.. |
ai.cpp
|
Pass vcsegptridx/vcsegptr to find_point_seg
|
2015-07-18 21:01:55 +00:00 |
aipath.cpp
|
Explicitly delete basic_ptridx(pointer_type); require array
|
2015-07-13 01:09:37 +00:00 |
automap.cpp
|
Fix LTO -Wodr for GameCfg
|
2015-07-18 03:49:47 +00:00 |
bm.cpp
|
|
|
cntrlcen.cpp
|
Use valptr for cntrlcen.cpp
|
2015-07-12 01:04:19 +00:00 |
collide.cpp
|
Use valptr for collide.cpp
|
2015-07-12 01:04:19 +00:00 |
config.cpp
|
Move Cfg::Grabinput to CCfg to improve code sharing
|
2015-07-18 21:01:56 +00:00 |
console.cpp
|
|
|
controls.cpp
|
|
|
credits.cpp
|
|
|
digiobj.cpp
|
|
|
dumpmine.cpp
|
Use valptr for dumpmine.cpp
|
2015-07-12 01:04:19 +00:00 |
effects.cpp
|
|
|
endlevel.cpp
|
Use valptr for endlevel.cpp
|
2015-07-12 01:04:19 +00:00 |
fireball.cpp
|
Use valptr for fireball.cpp
|
2015-07-12 01:04:19 +00:00 |
fuelcen.cpp
|
Remove unused Fuelcen_refill_speed
|
2015-07-21 02:57:27 +00:00 |
fvi.cpp
|
Use valptr for fvi.cpp
|
2015-07-12 01:04:19 +00:00 |
game.cpp
|
Shorten calc_d_tick
|
2015-07-18 21:01:57 +00:00 |
gamecntl.cpp
|
Use valptr for gamecntl.cpp
|
2015-07-12 01:04:20 +00:00 |
gamefont.cpp
|
|
|
gamemine.cpp
|
Require exact type for valptridx factory
|
2015-07-13 01:09:36 +00:00 |
gamerend.cpp
|
Use valptr for gamerend.cpp
|
2015-07-12 01:04:20 +00:00 |
gamesave.cpp
|
Explicitly delete basic_ptridx(pointer_type); require array
|
2015-07-13 01:09:37 +00:00 |
gameseg.cpp
|
Use valptr for gameseg.cpp
|
2015-07-12 01:04:20 +00:00 |
gameseq.cpp
|
Pass vcsegptridx/vcsegptr to find_point_seg
|
2015-07-18 21:01:55 +00:00 |
gauges.cpp
|
Use valptr for gauges.cpp
|
2015-07-12 01:04:20 +00:00 |
hostage.cpp
|
|
|
hud.cpp
|
|
|
iff.cpp
|
|
|
inferno.cpp
|
|
|
kconfig.cpp
|
Guard args.h for LTO -Wodr
|
2015-07-18 21:01:56 +00:00 |
kmatrix.cpp
|
|
|
laser.cpp
|
Shorten calc_d_tick
|
2015-07-18 21:01:57 +00:00 |
lighting.cpp
|
Use valptr for lighting.cpp
|
2015-07-12 01:04:20 +00:00 |
menu.cpp
|
Move Cfg::Grabinput to CCfg to improve code sharing
|
2015-07-18 21:01:56 +00:00 |
mglobal.cpp
|
|
|
mission.cpp
|
|
|
morph.cpp
|
|
|
multi.cpp
|
Reduce multi_do_effect_blowup stack usage
|
2015-07-18 21:01:57 +00:00 |
multibot.cpp
|
Use valptr for multibot.cpp
|
2015-07-12 01:04:21 +00:00 |
net_udp.cpp
|
Require exact type for valptridx factory
|
2015-07-13 01:09:36 +00:00 |
newdemo.cpp
|
Explicitly delete basic_ptridx(pointer_type); require array
|
2015-07-13 01:09:37 +00:00 |
newmenu.cpp
|
|
|
object.cpp
|
Use valptr for object.cpp
|
2015-07-12 01:04:21 +00:00 |
paging.cpp
|
|
|
physics.cpp
|
Use valptr for physics.cpp
|
2015-07-12 01:04:21 +00:00 |
piggy.cpp
|
|
|
player.cpp
|
|
|
playsave.cpp
|
|
|
polyobj.cpp
|
|
|
powerup.cpp
|
|
|
render.cpp
|
Fix SDL-only build for valptridx changes
|
2015-07-21 02:57:27 +00:00 |
robot.cpp
|
|
|
scores.cpp
|
|
|
segment.cpp
|
|
|
slew.cpp
|
|
|
songs.cpp
|
|
|
state.cpp
|
Use valptr for state.cpp
|
2015-07-12 01:04:21 +00:00 |
switch.cpp
|
Pass vcobjptridx to check_trigger
|
2015-07-12 01:04:22 +00:00 |
terrain.cpp
|
|
|
texmerge.cpp
|
|
|
text.cpp
|
|
|
titles.cpp
|
|
|
vclip.cpp
|
|
|
vers_id.cpp
|
|
|
wall.cpp
|
Use range_for for add_stuck_object
|
2015-07-21 02:57:27 +00:00 |
weapon.cpp
|
Require exact type for valptridx factory
|
2015-07-13 01:09:36 +00:00 |