether a matrix is passed.  Make the matrix mandatory for sites that
passed it, and split out a separate version of g3_start_instance_matrix
for the 2 sites which do not provide orientation.
2017-08-26 19:47:51 +00:00
..
ai.cpp Propagate objects_in arguments 2017-08-13 20:38:31 +00:00
aipath.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
automap.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
bm.cpp Add gcc-7 /*-fallthrough*/ comments for obvious cases 2017-06-07 02:44:54 +00:00
cntrlcen.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
collide.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
config.cpp
console.cpp Simplify game log timestamp 2017-06-10 03:31:03 +00:00
controls.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
credits.cpp Cache canvas in credits_handler 2017-03-11 19:56:23 +00:00
digiobj.cpp Pass valptridx factories to static functions 2017-07-26 03:15:59 +00:00
dumpmine.cpp Propagate objects_in arguments 2017-08-13 20:38:31 +00:00
effects.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
endlevel.cpp Split g3_start_instance_matrix usage 2017-08-26 19:47:51 +00:00
fireball.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
fuelcen.cpp Cache player references 2017-08-13 20:38:31 +00:00
fvi.cpp Propagate objects_in arguments 2017-08-13 20:38:31 +00:00
game.cpp Use unsigned for Coop_view_player members 2017-08-13 20:38:31 +00:00
gamecntl.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
gamefont.cpp Pass canvas to gr_init_font 2017-03-11 19:56:22 +00:00
gamemine.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
gamerend.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
gamesave.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
gameseg.cpp Pass vcvertptr to get_seg_masks 2017-08-11 23:43:54 +00:00
gameseq.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
gauges.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
hostage.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
hud.cpp Rename countarray method count -> size 2017-06-10 03:31:03 +00:00
iff.cpp
inferno.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
kconfig.cpp Pass canvas &to nm_draw_background 2017-04-08 16:48:20 +00:00
kmatrix.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
laser.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
lighting.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
menu.cpp Cache player references 2017-08-13 20:38:31 +00:00
mglobal.cpp Fix pch=0 build of similar/main/mglobal.cpp 2017-08-16 01:54:26 +00:00
mission.cpp Move single-file defines out of mission.h 2017-08-11 23:43:52 +00:00
morph.cpp Split g3_start_instance_matrix usage 2017-08-26 19:47:51 +00:00
multi.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
multibot.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
net_udp.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
newdemo.cpp Fix D1 build of similar/main/newdemo.cpp 2017-08-16 01:54:26 +00:00
newmenu.cpp Cache canvas in listbox_create_structure 2017-04-30 16:25:19 +00:00
object.cpp Pass vcvertptr to get_seg_masks 2017-08-11 23:43:54 +00:00
paging.cpp Propagate objects_in arguments 2017-08-13 20:38:31 +00:00
physics.cpp Pass vcvertptr to get_seg_masks 2017-08-11 23:43:54 +00:00
piggy.cpp Add gcc-7 /*-fallthrough*/ comments for obvious cases 2017-06-07 02:44:54 +00:00
player.cpp Drop useless swaps on obsolete player_rw fields 2017-08-02 02:49:12 +00:00
playsave.cpp Cache player references 2017-08-13 20:38:31 +00:00
polyobj.cpp Split g3_start_instance_matrix usage 2017-08-26 19:47:51 +00:00
powerup.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
render.cpp Propagate objects_in arguments 2017-08-13 20:38:31 +00:00
robot.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
scores.cpp Cache player references 2017-08-13 20:38:31 +00:00
segment.cpp Rename segment::value to segment::station_idx 2017-07-08 18:17:49 +00:00
slew.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
songs.cpp
state.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
switch.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
terrain.cpp Pass canvas to render_terrain 2017-03-11 19:56:26 +00:00
texmerge.cpp
text.cpp
titles.cpp Fix missed canvas updates in briefing_process_char 2017-04-30 16:25:17 +00:00
vclip.cpp Expand bomb spin variance 2017-03-11 19:56:26 +00:00
vers_id.cpp
wall.cpp Propagate objects_in arguments 2017-08-13 20:38:31 +00:00
weapon.cpp Replace "compiler-type_traits.h" with <type_traits> 2017-06-25 20:46:03 +00:00