1757 lines
50 KiB
C++
1757 lines
50 KiB
C++
/*
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* Portions of this file are copyright Rebirth contributors and licensed as
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* described in COPYING.txt.
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* Portions of this file are copyright Parallax Software and licensed
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* according to the Parallax license below.
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* See COPYING.txt for license details.
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Routines to display title screens...
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*
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*/
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#include "dxxsconf.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#if DXX_USE_OGL
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#include "ogl_init.h"
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#endif
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#include "pstypes.h"
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#include "timer.h"
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#include "key.h"
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#include "gr.h"
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#include "palette.h"
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#include "iff.h"
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#include "pcx.h"
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#include "physfsx.h"
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#include "u_mem.h"
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#include "joy.h"
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#include "titles.h"
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#include "gamefont.h"
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#include "gameseq.h"
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#include "dxxerror.h"
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#include "robot.h"
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#include "textures.h"
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#include "screens.h"
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#include "multi.h"
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#include "digi.h"
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#include "text.h"
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#include "piggy.h"
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#include "songs.h"
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#if defined(DXX_BUILD_DESCENT_II)
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#include "movie.h"
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#endif
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#include "mouse.h"
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#include "console.h"
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#include "args.h"
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#include "strutil.h"
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#include "compiler-range_for.h"
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#include "partial_range.h"
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#include <memory>
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#if defined(DXX_BUILD_DESCENT_I)
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constexpr std::true_type EMULATING_D1{};
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#endif
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#if defined(DXX_BUILD_DESCENT_II)
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#define SHAREWARE_ENDING_FILENAME "ending.tex"
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#endif
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#define DEFAULT_BRIEFING_BKG "brief03.pcx"
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namespace dcx {
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namespace {
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constexpr uint8_t DOOR_DIV_INIT = 6;
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static std::array<color_t, 7> Briefing_text_colors;
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static color_t *Current_color;
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static color_t Erase_color;
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// added by Jan Bobrowski for variable-size menu screen
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static int rescale_x(const grs_bitmap &cv_bitmap, int x)
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{
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return x * cv_bitmap.bm_w / 320;
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}
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static int rescale_y(const grs_bitmap &cv_bitmap, int y)
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{
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return y * cv_bitmap.bm_h / 200;
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}
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static int get_message_num(const char *&message)
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{
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char *p;
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auto num = strtoul(message, &p, 10);
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while (*p && *p++ != '\n') // Get and drop eoln
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;
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message = p;
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return num;
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}
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enum class title_load_location : uint8_t
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{
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anywhere,
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from_hog_only,
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};
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struct title_screen : window
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{
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grs_main_bitmap title_bm;
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fix64 timer;
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title_screen(grs_canvas &canvas) :
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window(canvas, 0, 0, canvas.cv_bitmap.bm_w, canvas.cv_bitmap.bm_h)
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{
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}
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virtual window_event_result event_handler(const d_event &) override;
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};
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window_event_result title_screen::event_handler(const d_event &event)
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{
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window_event_result result;
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switch (event.type)
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{
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case EVENT_MOUSE_BUTTON_DOWN:
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if (event_mouse_get_button(event) != mbtn::left)
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return window_event_result::ignored;
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else
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{
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return window_event_result::close;
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}
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break;
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case EVENT_KEY_COMMAND:
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if ((result = call_default_handler(event)) == window_event_result::ignored)
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{
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return window_event_result::close;
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}
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return result;
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#if DXX_MAX_BUTTONS_PER_JOYSTICK
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case EVENT_JOYSTICK_BUTTON_DOWN:
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return window_event_result::close;
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#endif
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case EVENT_IDLE:
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timer_delay2(50);
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if (timer_query() > timer)
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{
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return window_event_result::close;
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}
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break;
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case EVENT_WINDOW_DRAW:
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show_fullscr(w_canv, title_bm);
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break;
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case EVENT_WINDOW_CLOSE:
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break;
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default:
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break;
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}
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return window_event_result::ignored;
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}
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static void show_title_screen(const char *filename)
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{
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char new_filename[PATH_MAX] = "";
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auto ts = window_create<title_screen>(grd_curscreen->sc_canvas);
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strcat(new_filename,filename);
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filename = new_filename;
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ts->timer = timer_query() + i2f(3);
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const auto pcx_error = pcx_read_bitmap_or_default(filename, ts->title_bm, gr_palette);
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if (pcx_error != pcx_result::SUCCESS)
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{
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con_printf(CON_URGENT, "%s:%u: error: loading briefing screen <%s> failed: PCX load error: %s (%u)", __FILE__, __LINE__, filename, pcx_errormsg(pcx_error), static_cast<unsigned>(pcx_error));
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}
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gr_palette_load( gr_palette );
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event_process_all();
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}
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static void show_title_screen(const char *const filename, title_load_location /* from_hog_only */)
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{
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show_title_screen(filename);
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}
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static void show_first_found_title_screen(const char *oem, const char *share, const char *macshare)
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{
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const char *filename = oem;
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if ((PHYSFSX_exists(filename, 1)) ||
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(filename = share, PHYSFSX_exists(filename, 1)) ||
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(filename = macshare, PHYSFSX_exists(filename, 1))
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)
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show_title_screen(filename, title_load_location::from_hog_only);
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}
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}
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}
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namespace dsx {
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#if defined(DXX_BUILD_DESCENT_II)
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int intro_played;
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namespace {
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static int DefineBriefingBox(const grs_bitmap &, const char *&buf);
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}
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#endif
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void show_titles(void)
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{
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#if defined(DXX_BUILD_DESCENT_I)
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songs_play_song(SONG_TITLE, 1);
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#endif
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if (CGameArg.SysNoTitles)
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return;
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#if defined(DXX_BUILD_DESCENT_I)
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show_first_found_title_screen(
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"macplay.pcx", // Mac Shareware
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"mplaycd.pcx", // Mac Registered
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"iplogo1.pcx" // PC. Only down here because it's lowres ;-)
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);
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const bool resolution_at_least_640_480 = (SWIDTH >= 640 && SHEIGHT >= 480);
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auto &logo_hires_pcx = "logoh.pcx";
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auto &descent_hires_pcx = "descenth.pcx";
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show_title_screen((resolution_at_least_640_480 && PHYSFSX_exists(logo_hires_pcx, 1)) ? logo_hires_pcx : "logo.pcx", title_load_location::from_hog_only);
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show_title_screen((resolution_at_least_640_480 && PHYSFSX_exists(descent_hires_pcx, 1)) ? descent_hires_pcx : "descent.pcx", title_load_location::from_hog_only);
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#elif defined(DXX_BUILD_DESCENT_II)
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int song_playing = 0;
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#define MOVIE_REQUIRED 1 //(!is_D2_OEM && !is_SHAREWARE && !is_MAC_SHARE) // causes segfault
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const auto hiresmode = HIRESMODE;
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{ //show bundler screens
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const auto played = PlayMovie(NULL, "pre_i.mve",0);
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if (played == movie_play_status::skipped)
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{
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char filename[12];
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strcpy(filename, hiresmode ? "pre_i1b.pcx" : "pre_i1.pcx");
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while (PHYSFSX_exists(filename,0))
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{
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show_title_screen(filename, title_load_location::anywhere);
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filename[5]++;
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}
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}
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}
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auto played = PlayMovie("intro.tex", "intro.mve",MOVIE_REQUIRED);
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if (played != movie_play_status::skipped)
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intro_played = 1;
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else
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{ //didn't get intro movie, try titles
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played = PlayMovie(NULL, "titles.mve",MOVIE_REQUIRED);
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if (played == movie_play_status::skipped)
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{
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con_puts(CON_DEBUG, "Playing title song...");
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songs_play_song( SONG_TITLE, 1);
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song_playing = 1;
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con_puts(CON_DEBUG, "Showing logo screens...");
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show_first_found_title_screen(
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hiresmode ? "iplogo1b.pcx" : "iplogo1.pcx", // OEM
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"iplogo1.pcx", // SHAREWARE
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"mplogo.pcx" // MAC SHAREWARE
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);
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show_first_found_title_screen(
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hiresmode ? "logob.pcx" : "logo.pcx", // OEM
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"logo.pcx", // SHAREWARE
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"plogo.pcx" // MAC SHAREWARE
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);
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}
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}
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{ //show bundler movie or screens
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auto played = movie_play_status::skipped; //default is not played
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//check if OEM movie exists, so we don't stop the music if it doesn't
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if (RAIIPHYSFS_File{PHYSFS_openRead("oem.mve")})
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{
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played = PlayMovie(NULL, "oem.mve",0);
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song_playing = 0; //movie will kill sound
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}
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if (played == movie_play_status::skipped)
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{
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char filename[12];
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strcpy(filename, hiresmode ? "oem1b.pcx" : "oem1.pcx");
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while (PHYSFSX_exists(filename,0))
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{
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show_title_screen(filename, title_load_location::anywhere);
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filename[3]++;
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}
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}
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}
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if (!song_playing)
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{
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con_puts(CON_DEBUG, "Playing title song...");
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songs_play_song( SONG_TITLE, 1);
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}
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con_puts(CON_DEBUG, "Showing logo screen...");
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const auto filename = hiresmode ? "descentb.pcx" : "descent.pcx";
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if (PHYSFSX_exists(filename,1))
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show_title_screen(filename, title_load_location::from_hog_only);
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#endif
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}
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}
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namespace dcx {
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namespace {
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//-----------------------------------------------------------------------------
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struct briefing_screen {
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char bs_name[13]; // filename, eg merc01. Assumes .lbm suffix.
