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ai.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
aipath.cpp
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Use reference for robot_info
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2017-08-26 19:47:51 +00:00 |
automap.cpp
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Make automap PCX optional
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2017-09-10 04:28:41 +00:00 |
bm.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
cntrlcen.cpp
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collide.cpp
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Fix excessive lavafall damage
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2017-09-08 00:56:37 +00:00 |
config.cpp
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console.cpp
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controls.cpp
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credits.cpp
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digiobj.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
dumpmine.cpp
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Cache bitset::operator[] result
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2017-09-30 18:00:15 +00:00 |
effects.cpp
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endlevel.cpp
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Remove long-dead SLEW_ON code
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2017-11-01 02:01:20 +00:00 |
fireball.cpp
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Use reference for robot_info
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2017-08-26 19:47:51 +00:00 |
fuelcen.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
fvi.cpp
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game.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
gamecntl.cpp
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Move menu_number_bias_wrapper bias into type signature
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2017-09-26 04:15:50 +00:00 |
gamefont.cpp
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Use enumerate for gamefont arrays
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2017-10-14 17:10:31 +00:00 |
gamemine.cpp
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gamerend.cpp
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gamesave.cpp
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Remove obsolete D1 hostage editor code
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2017-10-14 17:10:31 +00:00 |
gameseg.cpp
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gameseq.cpp
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Allow players to remove thief at level start
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2017-08-26 19:47:52 +00:00 |
gauges.cpp
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hostage.cpp
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hud.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
iff.cpp
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inferno.cpp
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Move various SDL-only scanline functions to !DXX_USE_OGL
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2017-11-01 02:01:20 +00:00 |
kconfig.cpp
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kmatrix.cpp
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laser.cpp
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Simplify helix orientation calculation
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2017-11-01 02:01:21 +00:00 |
lighting.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
menu.cpp
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Allow players to remove thief at level start
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2017-08-26 19:47:52 +00:00 |
mglobal.cpp
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mission.cpp
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morph.cpp
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Use array<>+move for draw_model sort_list
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2017-09-30 18:00:15 +00:00 |
multi.cpp
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Use enumerate for verifying Effects
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2017-10-14 17:10:31 +00:00 |
multibot.cpp
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Use reference for robot_info
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2017-08-26 19:47:51 +00:00 |
net_udp.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
newdemo.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
newmenu.cpp
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object.cpp
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Move marker preservation into object lifeleft update
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2017-09-30 18:00:15 +00:00 |
paging.cpp
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physics.cpp
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piggy.cpp
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player.cpp
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playsave.cpp
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Simplify wiping Cyberman field
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2017-10-14 17:10:30 +00:00 |
polyobj.cpp
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powerup.cpp
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render.cpp
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Remove unused found_poly
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2017-11-01 02:01:20 +00:00 |
robot.cpp
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Use reference for robot_info
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2017-08-26 19:47:51 +00:00 |
scores.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
segment.cpp
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slew.cpp
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songs.cpp
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state.cpp
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switch.cpp
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Reduce scope of switch.cpp for loop variables
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2017-10-14 17:10:31 +00:00 |
terrain.cpp
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Cache bitset::operator[] result
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2017-09-30 18:00:15 +00:00 |
texmerge.cpp
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text.cpp
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titles.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
weapon.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |