dxx-rebirth/common/arch/sdl/digi_mixer_music.cpp
2020-05-02 21:18:42 +00:00

345 lines
8.5 KiB
C++

/*
* This file is part of the DXX-Rebirth project <https://www.dxx-rebirth.com/>.
* It is copyright by its individual contributors, as recorded in the
* project's Git history. See COPYING.txt at the top level for license
* terms and a link to the Git history.
*/
/*
* This is an alternate backend for the music system.
* It uses SDL_mixer to provide a more reliable playback,
* and allow processing of multiple audio formats.
*
* -- MD2211 (2006-04-24)
*/
#include <memory>
#include <SDL.h>
#include <SDL_mixer.h>
#include <string.h>
#include <stdlib.h>
#include "args.h"
#include "hmp.h"
#include "adlmidi_dynamic.h"
#include "digi_mixer_music.h"
#include "strutil.h"
#include "u_mem.h"
#include "config.h"
#include "console.h"
namespace dcx {
namespace {
#if SDL_MIXER_MAJOR_VERSION == 2
#define DXX_SDL_MIXER_MANAGES_RWOPS 1
#else
#define DXX_SDL_MIXER_MANAGES_RWOPS 0
#endif
#if DXX_SDL_MIXER_MANAGES_RWOPS
#define DXX_SDL_MIXER_Mix_LoadMUS_MANAGE_RWOPS , SDL_TRUE
#define DXX_SDL_MIXER_Mix_LoadMUS_PASS_RWOPS(rw)
#else
#define DXX_SDL_MIXER_Mix_LoadMUS_MANAGE_RWOPS
#define DXX_SDL_MIXER_Mix_LoadMUS_PASS_RWOPS(rw) , rw
#endif
class current_music_t
{
#if !DXX_SDL_MIXER_MANAGES_RWOPS
struct RWops_delete
{
void operator()(SDL_RWops *o)
{
SDL_RWclose(o);
}
};
using rwops_pointer = std::unique_ptr<SDL_RWops, RWops_delete>;
rwops_pointer m_ops;
#endif
struct Music_delete
{
void operator()(Mix_Music *m) { Mix_FreeMusic(m); }
};
using music_pointer = std::unique_ptr<Mix_Music, Music_delete>;
music_pointer m_music;
public:
void reset(
Mix_Music *const music = nullptr
#if !DXX_SDL_MIXER_MANAGES_RWOPS
, SDL_RWops *const rwops = nullptr
#endif
) noexcept
{
/* Clear music first in case it needs the old ops
* Clear old ops
* If no new music, clear new ops immediately. This only
* happens if the new music fails to load.
*/
m_music.reset(music);
#if !DXX_SDL_MIXER_MANAGES_RWOPS
m_ops.reset(rwops);
if (!music)
m_ops.reset();
#endif
}
bool operator!() const { return !m_music; }
explicit operator bool() const { return static_cast<bool>(m_music); }
typename music_pointer::pointer get() { return m_music.get(); }
};
}
static current_music_t current_music;
static std::vector<uint8_t> current_music_hndlbuf;
#if DXX_USE_ADLMIDI
static ADL_MIDIPlayer_t current_adlmidi;
static ADL_MIDIPlayer *get_adlmidi()
{
if (!CGameCfg.ADLMIDI_enabled)
return nullptr;
ADL_MIDIPlayer *adlmidi = current_adlmidi.get();
if (!adlmidi)
{
int sample_rate;
Mix_QuerySpec(&sample_rate, nullptr, nullptr);
adlmidi = adl_init(sample_rate);
if (adlmidi)
{
adl_switchEmulator(adlmidi, ADLMIDI_EMU_DOSBOX);
adl_setNumChips(adlmidi, CGameCfg.ADLMIDI_num_chips);
adl_setBank(adlmidi, CGameCfg.ADLMIDI_bank);
adl_setSoftPanEnabled(adlmidi, 1);
current_adlmidi.reset(adlmidi);
}
}
return adlmidi;
}
static void mix_adlmidi(void *udata, Uint8 *stream, int len);
#endif
enum class CurrentMusicType
{
None,
#if DXX_USE_ADLMIDI
ADLMIDI,
#endif
SDLMixer,
};
static CurrentMusicType current_music_type = CurrentMusicType::None;
static CurrentMusicType load_mus_data(const uint8_t *data, size_t size);
static CurrentMusicType load_mus_file(const char *filename);
/*
* Plays a music file from an absolute path or a relative path
*/
int mix_play_file(const char *filename, int loop, void (*hook_finished_track)())
{
std::array<char, PATH_MAX> full_path;
const char *fptr;
unsigned int bufsize = 0;
mix_free_music(); // stop and free what we're already playing, if anything
fptr = strrchr(filename, '.');
if (fptr == NULL)
return 0;
// It's a .hmp!
if (!d_stricmp(fptr, ".hmp"))
{
hmp2mid(filename, current_music_hndlbuf);
current_music_type = load_mus_data(current_music_hndlbuf.data(), current_music_hndlbuf.size());
}
// try loading music via given filename
if (current_music_type == CurrentMusicType::None)
current_music_type = load_mus_file(filename);
// allow the shell convention tilde character to mean the user's home folder
// chiefly used for default jukebox level song music referenced in 'descent.m3u' for Mac OS X
if (current_music_type == CurrentMusicType::None && *filename == '~')
{
const auto sep = PHYSFS_getDirSeparator();
const auto lensep = strlen(sep);
snprintf(full_path.data(), PATH_MAX, "%s%s", PHYSFS_getUserDir(),
&filename[1 + (!strncmp(&filename[1], sep, lensep)
? lensep
: 0)]);
current_music_type = load_mus_file(full_path.data());
if (current_music_type != CurrentMusicType::None)
filename = full_path.data(); // used later for possible error reporting
}
// no luck. so it might be in Searchpath. So try to build absolute path
if (current_music_type == CurrentMusicType::None)
{
PHYSFSX_getRealPath(filename, full_path);
current_music_type = load_mus_file(full_path.data());
if (current_music_type != CurrentMusicType::None)
filename = full_path.data(); // used later for possible error reporting
}
// still nothin'? Let's open via PhysFS in case it's located inside an archive
if (current_music_type == CurrentMusicType::None)
{
if (RAIIPHYSFS_File filehandle{PHYSFS_openRead(filename)})
{
unsigned len = PHYSFS_fileLength(filehandle);
current_music_hndlbuf.resize(len);
bufsize = PHYSFS_read(filehandle, &current_music_hndlbuf[0], sizeof(char), len);
current_music_type = load_mus_data(current_music_hndlbuf.data(), bufsize*sizeof(char));
}
}
switch (current_music_type)
{
#if DXX_USE_ADLMIDI
case CurrentMusicType::ADLMIDI:
{
ADL_MIDIPlayer *adlmidi = get_adlmidi();
adl_setLoopEnabled(adlmidi, loop);
Mix_HookMusic(&mix_adlmidi, nullptr);
Mix_HookMusicFinished(hook_finished_track ? hook_finished_track : mix_free_music);
return 1;
}
#endif
case CurrentMusicType::SDLMixer:
{
Mix_PlayMusic(current_music.get(), (loop ? -1 : 1));
Mix_HookMusicFinished(hook_finished_track ? hook_finished_track : mix_free_music);
return 1;
}
default:
{
con_printf(CON_CRITICAL,"Music %s could not be loaded: %s", filename, Mix_GetError());
mix_stop_music();
}
}
return 0;
}
// What to do when stopping song playback
void mix_free_music()
{
Mix_HaltMusic();
#if DXX_USE_ADLMIDI
/* Only ADLMIDI can set a hook, so if ADLMIDI is compiled out, there is no
* need to clear the hook.
*
* When ADLMIDI is supported, clear unconditionally, instead of checking
* whether the music type requires it.
*/
Mix_HookMusic(nullptr, nullptr);
#endif
current_music.reset();
current_music_hndlbuf.clear();
current_music_type = CurrentMusicType::None;
}
void mix_set_music_volume(int vol)
{
vol *= MIX_MAX_VOLUME/8;
Mix_VolumeMusic(vol);
}
void mix_stop_music()
{
Mix_HaltMusic();
current_music_hndlbuf.clear();
}
void mix_pause_music()
{
Mix_PauseMusic();
}
void mix_resume_music()
{
Mix_ResumeMusic();
}
void mix_pause_resume_music()
{
if (Mix_PausedMusic())
Mix_ResumeMusic();
else if (Mix_PlayingMusic())
Mix_PauseMusic();
}
static CurrentMusicType load_mus_data(const uint8_t *data, size_t size)
{
CurrentMusicType type = CurrentMusicType::None;
#if DXX_USE_ADLMIDI
const auto adlmidi = get_adlmidi();
if (adlmidi && adl_openData(adlmidi, data, size) == 0)
type = CurrentMusicType::ADLMIDI;
else
#endif
{
const auto rw = SDL_RWFromConstMem(data, size);
current_music.reset(Mix_LoadMUS_RW(rw DXX_SDL_MIXER_Mix_LoadMUS_MANAGE_RWOPS) DXX_SDL_MIXER_Mix_LoadMUS_PASS_RWOPS(rw));
if (current_music)
type = CurrentMusicType::SDLMixer;
}
return type;
}
static CurrentMusicType load_mus_file(const char *filename)
{
CurrentMusicType type = CurrentMusicType::None;
#if DXX_USE_ADLMIDI
const auto adlmidi = get_adlmidi();
if (adlmidi && adl_openFile(adlmidi, filename) == 0)
type = CurrentMusicType::ADLMIDI;
else
#endif
{
current_music.reset(Mix_LoadMUS(filename));
if (current_music)
type = CurrentMusicType::SDLMixer;
}
return type;
}
#if DXX_USE_ADLMIDI
static int16_t sat16(int32_t x)
{
x = (x < INT16_MIN) ? INT16_MIN : x;
x = (x > INT16_MAX) ? INT16_MAX : x;
return x;
}
static void mix_adlmidi(void *, Uint8 *stream, int len)
{
ADLMIDI_AudioFormat format;
format.containerSize = sizeof(int16_t);
format.sampleOffset = 2 * format.containerSize;
format.type = ADLMIDI_SampleType_S16;
ADL_MIDIPlayer *adlmidi = get_adlmidi();
int sampleCount = len / format.containerSize;
adl_playFormat(adlmidi, sampleCount, stream, stream + format.containerSize, &format);
const auto samples = reinterpret_cast<int16_t *>(stream);
const auto amplify = [](int16_t i) { return sat16(2 * i); };
std::transform(samples, samples + sampleCount, samples, amplify);
}
#endif
}