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sbyte level_num;
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sbyte message_num;
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short text_ulx, text_uly; // upper left x,y of text window
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short text_width, text_height; // width and height of text window
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};
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#define ENDING_LEVEL_NUM_OEMSHARE 0x7f
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#define ENDING_LEVEL_NUM_REGISTER 0x7e
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}
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static grs_subcanvas_ptr create_spinning_robot_sub_canvas(grs_canvas &canvas)
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{
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return gr_create_sub_canvas(canvas, rescale_x(canvas.cv_bitmap, 138), rescale_y(canvas.cv_bitmap, 55), rescale_x(canvas.cv_bitmap, 166), rescale_y(canvas.cv_bitmap, 138));
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}
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static void get_message_name(const char *&message, std::array<char, 32> &result, const char *const trailer)
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{
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auto p = message;
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for (; *p == ' '; ++p)
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{
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}
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const auto e = std::prev(result.end(), sizeof(".bbm"));
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auto i = result.begin();
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char c;
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for (; (c = *p) && c != ' ' && c != '\n'; ++p)
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{
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*i++ = c;
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if (i == e)
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/* Avoid buffer overflow; this was not present in the
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* original code.
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*/
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break;
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}
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/* This is inconsistent. If the copy loop terminated on a newline,
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* then `p` points to the newline and the next loop is skipped. If
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* the copy loop terminated on a null, the next loop is attempted,
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* but exits immediately. In both those cases, `p` is unchanged.
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* If the copy loop terminated on any other character, the next loop
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* will advance `p` to point to a null (consistent with the copy
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* loop terminating on a null) or past the newline (inconsistent
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* with the copy loop).
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*
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* This inconsistency was present in the prior version of the code,
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* and is retained in case there exist briefings which rely on this
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* inconsistency.
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*/
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if (c != '\n')
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while ((c = *p) && (++p, c) != '\n') // Get and drop eoln
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{
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}
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message = p;
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strcpy(i, trailer);
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}
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}
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namespace dsx {
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namespace {
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#if defined(DXX_BUILD_DESCENT_II)
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static std::array<briefing_screen, 60> Briefing_screens{{
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{"brief03.pcx",0,3,8,8,257,177}
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}}; // default=0!!!
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#endif
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constexpr briefing_screen D1_Briefing_screens_full[] = {
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{ "brief01.pcx", 0, 1, 13, 140, 290, 59 },
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{ "brief02.pcx", 0, 2, 27, 34, 257, 177 },
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{ "brief03.pcx", 0, 3, 20, 22, 257, 177 },
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{ "brief02.pcx", 0, 4, 27, 34, 257, 177 },
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{ "moon01.pcx", 1, 5, 10, 10, 300, 170 }, // level 1
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{ "moon01.pcx", 2, 6, 10, 10, 300, 170 }, // level 2
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{ "moon01.pcx", 3, 7, 10, 10, 300, 170 }, // level 3
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{ "venus01.pcx", 4, 8, 15, 15, 300, 200 }, // level 4
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{ "venus01.pcx", 5, 9, 15, 15, 300, 200 }, // level 5
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{ "brief03.pcx", 6, 10, 20, 22, 257, 177 },
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{ "merc01.pcx", 6, 11, 10, 15, 300, 200 }, // level 6
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{ "merc01.pcx", 7, 12, 10, 15, 300, 200 }, // level 7
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{ "brief03.pcx", 8, 13, 20, 22, 257, 177 },
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{ "mars01.pcx", 8, 14, 10, 100, 300, 200 }, // level 8
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{ "mars01.pcx", 9, 15, 10, 100, 300, 200 }, // level 9
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{ "brief03.pcx", 10, 16, 20, 22, 257, 177 },
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{ "mars01.pcx", 10, 17, 10, 100, 300, 200 }, // level 10
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{ "jup01.pcx", 11, 18, 10, 40, 300, 200 }, // level 11
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{ "jup01.pcx", 12, 19, 10, 40, 300, 200 }, // level 12
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{ "brief03.pcx", 13, 20, 20, 22, 257, 177 },
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{ "jup01.pcx", 13, 21, 10, 40, 300, 200 }, // level 13
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{ "jup01.pcx", 14, 22, 10, 40, 300, 200 }, // level 14
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{ "saturn01.pcx", 15, 23, 10, 40, 300, 200 }, // level 15
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{ "brief03.pcx", 16, 24, 20, 22, 257, 177 },
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{ "saturn01.pcx", 16, 25, 10, 40, 300, 200 }, // level 16
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{ "brief03.pcx", 17, 26, 20, 22, 257, 177 },
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{ "saturn01.pcx", 17, 27, 10, 40, 300, 200 }, // level 17
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{ "uranus01.pcx", 18, 28, 100, 100, 300, 200 }, // level 18
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{ "uranus01.pcx", 19, 29, 100, 100, 300, 200 }, // level 19
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{ "uranus01.pcx", 20, 30, 100, 100, 300, 200 }, // level 20
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{ "uranus01.pcx", 21, 31, 100, 100, 300, 200 }, // level 21
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{ "neptun01.pcx", 22, 32, 10, 20, 300, 200 }, // level 22
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{ "neptun01.pcx", 23, 33, 10, 20, 300, 200 }, // level 23
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{ "neptun01.pcx", 24, 34, 10, 20, 300, 200 }, // level 24
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{ "pluto01.pcx", 25, 35, 10, 20, 300, 200 }, // level 25
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{ "pluto01.pcx", 26, 36, 10, 20, 300, 200 }, // level 26
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{ "pluto01.pcx", 27, 37, 10, 20, 300, 200 }, // level 27
