dxx-rebirth/common
Kp 85338cba5e Fix memory corruption starting multiplayer game
Various points in the game code call `hide_menus()`, then later use
`show_menus()` to reverse the effect.  If the forcibly hidden window is
deleted before `show_menus()` is called, the attempt to show it would
write to freed memory.  Add a hook to forget those windows when they are
deleted, so that `show_menus()` does not try to make them visible later.
2016-11-19 18:09:26 +00:00
..
2d Pass grs_main_bitmap to gr_init_bitmap_alloc 2016-10-29 23:16:15 +00:00
3d Move OGL to dxxsconf.h; rename to DXX_USE_OGL 2016-09-24 18:06:11 +00:00
arch Fix memory corruption starting multiplayer game 2016-11-19 18:09:26 +00:00
editor Remove unnecessary gr_setcolor calls 2016-02-12 04:02:28 +00:00
include Fix memory corruption starting multiplayer game 2016-11-19 18:09:26 +00:00
main Merge pull #266 into master 2016-11-19 18:09:26 +00:00
maths Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR 2016-09-11 18:49:16 +00:00
mem Use array<> for memdebug data 2016-10-29 23:16:15 +00:00
misc Use range_for for hmp reset_tracks 2016-10-29 23:16:18 +00:00
texmap Fixed compile-time error of software rendering build. 2016-10-31 11:44:22 +01:00
ui Merge pull #266 into master 2016-11-19 18:09:26 +00:00