dxx-rebirth/main/player.c
2006-03-20 17:12:09 +00:00

39 lines
816 B
C
Executable file

/* $Id: player.c,v 1.1.1.1 2006/03/17 19:56:48 zicodxx Exp $ */
/*
*
* Player Stuff
*
*/
#ifdef HAVE_CONFIG_H
#include <conf.h>
#endif
#include "player.h"
#include "cfile.h"
#ifdef RCS
static char rcsid[] = "$Id: player.c,v 1.1.1.1 2006/03/17 19:56:48 zicodxx Exp $";
#endif
/*
* reads a player_ship structure from a CFILE
*/
void player_ship_read(player_ship *ps, CFILE *fp)
{
int i;
ps->model_num = cfile_read_int(fp);
ps->expl_vclip_num = cfile_read_int(fp);
ps->mass = cfile_read_fix(fp);
ps->drag = cfile_read_fix(fp);
ps->max_thrust = cfile_read_fix(fp);
ps->reverse_thrust = cfile_read_fix(fp);
ps->brakes = cfile_read_fix(fp);
ps->wiggle = cfile_read_fix(fp);
ps->max_rotthrust = cfile_read_fix(fp);
for (i = 0; i < N_PLAYER_GUNS; i++)
cfile_read_vector(&(ps->gun_points[i]), fp);
}