dxx-rebirth/common/include/pcx.h

50 lines
1.8 KiB
C

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Routines to read/write pcx images.
*
*/
#ifndef _PCX_H
#define _PCX_H
#define PCX_ERROR_NONE 0
#define PCX_ERROR_OPENING 1
#define PCX_ERROR_NO_HEADER 2
#define PCX_ERROR_WRONG_VERSION 3
#define PCX_ERROR_READING 4
#define PCX_ERROR_NO_PALETTE 5
#define PCX_ERROR_WRITING 6
#define PCX_ERROR_MEMORY 7
#if defined(DXX_BUILD_DESCENT_I)
// Load bitmap for little-known 'baldguy' cheat.
extern int bald_guy_load( char * filename, grs_bitmap * bmp,int bitmap_type ,ubyte * palette );
#endif
// Reads filename into bitmap bmp, and fills in palette. If bmp->bm_data==NULL,
// then bmp->bm_data is allocated and the w,h are filled.
// If palette==NULL the palette isn't read in. Returns error code.
extern int pcx_read_bitmap( char * filename, grs_bitmap * bmp, int bitmap_type, ubyte * palette );
// Writes the bitmap bmp to filename, using palette. Returns error code.
extern int pcx_write_bitmap( char * filename, grs_bitmap * bmp, ubyte * palette );
extern const char *pcx_errormsg(int error_number);
#endif