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{ "aster01.pcx", -1, 38, 10, 90, 300, 200 }, // secret level -1
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{ "aster01.pcx", -2, 39, 10, 90, 300, 200 }, // secret level -2
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{ "aster01.pcx", -3, 40, 10, 90, 300, 200 }, // secret level -3
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{ "end01.pcx", ENDING_LEVEL_NUM_OEMSHARE, 1, 23, 40, 320, 200 }, // OEM and shareware end
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{ "end02.pcx", ENDING_LEVEL_NUM_REGISTER, 1, 5, 5, 300, 200 }, // registered end
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{ "end01.pcx", ENDING_LEVEL_NUM_REGISTER, 2, 23, 40, 320, 200 }, // registered end
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{ "end03.pcx", ENDING_LEVEL_NUM_REGISTER, 3, 5, 5, 300, 200 }, // registered end
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};
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constexpr briefing_screen D1_Briefing_screens_share[] = {
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{ "brief01.pcx", 0, 1, 13, 140, 290, 59 },
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{ "brief02.pcx", 0, 2, 27, 34, 257, 177 },
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{ "brief03.pcx", 0, 3, 20, 22, 257, 177 },
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{ "brief02.pcx", 0, 4, 27, 34, 257, 177 },
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{ "moon01.pcx", 1, 5, 10, 10, 300, 170 }, // level 1
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{ "moon01.pcx", 2, 6, 10, 10, 300, 170 }, // level 2
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{ "moon01.pcx", 3, 7, 10, 10, 300, 170 }, // level 3
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{ "venus01.pcx", 4, 8, 15, 15, 300, 200 }, // level 4
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{ "venus01.pcx", 5, 9, 15, 15, 300, 200 }, // level 5
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{ "brief03.pcx", 6, 10, 20, 22, 257, 177 },
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|
{ "merc01.pcx", 6, 10, 10, 15, 300, 200 }, // level 6
|
|
{ "merc01.pcx", 7, 11, 10, 15, 300, 200 }, // level 7
|
|
{ "end01.pcx", ENDING_LEVEL_NUM_OEMSHARE, 1, 23, 40, 320, 200 }, // shareware end
|
|
};
|
|
|
|
struct msgstream
|
|
{
|
|
int x;
|
|
int y;
|
|
color_t color;
|
|
std::array<char, 2> ch;
|
|
};
|
|
|
|
constexpr const briefing_screen *get_d1_briefing_screens(const unsigned descent_hog_size)
|
|
{
|
|
if (descent_hog_size == D1_SHAREWARE_MISSION_HOGSIZE || descent_hog_size == D1_SHAREWARE_10_MISSION_HOGSIZE)
|
|
return D1_Briefing_screens_share;
|
|
return D1_Briefing_screens_full;
|
|
}
|
|
|
|
#if defined(DXX_BUILD_DESCENT_I)
|
|
using briefing_screen_deleter = std::default_delete<briefing_screen>;
|
|
#elif defined(DXX_BUILD_DESCENT_II)
|
|
class briefing_screen_deleter : std::default_delete<briefing_screen>
|
|
{
|
|
typedef std::default_delete<briefing_screen> base_deleter;
|
|
public:
|
|
briefing_screen_deleter() = default;
|
|
briefing_screen_deleter(base_deleter &&b) : base_deleter(std::move(b)) {}
|
|
void operator()(briefing_screen *const p) const
|
|
{
|
|
if (p >= &Briefing_screens.front() && p <= &Briefing_screens.back())
|
|
return;
|
|
this->base_deleter::operator()(p);
|
|
}
|
|
};
|
|
#endif
|
|
|
|
struct briefing : window
|
|
{
|
|
enum class animating_bitmap_type : uint8_t
|
|
{
|
|
loop,
|
|
reset,
|
|
};
|
|
enum class door_direction : int8_t
|
|
{
|
|
backward = -1,
|
|
forward = 1,
|
|
};
|
|
briefing(grs_canvas &src) :
|
|
window(src, 0, 0, src.cv_bitmap.bm_w, src.cv_bitmap.bm_h)
|
|
{
|
|
}
|
|
virtual window_event_result event_handler(const d_event &) override;
|
|
unsigned streamcount;
|
|
short level_num;
|
|
short cur_screen;
|
|
std::unique_ptr<briefing_screen, briefing_screen_deleter> screen;
|
|
grs_main_bitmap background;
|
|
animating_bitmap_type animating_bitmap;
|
|
uint8_t flashing_cursor;
|
|
uint8_t new_screen;
|
|
uint8_t new_page;
|
|
door_direction door_dir;
|
|
uint8_t door_div_count;
|
|
int8_t prev_ch;
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
uint8_t got_z;
|
|
uint8_t dumb_adjust;
|
|
uint8_t robot_playing;
|
|
uint8_t chattering;
|
|
uint8_t line_adjustment;
|
|
RAIIdigi_sound hum_channel, printing_channel;
|
|
MVESTREAM_ptr_t pMovie;
|
|
#endif
|
|
std::unique_ptr<char[]> text;
|
|
const char *message;
|
|
int text_x, text_y;
|
|
short tab_stop;
|
|
fix64 start_time;
|
|
fix64 delay_count;
|
|
int robot_num;
|
|
grs_subcanvas_ptr robot_canv;
|
|
vms_angvec robot_angles;
|
|
std::array<char, 32> bitmap_name;
|
|
grs_main_bitmap guy_bitmap;
|
|
std::array<char, 16> background_name;
|
|
std::array<msgstream, 2048> messagestream;
|
|
};
|
|
|
|
static void briefing_init(briefing *br, short level_num)
|
|
{
|
|
br->level_num = level_num;
|
|
if (EMULATING_D1 && (br->level_num == 1))
|
|
br->level_num = 0; // for start of game stuff
|
|
|
|
br->cur_screen = 0;
|
|
br->background_name.back() = 0;
|
|
strncpy(br->background_name.data(), DEFAULT_BRIEFING_BKG, br->background_name.size() - 1);
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
br->robot_playing = 0;
|
|
#endif
|
|
br->robot_num = 0;
|
|
br->robot_angles = {};
|
|
br->bitmap_name[0] = '\0';
|
|
br->door_dir = briefing::door_direction::forward;
|
|
br->door_div_count = 0;
|
|
br->animating_bitmap = briefing::animating_bitmap_type::loop;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Load Descent briefing text.
|
|
static int load_screen_text(const d_fname &filename, std::unique_ptr<char[]> &buf)
|
|
{
|
|
int len, have_binary = 0;
|
|
auto e = end(filename);
|
|
auto ext = std::find(begin(filename), e, '.');
|
|
if (ext == e)
|
|
return (0);
|
|
if (!d_stricmp(&*ext, ".txb"))
|
|
have_binary = 1;
|
|
|
|
auto tfile = PHYSFSX_openReadBuffered(filename).first;
|
|
if (!tfile)
|
|
return (0);
|
|
|
|
len = PHYSFS_fileLength(tfile);
|
|
buf = std::make_unique<char[]>(len + 1);
|
|
PHYSFS_read(tfile, buf.get(), 1, len);
|
|
#if defined(DXX_BUILD_DESCENT_I)
|
|
const auto endbuf = &buf[len];
|
|
#elif defined(DXX_BUILD_DESCENT_II)
|
|
const auto endbuf = std::remove(&buf[0], &buf[len], 13);
|
|
#endif
|
|
*endbuf = 0;
|
|
|
|
if (have_binary)
|
|
decode_text(buf.get(), len);
|
|
|
|
return (1);
|
|
}
|
|
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
static void set_briefing_fontcolor(struct briefing &br);
|
|
static int get_new_message_num(const char *&message)
|
|
{
|
|
char *p;
|
|
const auto num = strtoul(message, &p, 10);
|
|
message = p + 1;
|
|
return num;
|
|
}
|
|
#endif
|
|
|
|
// Return a pointer to the start of text for screen #screen_num.
|
|
static const char * get_briefing_message(const briefing *br, int screen_num)
|
|
{
|
|
const char *tptr = br->text.get();
|
|
int cur_screen=0;
|
|
int ch;
|
|
|
|
Assert(screen_num >= 0);
|
|
|
|
while ( (*tptr != 0 ) && (screen_num != cur_screen)) {
|
|
ch = *tptr++;
|
|
if (ch == '$') {
|
|
ch = *tptr++;
|
|
if (ch == 'S')
|
|
cur_screen = get_message_num(tptr);
|
|
}
|
|
}
|
|
|
|
if (screen_num!=cur_screen)
|
|
return (NULL);
|
|
|
|
return tptr;
|
|
}
|
|
|
|
static void init_char_pos(briefing *br, int x, int y)
|
|
{
|
|
br->text_x = x;
|
|
br->text_y = y;
|
|
}
|
|
|
|
// Make sure the text stays on the screen
|
|
// Return 1 if new page required
|
|
// 0 otherwise
|
|
static int check_text_pos(briefing *br)
|
|
{
|
|
if (br->text_x > br->screen->text_ulx + br->screen->text_width)
|
|
{
|
|
br->text_x = br->screen->text_ulx;
|
|
br->text_y += br->screen->text_uly;
|
|
}
|
|
|
|
if (br->text_y > br->screen->text_uly + br->screen->text_height)
|
|
{
|
|
br->new_page = 1;
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void put_char_delay(const grs_font &cv_font, briefing *const br, const char ch)
|
|
{
|
|
if (br->delay_count && (timer_query() < br->start_time + br->delay_count))
|
|
{
|
|
br->message--; // Go back to same character
|
|
return;
|
|
}
|
|
|
|
if (br->streamcount >= br->messagestream.size())
|
|
return;
|
|
auto &m = br->messagestream[br->streamcount++];
|
|
m.x = br->text_x;
|
|
m.y = br->text_y;
|
|
m.color = *Current_color;
|
|
m.ch[0] = ch;
|
|
m.ch[1] = 0;
|
|
|
|
br->prev_ch = ch;
|
|
const auto w = gr_get_string_size(cv_font, m.ch.data()).width;
|
|
br->text_x += w;
|
|
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
if (!EMULATING_D1 && !br->chattering) {
|
|
br->printing_channel.reset(digi_start_sound(digi_xlat_sound(SOUND_BRIEFING_PRINTING), F1_0, sound_pan{0x7fff}, 1, -1, -1, sound_object_none));
|
|
br->chattering=1;
|
|
}
|
|
#endif
|
|
|
|
br->start_time = timer_query();
|
|
}
|
|
|
|
static void init_spinning_robot(grs_canvas &canvas, briefing &br);
|
|
[[nodiscard]]
|
|
static int load_briefing_screen(grs_canvas &, briefing *br, const char *fname);
|
|
|
|
// Process a character for the briefing,
|
|
// including special characters preceded by a '$'.
