.. |
editor
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
3d.h
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added transparency effects for some bitmaps like explosions, powerups, weapons, etc. - to enable with -gl_transparency
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2007-01-29 23:31:20 +00:00 |
alloca.h
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windows fixes: using SDL_ShowCursor for windows; adding alloca.h for MinGW environment
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2006-10-07 11:56:30 +00:00 |
archinc.h
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initial import
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2006-03-20 16:43:15 +00:00 |
args.h
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* Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X
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2007-09-18 13:37:39 +00:00 |
bcd.h
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initial import
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2006-03-20 16:43:15 +00:00 |
byteswap.h
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initial import
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2006-03-20 16:43:15 +00:00 |
cfile.h
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initial import
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2006-03-20 16:43:15 +00:00 |
checker.h
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initial import
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2006-03-20 16:43:15 +00:00 |
clipboard.h
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initial import
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2006-03-20 16:43:15 +00:00 |
compare.h
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initial import
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2006-03-20 16:43:15 +00:00 |
d1x.xpm
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initial import
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2006-03-20 16:43:15 +00:00 |
d_conv.h
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initial import
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2006-03-20 16:43:15 +00:00 |
d_glob.h
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initial import
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2006-03-20 16:43:15 +00:00 |
d_io.h
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initial import
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2006-03-20 16:43:15 +00:00 |
d_slash.h
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initial import
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2006-03-20 16:43:15 +00:00 |
descent.xpm
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initial import
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2006-03-20 16:43:15 +00:00 |
dl_list.h
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First release of the new in-game jukebox system
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2007-03-12 21:56:41 +00:00 |
error.h
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initial import
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2006-03-20 16:43:15 +00:00 |
fix.h
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initial import
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2006-03-20 16:43:15 +00:00 |
func.h
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initial import
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2006-03-20 16:43:15 +00:00 |
gr.h
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Cleaned up more FindArg's - general Debug Options; Cleanups
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2007-07-18 20:13:17 +00:00 |
grdef.h
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initial import
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2006-03-20 16:43:15 +00:00 |
hmp2mid.h
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* Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X
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2007-09-18 13:37:39 +00:00 |
i86.h
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initial import
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2006-03-20 16:43:15 +00:00 |
ibitblt.h
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initial import
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2006-03-20 16:43:15 +00:00 |
iff.h
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
ipx.h
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initial import
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2006-03-20 16:43:15 +00:00 |
ipx_drv.h
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Cleaned up more FindArg's - general Debug Options; Cleanups
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2007-07-18 20:13:17 +00:00 |
maths.h
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initial import
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2006-03-20 16:43:15 +00:00 |
modex.h
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initial import
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2006-03-20 16:43:15 +00:00 |
mono.h
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initial import
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2006-03-20 16:43:15 +00:00 |
nocfile.h
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initial import
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2006-03-20 16:43:15 +00:00 |
palette.h
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initial import
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2006-03-20 16:43:15 +00:00 |
pcx.h
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initial import
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2006-03-20 16:43:15 +00:00 |
rle.h
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introduced new bitmap flag to draw cockpit bitmap with transparency; draw transparent cockpit bitmap over gauges to make it more pixel-correct; code cleanups
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2007-06-10 16:21:53 +00:00 |
strio.h
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initial import
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2006-03-20 16:43:15 +00:00 |
strutil.h
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initial import
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2006-03-20 16:43:15 +00:00 |
texmap.h
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initial import
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2006-03-20 16:43:15 +00:00 |
timer.h
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removed d_delay, now using timer_delay as wrapper for SDL_Delay
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2007-03-25 21:00:14 +00:00 |
types.h
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fixed more compiler warnings
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2007-06-11 15:54:09 +00:00 |
u_dpmi.h
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initial import
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2006-03-20 16:43:15 +00:00 |
u_mem.h
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code optimisation and fixed mem-leaks
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2006-11-28 08:56:24 +00:00 |
ui.h
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
vecmat.h
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initial import
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2006-03-20 16:43:15 +00:00 |
vesa.h
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initial import
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2006-03-20 16:43:15 +00:00 |