dxx-rebirth/similar/main
2015-07-21 02:57:27 +00:00
..
ai.cpp Pass vcsegptridx/vcsegptr to find_point_seg 2015-07-18 21:01:55 +00:00
aipath.cpp Explicitly delete basic_ptridx(pointer_type); require array 2015-07-13 01:09:37 +00:00
automap.cpp Fix LTO -Wodr for GameCfg 2015-07-18 03:49:47 +00:00
bm.cpp
cntrlcen.cpp Use valptr for cntrlcen.cpp 2015-07-12 01:04:19 +00:00
collide.cpp Use valptr for collide.cpp 2015-07-12 01:04:19 +00:00
config.cpp Move Cfg::Grabinput to CCfg to improve code sharing 2015-07-18 21:01:56 +00:00
console.cpp
controls.cpp
credits.cpp
digiobj.cpp
dumpmine.cpp Use valptr for dumpmine.cpp 2015-07-12 01:04:19 +00:00
effects.cpp
endlevel.cpp Use valptr for endlevel.cpp 2015-07-12 01:04:19 +00:00
fireball.cpp Use valptr for fireball.cpp 2015-07-12 01:04:19 +00:00
fuelcen.cpp Remove unused Fuelcen_refill_speed 2015-07-21 02:57:27 +00:00
fvi.cpp Use valptr for fvi.cpp 2015-07-12 01:04:19 +00:00
game.cpp Shorten calc_d_tick 2015-07-18 21:01:57 +00:00
gamecntl.cpp Use valptr for gamecntl.cpp 2015-07-12 01:04:20 +00:00
gamefont.cpp
gamemine.cpp Require exact type for valptridx factory 2015-07-13 01:09:36 +00:00
gamerend.cpp Use valptr for gamerend.cpp 2015-07-12 01:04:20 +00:00
gamesave.cpp Explicitly delete basic_ptridx(pointer_type); require array 2015-07-13 01:09:37 +00:00
gameseg.cpp Use valptr for gameseg.cpp 2015-07-12 01:04:20 +00:00
gameseq.cpp Pass vcsegptridx/vcsegptr to find_point_seg 2015-07-18 21:01:55 +00:00
gauges.cpp Use valptr for gauges.cpp 2015-07-12 01:04:20 +00:00
hostage.cpp
hud.cpp
iff.cpp
inferno.cpp
kconfig.cpp Guard args.h for LTO -Wodr 2015-07-18 21:01:56 +00:00
kmatrix.cpp
laser.cpp Shorten calc_d_tick 2015-07-18 21:01:57 +00:00
lighting.cpp Use valptr for lighting.cpp 2015-07-12 01:04:20 +00:00
menu.cpp Move Cfg::Grabinput to CCfg to improve code sharing 2015-07-18 21:01:56 +00:00
mglobal.cpp
mission.cpp
morph.cpp
multi.cpp Reduce multi_do_effect_blowup stack usage 2015-07-18 21:01:57 +00:00
multibot.cpp Use valptr for multibot.cpp 2015-07-12 01:04:21 +00:00
net_udp.cpp Require exact type for valptridx factory 2015-07-13 01:09:36 +00:00
newdemo.cpp Explicitly delete basic_ptridx(pointer_type); require array 2015-07-13 01:09:37 +00:00
newmenu.cpp
object.cpp Use valptr for object.cpp 2015-07-12 01:04:21 +00:00
paging.cpp
physics.cpp Use valptr for physics.cpp 2015-07-12 01:04:21 +00:00
piggy.cpp
player.cpp
playsave.cpp
polyobj.cpp
powerup.cpp
render.cpp Fix SDL-only build for valptridx changes 2015-07-21 02:57:27 +00:00
robot.cpp
scores.cpp
segment.cpp
slew.cpp
songs.cpp
state.cpp Use valptr for state.cpp 2015-07-12 01:04:21 +00:00
switch.cpp Pass vcobjptridx to check_trigger 2015-07-12 01:04:22 +00:00
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp
vclip.cpp
vers_id.cpp
wall.cpp Use range_for for add_stuck_object 2015-07-21 02:57:27 +00:00
weapon.cpp Require exact type for valptridx factory 2015-07-13 01:09:36 +00:00