|
|
// Return 1 when page is finished, 0 otherwise
|
|
static int briefing_process_char(grs_canvas &canvas, briefing *const br)
|
|
{
|
|
auto &game_font = *GAME_FONT;
|
|
char ch = *br->message++;
|
|
if (ch == '$') {
|
|
ch = *br->message++;
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
if (ch=='D') {
|
|
br->cur_screen = DefineBriefingBox(canvas.cv_bitmap, br->message);
|
|
br->screen.reset(&Briefing_screens[br->cur_screen]);
|
|
init_char_pos(br, br->screen->text_ulx, br->screen->text_uly);
|
|
br->line_adjustment=0;
|
|
br->prev_ch = 10; // read to eoln
|
|
} else if (ch=='U') {
|
|
br->cur_screen = get_message_num(br->message);
|
|
br->screen.reset(&Briefing_screens[br->cur_screen]);
|
|
init_char_pos(br, br->screen->text_ulx, br->screen->text_uly);
|
|
br->prev_ch = 10; // read to eoln
|
|
} else
|
|
#endif
|
|
if (ch == 'C') {
|
|
auto cc = get_message_num(br->message) - 1;
|
|
if (cc < 0)
|
|
cc = 0;
|
|
else if (cc > Briefing_text_colors.size() - 1)
|
|
cc = Briefing_text_colors.size() - 1;
|
|
Current_color = &Briefing_text_colors[cc];
|
|
br->prev_ch = 10;
|
|
} else if (ch == 'F') { // toggle flashing cursor
|
|
br->flashing_cursor = !br->flashing_cursor;
|
|
br->prev_ch = 10;
|
|
while (*br->message++ != 10)
|
|
;
|
|
} else if (ch == 'T') {
|
|
br->tab_stop = get_message_num(br->message);
|
|
br->prev_ch = 10; // read to eoln
|
|
} else if (ch == 'R') {
|
|
br->robot_canv.reset();
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
if (br->robot_playing) {
|
|
DeInitRobotMovie(br->pMovie);
|
|
br->robot_playing=0;
|
|
}
|
|
#endif
|
|
|
|
if (EMULATING_D1) {
|
|
init_spinning_robot(canvas, *br);
|
|
br->robot_num = get_message_num(br->message);
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
while (*br->message++ != 10)
|
|
;
|
|
#endif
|
|
} else {
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
char spinRobotName[]="RBA.MVE", kludge; // matt don't change this!
|
|
|
|
kludge=*br->message++;
|
|
spinRobotName[2]=kludge; // ugly but proud
|
|
|
|
br->robot_playing=InitRobotMovie(spinRobotName, br->pMovie);
|
|
if (br->robot_playing) {
|
|
RotateRobot(br->pMovie);
|
|
set_briefing_fontcolor(*br);
|
|
}
|
|
#endif
|
|
}
|
|
br->prev_ch = 10; // read to eoln
|
|
}
|
|
else if ((ch == 'N' && (br->animating_bitmap = briefing::animating_bitmap_type::loop, true)) ||
|
|
(ch == 'O' && (br->animating_bitmap = briefing::animating_bitmap_type::reset, true)))
|
|
{
|
|
br->robot_canv.reset();
|
|
br->prev_ch = 10;
|
|
get_message_name(br->message, br->bitmap_name, "#0");
|
|
} else if (ch=='A') {
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
br->line_adjustment=1-br->line_adjustment;
|
|
#endif
|
|
} else if (ch=='Z') {
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
std::array<char, 15> fname, fnameb;
|
|
br->got_z=1;
|
|
br->dumb_adjust=1;
|
|
auto p = br->message;
|
|
const auto begin_filename = p;
|
|
const char *separator = nullptr;
|
|
for (char c; (c = *p) != 0 && c != '\n'; ++p)
|
|
{
|
|
if (c == '.' && !separator)
|
|
separator = p;
|
|
}
|
|
const auto end_filename = p;
|
|
/* This is inconsistent, but preserves the original game
|
|
* logic.
|
|
*/
|
|
if (*p != 10)
|
|
while (*p++ != 10) // Get and drop eoln
|
|
;
|
|
br->message = p;
|
|
/* In the original game, if a separator was not found, the
|
|
* game would have undefined behavior. Define that case to
|
|
* mean an early return.
|
|
*/
|
|
if (!separator)
|
|
return 1;
|
|
const std::size_t idx_end_filename = std::distance(begin_filename, end_filename);
|
|
if (idx_end_filename >= fname.size() - 1)
|
|
return 1;
|
|
const std::size_t idx_separator = std::distance(begin_filename, separator);
|
|
if (idx_separator >= fnameb.size() - 6)
|
|
return 1;
|
|
fname[idx_end_filename] = 0;
|
|
std::copy(begin_filename, end_filename, std::begin(fname));
|
|
std::copy_n(begin_filename, idx_separator, std::begin(fnameb));
|
|
std::copy_n("b.pcx", 6, std::next(std::begin(fnameb), idx_separator));
|
|
auto &use_fname = ((HIRESMODE && PHYSFSX_exists(fnameb.data(), 1)) || !PHYSFSX_exists(fname.data(), 1))
|
|
? fnameb
|
|
: fname;
|
|
if (!load_briefing_screen(canvas, br, use_fname.data()))
|
|
return 1;
|
|
#endif
|
|
} else if (ch == 'B') {
|
|
std::array<char, 32> bitmap_name;
|
|
palette_array_t temp_palette;
|
|
int iff_error;
|
|
br->robot_canv.reset();
|
|
get_message_name(br->message, bitmap_name, ".bbm");
|
|
br->guy_bitmap.reset();
|
|
iff_error = iff_read_bitmap(&bitmap_name[0], br->guy_bitmap, &temp_palette);
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
gr_remap_bitmap_good( br->guy_bitmap, temp_palette, -1, -1 );
|
|
#endif
|
|
Assert(iff_error == IFF_NO_ERROR);
|
|
(void)iff_error;
|
|
|
|
br->prev_ch = 10;
|
|
} else if (ch == 'S') {
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
br->chattering = 0;
|
|
br->printing_channel.reset();
|
|
#endif
|
|
|
|
br->new_screen = 1;
|
|
return 1;
|
|
} else if (ch == 'P') { // New page.
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
if (!br->got_z) {
|
|
Int3(); // Hey ryan!!!! You gotta load a screen before you start
|
|
// printing to it! You know, $Z !!!
|
|
if (!load_briefing_screen(canvas, br, HIRESMODE ? "end01b.pcx" : "end01.pcx"))
|
|
return 1;
|
|
}
|
|
|
|
br->chattering = 0;
|
|
br->printing_channel.reset();
|
|
#endif
|
|
|
|
br->new_page = 1;
|
|
|
|
while (*br->message != 10) {
|
|
br->message++; // drop carriage return after special escape sequence
|
|
}
|
|
br->message++;
|
|
br->prev_ch = 10;
|
|
|
|
return 1;
|
|
}
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
else if (ch == ':') {
|
|
br->prev_ch = 10;
|
|
auto p = br->message;
|
|
/* Legacy clients do not understand $: and will instead show
|
|
* the remainder of the line. However, if the next two
|
|
* characters after $: are $F, legacy clients will treat
|
|
* the $F as above, toggle the flashing_cursor flag, then
|
|
* discard the rest of the line. This special case allows
|
|
* briefing authors to hide the directive from legacy
|
|
* clients, but get the same state of flashing_cursor for
|
|
* both legacy and aware clients. Briefing authors will
|
|
* likely need an additional $F nearby to balance this
|
|
* toggle, but no additional code here is needed to support
|
|
* that.
|
|
*
|
|
* The trailing colon is cosmetic, so that the compatibility
|
|
* $F is not directly adjacent to the directive.
|
|
*/
|
|
if (!strncmp(p, "$F:", 3))
|
|
{
|
|
br->flashing_cursor = !br->flashing_cursor;
|
|
p += 3;
|
|
}
|
|
auto &rotate_robot_label = "Rebirth.rotate.robot ";
|
|
constexpr auto rotate_robot_len = sizeof(rotate_robot_label) - 1;
|
|
if (!strncmp(p, rotate_robot_label, rotate_robot_len))
|
|
{
|
|
char *p2;
|
|
const auto id = strtoul(p + rotate_robot_len, &p2, 10);
|
|
if (*p2 == '\n')
|
|
{
|
|
p = p2;
|
|
br->robot_canv.reset();
|
|
if (br->robot_playing)
|
|
{
|
|
br->robot_playing = 0;
|
|
DeInitRobotMovie(br->pMovie);
|
|
}
|
|
init_spinning_robot(canvas, *br);
|
|
/* This modifies the appearance of the frame, which
|
|
* is unfortunate. However, without it, all robots
|
|
* come out blue shifted.
|
|
*/
|
|
gr_use_palette_table("groupa.256");
|
|
br->robot_num = id;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const char *p2 = p;
|
|
/* Suppress non-printing characters. No need to support
|
|
* encodings.
