dxx-rebirth/similar/main
2015-06-11 03:06:58 +00:00
..
ai.cpp Remove redundant fix_sincos calls 2015-06-02 03:03:32 +00:00
aipath.cpp Pass vcsegptr to aipath compute_segment_center 2015-05-28 03:08:39 +00:00
automap.cpp
bm.cpp
cntrlcen.cpp Update control_type when ghosting reactor 2015-05-30 21:29:57 +00:00
collide.cpp Simplify boss invulnerability lookup 2015-06-07 16:21:37 +00:00
config.cpp
console.cpp Merge pull #39 into unification/master 2015-06-07 16:21:37 +00:00
controls.cpp
credits.cpp
digiobj.cpp Pass vcsegptridx to digi_link_sound_to_pos 2015-05-28 03:08:39 +00:00
dumpmine.cpp Update open-coded tests for segment_none 2015-05-28 03:08:39 +00:00
effects.cpp
endlevel.cpp Make exit nextcenter const 2015-05-28 03:08:40 +00:00
fireball.cpp Fix array underread for D1 bosses in D2 2015-06-07 16:21:37 +00:00
fuelcen.cpp
fvi.cpp Pass vcobjptr to object_intersects_wall 2015-06-02 03:03:31 +00:00
game.cpp Using one global yet independent timeer for homing missiles similar to d_tick instead of having one in each missile object. Also decreased HOMING_TURNING_TIME to 25 FPS base 2015-05-30 18:29:41 +02:00
gamecntl.cpp Fix gcc-4.6 gamecntl build 2015-05-22 03:33:20 +00:00
gamefont.cpp
gamemine.cpp
gamerend.cpp Fix gcc-4.6 gamerend build 2015-05-22 03:33:20 +00:00
gamesave.cpp
gameseg.cpp Fix surface in exit video 2015-06-06 18:03:45 +00:00
gameseq.cpp
gauges.cpp Fix hang in statusbar mode when energy>100 2015-05-30 16:06:05 +00:00
hostage.cpp
hud.cpp
iff.cpp
inferno.cpp Remove bogus backspace Int3 2015-05-23 17:25:56 +00:00
kconfig.cpp Implement Nonlinear Joystick Settings 2015-06-11 01:41:26 +00:00
kmatrix.cpp
laser.cpp Shorten calc_d_homer_tick 2015-05-30 16:53:49 +00:00
lighting.cpp
menu.cpp Implement Nonlinear Joystick Settings 2015-06-11 01:41:26 +00:00
mglobal.cpp Using one global yet independent timeer for homing missiles similar to d_tick instead of having one in each missile object. Also decreased HOMING_TURNING_TIME to 25 FPS base 2015-05-30 18:29:41 +02:00
mission.cpp
morph.cpp
multi.cpp Fix hoard_resources_type -fno-inline build 2015-06-11 03:06:58 +00:00
multibot.cpp Fix serial endian_access -fno-inline build 2015-06-11 03:06:58 +00:00
net_udp.cpp
newdemo.cpp Use helper for reading 16-bit segments 2015-05-28 03:08:40 +00:00
newmenu.cpp
object.cpp Fix gcc-4.6 object build 2015-05-22 03:33:20 +00:00
paging.cpp
physics.cpp
piggy.cpp Fix gcc-4.6 piggy build 2015-05-22 03:33:20 +00:00
player.cpp
playsave.cpp Implement Nonlinear Joystick Settings 2015-06-11 01:41:26 +00:00
polyobj.cpp
powerup.cpp
render.cpp Merge "Clang fixes" from btb 2015-05-24 17:13:13 +00:00
robot.cpp
scores.cpp
segment.cpp
slew.cpp
songs.cpp
state.cpp Using one global yet independent timeer for homing missiles similar to d_tick instead of having one in each missile object. Also decreased HOMING_TURNING_TIME to 25 FPS base 2015-05-30 18:29:41 +02:00
switch.cpp
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp
vclip.cpp
vers_id.cpp
wall.cpp Pass vsegptridx to wall_toggle 2015-05-28 03:08:40 +00:00
weapon.cpp Fix has_weapon_result -fno-inline build 2015-06-11 03:06:58 +00:00