|
|
*/
|
|
for (char c; (c = *p2) >= ' ' && c <= '~'; ++p2)
|
|
{
|
|
}
|
|
con_printf(CON_VERBOSE, "warning: unknown briefing directive \"%.*s\"", DXX_ptrdiff_cast_int(p2 - p), p);
|
|
}
|
|
for (char c; (c = *p) && (++p, c) != '\n';)
|
|
{
|
|
/* Discard through newline. On break, *p is '\0' or
|
|
* p[-1] is '\n'.
|
|
*/
|
|
}
|
|
br->message = p;
|
|
}
|
|
#endif
|
|
else if (ch == '$' || ch == ';') // Print a $/;
|
|
put_char_delay(game_font, br, ch);
|
|
} else if (ch == '\t') { // Tab
|
|
const auto &&fspacx = FSPACX();
|
|
if (br->text_x - br->screen->text_ulx < fspacx(br->tab_stop))
|
|
br->text_x = br->screen->text_ulx + fspacx(br->tab_stop);
|
|
} else if ((ch == ';') && (br->prev_ch == 10)) {
|
|
while (*br->message++ != 10)
|
|
;
|
|
br->prev_ch = 10;
|
|
} else if (ch == '\\') {
|
|
br->prev_ch = ch;
|
|
} else if (ch == 10) {
|
|
if (br->prev_ch != '\\') {
|
|
br->prev_ch = ch;
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
if (br->dumb_adjust)
|
|
br->dumb_adjust--;
|
|
else
|
|
#endif
|
|
br->text_y += FSPACY(5)+FSPACY(5)*3/5;
|
|
br->text_x = br->screen->text_ulx;
|
|
if (br->text_y > br->screen->text_uly + br->screen->text_height) {
|
|
#if defined(DXX_BUILD_DESCENT_I)
|
|
const auto descent_hog_size = PHYSFSX_fsize("descent.hog");
|
|
auto &bs = get_d1_briefing_screens(descent_hog_size)[br->cur_screen];
|
|
#elif defined(DXX_BUILD_DESCENT_II)
|
|
auto &bs = Briefing_screens[br->cur_screen];
|
|
#endif
|
|
if (!load_briefing_screen(canvas, br, bs.bs_name))
|
|
return 1;
|
|
br->text_x = br->screen->text_ulx;
|
|
br->text_y = br->screen->text_uly;
|
|
}
|
|
} else {
|
|
if (ch == 13) //Can this happen? Above says ch==10
|
|
Int3();
|
|
br->prev_ch = ch;
|
|
}
|
|
} else {
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
if (!br->got_z) {
|
|
LevelError("briefing wrote to screen without using $Z to load a screen; loading default.");
|
|
//Int3(); // Hey ryan!!!! You gotta load a screen before you start
|
|
// printing to it! You know, $Z !!!
|
|
if (!load_briefing_screen(canvas, br, HIRESMODE ? "end01b.pcx" : "end01.pcx"))
|
|
return 1;
|
|
}
|
|
#endif
|
|
put_char_delay(game_font, br, ch);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#if defined(DXX_BUILD_DESCENT_I)
|
|
static void set_briefing_fontcolor()
|
|
#elif defined(DXX_BUILD_DESCENT_II)
|
|
static void set_briefing_fontcolor(briefing &br)
|
|
#endif
|
|
{
|
|
struct rgb
|
|
{
|
|
int r, g, b;
|
|
};
|
|
std::array<rgb, 3> colors;
|
|
if (EMULATING_D1) {
|
|
//green
|
|
colors[0] = {0, 54, 0};
|
|
//white
|
|
colors[1] = {42, 38, 32};
|
|
//Begin D1X addition
|
|
//red
|
|
colors[2] = {63, 0, 0};
|
|
}
|
|
else
|
|
{
|
|
colors[0] = {0, 40, 0};
|
|
colors[1] = {40, 33, 35};
|
|
colors[2] = {8, 31, 54};
|
|
}
|
|
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
if (br.robot_playing)
|
|
{
|
|
colors[0] = {0, 31, 0};
|
|
}
|
|
#endif
|
|
Briefing_text_colors[0] = gr_find_closest_color_current(colors[0].r, colors[0].g, colors[0].b);
|
|
Briefing_text_colors[1] = gr_find_closest_color_current(colors[1].r, colors[1].g, colors[1].b);
|
|
Briefing_text_colors[2] = gr_find_closest_color_current(colors[2].r, colors[2].g, colors[2].b);
|
|
|
|
//blue
|
|
Briefing_text_colors[3] = gr_find_closest_color_current( 0, 0, 54);
|
|
//gray
|
|
Briefing_text_colors[4] = gr_find_closest_color_current( 14, 14, 14);
|
|
//yellow
|
|
Briefing_text_colors[5] = gr_find_closest_color_current( 54, 54, 0);
|
|
//purple
|
|
Briefing_text_colors[6] = gr_find_closest_color_current( 0, 54, 54);
|
|
//End D1X addition
|
|
|
|
Erase_color = gr_find_closest_color_current(0, 0, 0);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
static void redraw_messagestream(grs_canvas &canvas, const grs_font &cv_font, const msgstream &stream, unsigned &lastcolor)
|
|
{
|
|
if (lastcolor != stream.color)
|
|
{
|
|
lastcolor = stream.color;
|
|
gr_set_fontcolor(canvas, stream.color, -1);
|
|
}
|
|
gr_string(canvas, cv_font, stream.x + 1, stream.y, stream.ch.data());
|
|
}
|
|
|
|
namespace dsx {
|
|
namespace {
|
|
static void flash_cursor(grs_canvas &canvas, const grs_font &cv_font, briefing *const br, const int cursor_flag)
|
|
{
|
|
if (cursor_flag == 0)
|
|
return;
|
|
gr_set_fontcolor(canvas, (timer_query() % (F1_0 / 2)) > F1_0 / 4 ? *Current_color : Erase_color, -1);
|
|
gr_string(canvas, cv_font, br->text_x, br->text_y, "_");
|
|
}
|
|
|
|
#define EXIT_DOOR_MAX 14
|
|
#define OTHER_THING_MAX 10 // Adam: This is the number of frames in your new animating thing.
|
|
|
|
//-----------------------------------------------------------------------------
|
|
static void show_animated_bitmap(grs_canvas &canvas, briefing *br)
|
|
{
|
|
grs_bitmap *bitmap_ptr;
|
|
#if DXX_USE_OGL
|
|
float scale = 1.0;
|
|
|
|
if ((static_cast<float>(SWIDTH)/320) < (static_cast<float>(SHEIGHT)/200))
|
|
scale = (static_cast<float>(SWIDTH)/320);
|
|
else
|
|
scale = (static_cast<float>(SHEIGHT)/200);
|
|
#endif
|
|
|
|
// Only plot every nth frame.
|
|
if (br->door_div_count) {
|
|
if (br->bitmap_name[0] != 0) {
|
|
bitmap_index bi;
|
|
bi = piggy_find_bitmap(&br->bitmap_name[0]);
|
|
bitmap_ptr = &GameBitmaps[bi.index];
|
|
PIGGY_PAGE_IN( bi );
|
|
#if DXX_USE_OGL
|
|
ogl_ubitmapm_cs(canvas, rescale_x(canvas.cv_bitmap, 220), rescale_y(canvas.cv_bitmap, 45), bitmap_ptr->bm_w * scale, bitmap_ptr->bm_h * scale, *bitmap_ptr, 255);
|
|
#else
|
|
gr_bitmapm(canvas, rescale_x(canvas.cv_bitmap, 220), rescale_y(canvas.cv_bitmap, 45), *bitmap_ptr);
|
|
#endif
|
|
}
|
|
br->door_div_count--;
|
|
return;
|
|
}
|
|
|
|
br->door_div_count = DOOR_DIV_INIT;
|
|
|
|
if (br->bitmap_name[0] != 0) {
|
|
char *pound_signp;
|
|
int num, dig1, dig2;
|
|
bitmap_index bi;
|
|
grs_subcanvas_ptr bitmap_canv;
|
|
|
|
switch (br->animating_bitmap)
|
|
{
|
|
case briefing::animating_bitmap_type::loop:
|
|
bitmap_canv = gr_create_sub_canvas(canvas, rescale_x(canvas.cv_bitmap, 220), rescale_y(canvas.cv_bitmap, 45), 64, 64);
|
|
break;
|
|
case briefing::animating_bitmap_type::reset:
|
|
bitmap_canv = gr_create_sub_canvas(canvas, rescale_x(canvas.cv_bitmap, 220), rescale_y(canvas.cv_bitmap, 45), 94, 94);
|
|
break; // Adam: Change here for your new animating bitmap thing. 94, 94 are bitmap size.
|
|
default: Int3(); // Impossible, illegal value for br->animating_bitmap_type
|
|
}
|
|
|
|
auto &subcanvas = *bitmap_canv.get();
|
|
|
|
pound_signp = strchr(&br->bitmap_name[0], '#');
|
|
Assert(pound_signp != NULL);
|
|
|
|
dig1 = *(pound_signp+1);
|
|
dig2 = *(pound_signp+2);
|
|
if (dig2 == 0)
|
|
num = dig1-'0';
|
|
else
|
|
num = (dig1-'0')*10 + (dig2-'0');
|
|
|
|
switch (br->animating_bitmap)
|
|
{
|
|
case briefing::animating_bitmap_type::loop:
|
|
num += static_cast<int8_t>(br->door_dir);
|
|
if (num > EXIT_DOOR_MAX) {
|
|
num = EXIT_DOOR_MAX;
|
|
br->door_dir = briefing::door_direction::backward;
|
|
} else if (num < 0) {
|
|
num = 0;
|
|
br->door_dir = briefing::door_direction::forward;
|
|
}
|
|
break;
|
|
case briefing::animating_bitmap_type::reset:
|
|
num++;
|
|
if (num > OTHER_THING_MAX)
|
|
num = 0;
|
|
break;
|
|
}
|
|
|
|
Assert(num < 100);
|
|
if (num >= 10) {
|
|
*(pound_signp+1) = (num / 10) + '0';
|
|
*(pound_signp+2) = (num % 10) + '0';
|
|
*(pound_signp+3) = 0;
|
|
} else {
|
|
*(pound_signp+1) = (num % 10) + '0';
|
|
*(pound_signp+2) = 0;
|
|
}
|
|
|
|
bi = piggy_find_bitmap(&br->bitmap_name[0]);
|
|
bitmap_ptr = &GameBitmaps[bi.index];
|
|
PIGGY_PAGE_IN( bi );
|
|
#if DXX_USE_OGL
|
|
ogl_ubitmapm_cs(subcanvas, 0, 0, bitmap_ptr->bm_w*scale, bitmap_ptr->bm_h*scale, *bitmap_ptr, 255);
|
|
#else
|
|
gr_bitmapm(subcanvas, 0, 0, *bitmap_ptr);
|
|
#endif
|
|
|
|
switch (br->animating_bitmap)
|
|
{
|
|
case briefing::animating_bitmap_type::loop:
|
|
if (num == EXIT_DOOR_MAX) {
|
|
br->door_dir = briefing::door_direction::backward;
|
|
} else if (num == 0) {
|
|
br->door_dir = briefing::door_direction::forward;
|
|
}
|
|
br->door_div_count = 64;
|
|
break;
|
|
case briefing::animating_bitmap_type::reset:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
static void show_briefing_bitmap(grs_canvas &canvas, grs_bitmap *bmp)
|
|
{
|
|
const bool hiresmode = HIRESMODE;
|
|
const auto w = static_cast<float>(SWIDTH) / (hiresmode ? 640 : 320);
|
|
const auto h = static_cast<float>(SHEIGHT) / (hiresmode ? 480 : 200);
|
|
const float scale = (w < h) ? w : h;
|
|
|
|
auto bitmap_canv = gr_create_sub_canvas(canvas, rescale_x(canvas.cv_bitmap, 220), rescale_y(canvas.cv_bitmap, 55), bmp->bm_w*scale, bmp->bm_h*scale);
|
|
show_fullscr(*bitmap_canv, *bmp);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
namespace dsx {
|
|
namespace {
|
|
static void init_spinning_robot(grs_canvas &canvas, briefing &br) //(int x,int y,int w,int h)
|
|
{
|
|
br.robot_canv = create_spinning_robot_sub_canvas(canvas);
|
|
}
|
|
|
|
static void show_spinning_robot_frame(briefing *br, int robot_num)
|
|
{
|
|
auto &Robot_info = LevelSharedRobotInfoState.Robot_info;
|
|
if (robot_num != -1) {
|
|
br->robot_angles.p = br->robot_angles.b = 0;
|
|
br->robot_angles.h += 150;
|
|
|
|
Assert(Robot_info[robot_num].model_num != -1);
|
|
draw_model_picture(*br->robot_canv.get(), Robot_info[robot_num].model_num, br->robot_angles);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
#define KEY_DELAY_DEFAULT ((F1_0*20)/1000)
|
|
|
|
[[nodiscard]]
|
|
static int init_new_page(grs_canvas &canvas, briefing *br)
|
|
{
|
|
br->new_page = 0;
|
|
br->robot_num = -1;
|
|
|
|
const auto r = load_briefing_screen(canvas, br, br->background_name.data());
|
|
if (!r)
|
|
return r;
|
|
br->text_x = br->screen->text_ulx;
|
|
br->text_y = br->screen->text_uly;
|
|
|
|
br->streamcount=0;
|
|
br->guy_bitmap.reset();
|
|
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
if (br->robot_playing)
|
|
{
|
|
DeInitRobotMovie(br->pMovie);
|
|
br->robot_playing=0;
|
|
}
|
|
#endif
|
|
|
|
br->start_time = 0;
|
|
br->delay_count = KEY_DELAY_DEFAULT;
|
|
return r;
|
|
}
|
|
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
static int DefineBriefingBox(const grs_bitmap &cv_bitmap, const char *&buf)
|
|
{
|
|
int i=0;
|
|
char name[20];
|
|
|
|
const auto n = get_new_message_num (buf);
|
|
|
|
assert(n < Briefing_screens.size());
|
|
|
|
while (*buf != ' ')
|
|
{
|
|
name[i++]= *buf;
|
|
++buf;
|
|
}
|
|
|
|
name[i]='\0'; // slap a delimiter on this guy
|
|
|
|
strcpy (Briefing_screens[n].bs_name,name);
|
|
Briefing_screens[n].level_num=get_new_message_num (buf);
|
|
Briefing_screens[n].message_num=get_new_message_num (buf);
|
|
Briefing_screens[n].text_ulx=get_new_message_num (buf);
|
|
Briefing_screens[n].text_uly=get_new_message_num (buf);
|
|
Briefing_screens[n].text_width=get_new_message_num (buf);
|
|
Briefing_screens[n].text_height = get_message_num (buf); // NOTICE!!!
|
|
|
|
Briefing_screens[n].text_ulx = rescale_x(cv_bitmap, Briefing_screens[n].text_ulx);
|
|
Briefing_screens[n].text_uly = rescale_y(cv_bitmap, Briefing_screens[n].text_uly);
|
|
Briefing_screens[n].text_width = rescale_x(cv_bitmap, Briefing_screens[n].text_width);
|
|
Briefing_screens[n].text_height = rescale_y(cv_bitmap, Briefing_screens[n].text_height);
|
|
|
|
return (n);
|
|
}
|
|
#endif
|
|
|
|
static void free_briefing_screen(briefing *br);
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// loads a briefing screen
|
|
static int load_briefing_screen(grs_canvas &canvas, briefing *const br, const char *const fname)
|
|
{
|
|
#if defined(DXX_BUILD_DESCENT_I)
|
|
const auto descent_hog_size = PHYSFSX_fsize("descent.hog");
|
|
char forigin[PATH_MAX];
|
|
decltype(br->background_name) fname2a;
|
|
|
|
free_briefing_screen(br);
|
|
|
|
snprintf(fname2a.data(), fname2a.size(), "%s", fname);
|
|
snprintf(forigin, sizeof(forigin), "%s", PHYSFS_getRealDir(fname));
|
|
d_strlwr(forigin);
|
|
|
|
// check if we have a hires version of this image (not included in PC-version by default)
|
|
// Also if this hires image comes via external AddOn pack, only apply if requested image would be loaded from descent.hog - not a seperate mission which might want to show something else.
|
|
if (SWIDTH >= 640 && SHEIGHT >= 480 && (strstr(forigin,"descent.hog") != NULL))
|
|
{
|
|
const auto fb = fname2a.begin();
|
|
auto ptr = fb;
|
|
for (; const char c = *ptr; ++ptr)
|
|
{
|
|
if (c == '.')
|
|
{
|
|
*ptr = 0;
|
|
break;
|
|
}
|
|
}
|
|
auto &hires_pcx = "h.pcx";
|
|
const size_t len_fname2 = std::distance(fb, ptr);
|
|
if (len_fname2 + sizeof(hires_pcx) < fname2a.size())
|
|
{
|
|
strcpy(ptr, hires_pcx);
|
|
if (!PHYSFSX_exists(fname2a.data(), 1))
|
|
snprintf(fname2a.data(), fname2a.size(), "%s", fname);
|
|
}
|
|
}
|
|
br->background_name = fname2a;
|
|
const auto fname2 = fname2a.data();
|
|
|
|
pcx_result pcx_error;
|
|
if ((!d_stricmp(fname2, "brief02.pcx") || !d_stricmp(fname2, "brief02h.pcx")) && cheats.baldguy &&
|
|
bald_guy_load("btexture.xxx", br->background, gr_palette) == pcx_result::SUCCESS)
|
|
{
|
|
}
|
|
else if ((pcx_error = pcx_read_bitmap_or_default(fname2, br->background, gr_palette)) != pcx_result::SUCCESS)
|
|
{
|
|
con_printf(CON_URGENT, "%s:%u: error: loading briefing screen <%s> failed: PCX load error: %s (%u)", __FILE__, __LINE__, fname2, pcx_errormsg(pcx_error), static_cast<unsigned>(pcx_error));
|
|
}
|
|
|
|
// Hack: Make sure black parts of robot are shown black
|
|
if (MacPig && gr_palette[0].r == 63 &&
|
|
(!d_stricmp(fname2, "brief03.pcx") || !d_stricmp(fname2, "end01.pcx") ||
|
|
!d_stricmp(fname2, "brief03h.pcx") || !d_stricmp(fname2, "end01h.pcx")
|
|
))
|
|
{
|
|
swap_0_255(br->background);
|
|
gr_palette[0].r = gr_palette[0].g = gr_palette[0].b = 0;
|
|
gr_palette[255].r = gr_palette[255].g = gr_palette[255].b = 63;
|
|
}
|
|
show_fullscr(canvas, br->background);
|
|
gr_palette_load(gr_palette);
|
|
|
|
set_briefing_fontcolor();
|
|
|
|
br->screen = std::make_unique<briefing_screen>(get_d1_briefing_screens(descent_hog_size)[br->cur_screen]);
|
|
br->screen->text_ulx = rescale_x(canvas.cv_bitmap, br->screen->text_ulx);
|
|
br->screen->text_uly = rescale_y(canvas.cv_bitmap, br->screen->text_uly);
|
|
br->screen->text_width = rescale_x(canvas.cv_bitmap, br->screen->text_width);
|
|
br->screen->text_height = rescale_y(canvas.cv_bitmap, br->screen->text_height);
|
|
init_char_pos(br, br->screen->text_ulx, br->screen->text_uly);
|
|
#elif defined(DXX_BUILD_DESCENT_II)
|
|
free_briefing_screen(br);
|
|
const auto bndata = br->background_name.data();
|
|
if (fname != bndata)
|
|
{
|
|
br->background_name.back() = 0;
|
|
strncpy(bndata, fname, br->background_name.size() - 1);
|
|
}
|
|
|
|
pcx_result pcx_error;
|
|
if ((pcx_error = pcx_read_bitmap_or_default(fname, br->background, gr_palette)) != pcx_result::SUCCESS)
|
|
{
|
|
con_printf(CON_URGENT, "%s:%u: error: loading briefing screen <%s> failed: PCX load error: %s (%u)", __FILE__, __LINE__, fname, pcx_errormsg(pcx_error), static_cast<unsigned>(pcx_error));
|
|
return 0;
|
|
}
|
|
show_fullscr(canvas, br->background);
|
|
if (EMULATING_D1 && !d_stricmp(fname, "brief03.pcx")) // HACK, FIXME: D1 missions should use their own palette (PALETTE.256), but texture replacements not complete
|
|
gr_use_palette_table("groupa.256");
|
|
|
|
gr_palette_load(gr_palette);
|
|
|
|
set_briefing_fontcolor(*br);
|
|
|
|
if (EMULATING_D1)
|
|
{
|
|
br->got_z = 1;
|
|
br->screen = std::make_unique<briefing_screen>(Briefing_screens[br->cur_screen]);
|
|
br->screen->text_ulx = rescale_x(canvas.cv_bitmap, br->screen->text_ulx);
|
|
br->screen->text_uly = rescale_y(canvas.cv_bitmap, br->screen->text_uly);
|
|
br->screen->text_width = rescale_x(canvas.cv_bitmap, br->screen->text_width);
|
|
br->screen->text_height = rescale_y(canvas.cv_bitmap, br->screen->text_height);
|
|
init_char_pos(br, br->screen->text_ulx, br->screen->text_uly);
|
|
}
|
|
|
|
#endif
|
|
return 1;
|
|
}
|
|
|
|
static void free_briefing_screen(briefing *br)
|
|
{
|
|
br->background.reset();
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
if (br->robot_playing)
|
|
{
|
|
DeInitRobotMovie(br->pMovie);
|
|
br->robot_playing=0;
|
|
}
|
|
#endif
|
|
br->robot_canv.reset();
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
br->printing_channel.reset();
|
|
#endif
|
|
if (EMULATING_D1)
|
|
br->screen.reset();
|
|
}
|
|
|
|
[[nodiscard]]
|
|
static int new_briefing_screen(grs_canvas &canvas, briefing *br, int first)
|
|
{
|
|
br->new_screen = 0;
|
|
const auto descent_hog_size = PHYSFSX_fsize("descent.hog");
|
|
const auto num_d1_briefing_screens = (
|
|
(descent_hog_size == D1_SHAREWARE_MISSION_HOGSIZE || descent_hog_size == D1_SHAREWARE_10_MISSION_HOGSIZE)
|
|
? std::size(D1_Briefing_screens_share)
|
|
: std::size(D1_Briefing_screens_full)
|
|
);
|
|
#if defined(DXX_BUILD_DESCENT_I)
|
|
|
|
if (!first)
|
|
br->cur_screen++;
|
|
|
|
auto &&d1_briefing_screens = get_d1_briefing_screens(descent_hog_size);
|
|
while (br->cur_screen < num_d1_briefing_screens && d1_briefing_screens[br->cur_screen].level_num != br->level_num)
|
|
{
|
|
br->cur_screen++;
|
|
if (br->cur_screen == num_d1_briefing_screens && br->level_num == 0)
|
|
{
|
|
// Showed the pre-game briefing, now show level 1 briefing
|
|
br->level_num++;
|
|
br->cur_screen = 0;
|
|
}
|
|
}
|
|
|
|
if (br->cur_screen == num_d1_briefing_screens)
|
|
return 0; // finished
|
|
|
|
if (!load_briefing_screen(canvas, br, d1_briefing_screens[br->cur_screen].bs_name))
|
|
return 0;
|
|
|
|
br->message = get_briefing_message(br, d1_briefing_screens[br->cur_screen].message_num);
|
|
#elif defined(DXX_BUILD_DESCENT_II)
|
|
br->got_z = 0;
|
|
|
|
if (EMULATING_D1)
|
|
{
|
|
auto &&d1_briefing_screens = get_d1_briefing_screens(descent_hog_size);
|
|
if (!first)
|
|
br->cur_screen++;
|
|
else
|
|
for (int i = 0; i < num_d1_briefing_screens; i++)
|
|
Briefing_screens[i] = d1_briefing_screens[i];
|
|
|
|
while (br->cur_screen < num_d1_briefing_screens && Briefing_screens[br->cur_screen].level_num != br->level_num)
|
|
{
|
|
br->cur_screen++;
|
|
if (br->cur_screen == num_d1_briefing_screens && br->level_num == 0)
|
|
{
|
|
// Showed the pre-game briefing, now show level 1 briefing
|
|
br->level_num++;
|
|
br->cur_screen = 0;
|
|
}
|
|
}
|
|
|
|
if (br->cur_screen == num_d1_briefing_screens)
|
|
return 0; // finished
|
|
|
|
if (!load_briefing_screen(canvas, br, Briefing_screens[br->cur_screen].bs_name))
|
|
return 0;
|
|
}
|
|
else if (first)
|
|
{
|
|
br->cur_screen = br->level_num;
|
|
br->screen.reset(&Briefing_screens[0]);
|
|
init_char_pos(br, br->screen->text_ulx, br->screen->text_uly-(8*(1+HIRESMODE)));
|
|
}
|
|
else
|
|
return 0; // finished
|
|
|
|
br->message = get_briefing_message(br, EMULATING_D1 ? Briefing_screens[br->cur_screen].message_num : br->cur_screen);
|
|
br->printing_channel.reset();
|
|
br->dumb_adjust = 0;
|
|
br->line_adjustment = 1;
|
|
br->chattering = 0;
|
|
br->robot_playing=0;
|
|
#endif
|
|
|
|
if (br->message==NULL)
|
|
return 0;
|
|
|
|
Current_color = &Briefing_text_colors.front();
|
|
br->streamcount = 0;
|
|
br->tab_stop = 0;
|
|
br->flashing_cursor = 0;
|
|
br->new_page = 0;
|
|
br->start_time = 0;
|
|
br->delay_count = KEY_DELAY_DEFAULT;
|
|
br->robot_num = -1;
|
|
br->bitmap_name[0] = 0;
|
|
br->guy_bitmap.reset();
|
|
br->prev_ch = -1;
|
|
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
if (songs_is_playing() == -1 && !br->hum_channel)
|
|
br->hum_channel.reset(digi_start_sound(digi_xlat_sound(SOUND_BRIEFING_HUM), F1_0/2, sound_pan{0x7fff}, 1, -1, -1, sound_object_none));
|
|
#endif
|
|
|
|
return 1;
|
|
}
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
window_event_result briefing::event_handler(const d_event &event)
|
|
{
|
|
window_event_result result;
|
|
|
|
switch (event.type)
|
|
{
|
|
case EVENT_WINDOW_ACTIVATED:
|
|
case EVENT_WINDOW_DEACTIVATED:
|
|
key_flush();
|
|
break;
|
|
|
|
case EVENT_MOUSE_BUTTON_DOWN:
|
|
if (event_mouse_get_button(event) == mbtn::left)
|
|
{
|
|
if (this->new_screen)
|
|
{
|
|
if (!new_briefing_screen(*grd_curcanv, this, 0))
|
|
{
|
|
return window_event_result::close;
|
|
}
|
|
}
|
|
else if (this->new_page)
|
|
{
|
|
if (!init_new_page(*grd_curcanv, this))
|
|
return window_event_result::close;
|
|
}
|
|
else
|
|
this->delay_count = 0;
|
|
return window_event_result::handled;
|
|
}
|
|
break;
|
|
|
|
#if DXX_MAX_BUTTONS_PER_JOYSTICK
|
|
case EVENT_JOYSTICK_BUTTON_DOWN:
|
|
// using joy_translate_menu_key doesn't work here for unclear
|
|
// reasons, so we build a reasonable facsimile right here
|
|
if (event_joystick_get_button(event) == 1)
|
|
return window_event_result::close;
|
|
if (this->new_screen)
|
|
{
|
|
if (!new_briefing_screen(*grd_curcanv, this, 0))
|
|
{
|
|
return window_event_result::close;
|
|
}
|
|
}
|
|
else if (this->new_page)
|
|
{
|
|
if (!init_new_page(*grd_curcanv, this))
|
|
return window_event_result::close;
|
|
}
|
|
else
|
|
this->delay_count = 0;
|
|
return window_event_result::handled;
|
|
#endif
|
|
|
|
case EVENT_KEY_COMMAND:
|
|
{
|
|
int key = event_key_get(event);
|
|
|
|
switch (key)
|
|
{
|
|
#if defined(DXX_BUILD_DESCENT_I)
|
|
case KEY_ALTED + KEY_B: // B - ALTED... BALT... BALD... get it?
|
|
cheats.baldguy = !cheats.baldguy;
|
|
break;
|
|
#endif
|
|
case KEY_ESC:
|
|
return window_event_result::close;
|
|
case KEY_SPACEBAR:
|
|
case KEY_ENTER:
|
|
this->delay_count = 0;
|
|
[[fallthrough]];
|
|
default:
|
|
if ((result = call_default_handler(event)) != window_event_result::ignored)
|
|
return result;
|
|
else if (this->new_screen)
|
|
{
|
|
if (!new_briefing_screen(*grd_curcanv, this, 0))
|
|
{
|
|
return window_event_result::close;
|
|
}
|
|
}
|
|
else if (this->new_page)
|
|
{
|
|
if (!init_new_page(*grd_curcanv, this))
|
|
return window_event_result::close;
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case EVENT_WINDOW_DRAW:
|
|
{
|
|
auto &canvas = w_canv;
|
|
|
|
timer_delay2(50);
|
|
|
|
if (!(this->new_screen || this->new_page))
|
|
while (!briefing_process_char(canvas, this) && !this->delay_count)
|
|
{
|
|
check_text_pos(this);
|
|
if (this->new_page)
|
|
break;
|
|
}
|
|
check_text_pos(this);
|
|
|
|
if (this->background.bm_data)
|
|
show_fullscr(canvas, this->background);
|
|
|
|
if (this->guy_bitmap.bm_data)
|
|
show_briefing_bitmap(canvas, &this->guy_bitmap);
|
|
if (this->bitmap_name[0] != 0)
|
|
show_animated_bitmap(canvas, this);
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
if (this->robot_playing)
|
|
RotateRobot(this->pMovie);
|
|
#endif
|
|
if (this->robot_num != -1)
|
|
show_spinning_robot_frame(this, this->robot_num);
|
|
|
|
auto &game_font = *GAME_FONT;
|
|
|
|
gr_set_fontcolor(canvas, *Current_color, -1);
|
|
{
|
|
unsigned lastcolor = ~0u;
|
|
range_for (const auto b, partial_const_range(this->messagestream, this->streamcount))
|
|
redraw_messagestream(canvas, game_font, b, lastcolor);
|
|
}
|
|
|
|
if (this->new_page || this->new_screen)
|
|
flash_cursor(canvas, game_font, this, this->flashing_cursor);
|
|
else if (this->flashing_cursor)
|
|
gr_string(canvas, game_font, this->text_x, this->text_y, "_");
|
|
break;
|
|
}
|
|
case EVENT_WINDOW_CLOSE:
|
|
free_briefing_screen(this);
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
this->hum_channel.reset();
|
|
#endif
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
return window_event_result::ignored;
|
|
}
|
|
|
|
void do_briefing_screens(const d_fname &filename, int level_num)
|
|
{
|
|
if (!*static_cast<const char *>(filename))
|
|
return;
|
|
|
|
auto br = window_create<briefing>(grd_curscreen->sc_canvas);
|
|
briefing_init(br, level_num);
|
|
|
|
if (!load_screen_text(filename, br->text))
|
|
{
|
|
return;
|
|
}
|
|
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
if (!(EMULATING_D1 || is_SHAREWARE || is_MAC_SHARE || is_D2_OEM || !PLAYING_BUILTIN_MISSION))
|
|
songs_stop_all();
|
|
else
|
|
#endif
|
|
{
|
|
if ((songs_is_playing() != SONG_BRIEFING) && (songs_is_playing() != SONG_ENDGAME))
|
|
songs_play_song( SONG_BRIEFING, 1 );
|
|
}
|
|
|
|
#if defined(DXX_BUILD_DESCENT_I)
|
|
set_screen_mode( SCREEN_MENU );
|
|
#elif defined(DXX_BUILD_DESCENT_II)
|
|
// set screen correctly for robot movies
|
|
set_screen_mode( SCREEN_MOVIE );
|
|
#endif
|
|
|
|
gr_set_default_canvas();
|
|
|
|
if (!new_briefing_screen(*grd_curcanv, br, 1))
|
|
{
|
|
window_close(br);
|
|
}
|
|
else
|
|
// Stay where we are in the stack frame until briefing done
|
|
// Too complicated otherwise
|
|
event_process_all();
|
|
}
|
|
|
|
void do_end_briefing_screens(const d_fname &filename)
|
|
{
|
|
int level_num_screen = Current_level_num;
|
|
|
|
if (!*static_cast<const char *>(filename))
|
|
return; // no filename, no ending
|
|
|
|
if (EMULATING_D1)
|
|
{
|
|
unsigned song;
|
|
if (d_stricmp(filename, BIMD1_ENDING_FILE_OEM) == 0)
|
|
{
|
|
song = SONG_ENDGAME;
|
|
level_num_screen = ENDING_LEVEL_NUM_OEMSHARE;
|
|
}
|
|
else if (d_stricmp(filename, BIMD1_ENDING_FILE_SHARE) == 0)
|
|
{
|
|
song = SONG_BRIEFING;
|
|
level_num_screen = ENDING_LEVEL_NUM_OEMSHARE;
|
|
}
|
|
else
|
|
{
|
|
song = SONG_ENDGAME;
|
|
level_num_screen = ENDING_LEVEL_NUM_REGISTER;
|
|
}
|
|
songs_play_song(song, 1);
|
|
}
|
|
#if defined(DXX_BUILD_DESCENT_II)
|
|
else if (PLAYING_BUILTIN_MISSION)
|
|
{
|
|
unsigned song;
|
|
if ((d_stricmp(filename, BIMD2_ENDING_FILE_OEM) == 0 && (song = SONG_TITLE, true)) ||
|
|
(d_stricmp(filename, BIMD2_ENDING_FILE_SHARE) == 0 && (song = SONG_ENDGAME, true)))
|
|
{
|
|
songs_play_song(song, 1);
|
|
level_num_screen = 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
songs_play_song( SONG_ENDGAME, 1 );
|
|
level_num_screen = Current_mission->last_level + 1;
|
|
}
|
|
#endif
|
|
|
|
do_briefing_screens(filename, level_num_screen);
|
|
}
|
|
|
|
}
|